I have countless (ok, about 7 or 8) playthroughs allready, but I never managed to go for the "evil" decisions so far. They just do not seem to make any sense to me RP wise. In both KotoR titles I was quite happy to go for Sith in my second playthrough, as it made sense to me in that setting. An outright evil Warden does not appeal to me and does not seem to fit the story.
So, I would be interested in your point, what makes the evil decision reasonable or rational. I don´t want to RP a just bad, evil person, I´d like to explore the dark path by reason.
Let´s look at the main choices one could make:
1. Defiling the ashes
This I can see reasonable for a PC that either hates the chantry (a Mage probably) or a PC that doesn´t care at all (a dwarf) and want´s a free ride with Kolgrim and the Dragon. One evil decision I could see to make sense.
2. Killing Connor or Isolde
This also makes sense for a char that does not believe to have enough time to go the Mage Circle and be back in time to rescue Connor. If there is a feeling of urge one would probably decide to immediatly end the threat of the demon.
3. Let the Werewolves attack the Dalish Elves
Doesn´t make any sense whatsoever to me. Beside the pure enjoyment of destruction and revenge what should be the reason behind it? Would like to hear some ideas here.
4. Siding with Branka
She did go completly nuts and obsessed with the anvil, sacrificing all of her people and more so even let the women of her house transformed to produce more darkspawn. Will she even be able to use the anvil in her state of mind? Also you get to fight golems before the encounter with her and Carridin and they are not overly impressive (would be maybe different if the golems would be like the one fire golem in Awakening ...) so I do not really see a point to side with her. At this point there is clearly one choice missing, that is first fight Branka and then choose to not destroy the anvil and force Carridin to make more golems, but the game doesn´t let you do this ...
Again would like to hear some opinions, why one would side with Branka.
5. Bhelen and Harrowmont
I just list it here, but this is no "good/evil" decision for me, just choosing between two more or less bad choices ...
6. Siding with the Templar
I do not have all the options in mind you have at the end at the top of the tower. Especially not what Irving has to tell you. But I allways got the impression, that Irving is not possessed by demons yet, thus there is really no point for me to kill him. Uldred has him captive and that wouldn´t be the case if he would be possessed allready, so really no reason here for me to kill Irving.
7. The landsmeet
I have yet to figure out for myself what the evil decision is at the landsmeet
Although so far Loghain failed to survive the landsmeet in any of my playthroughs. I can´t stand his rantings and his self - rightousness. And he *did* bad things to his people and Ferelden.
Would really like to hear some ideas on reasonable evil (call it lawful evil) charcter stories. I would like to unlock the missing achievements, but without a RP background made up, that works for me I just can´t get myself to do some of the choices mentioned above.





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