Good Idea or Bad Idea
Modifié par Lintanis, 06 mai 2010 - 05:10 .
Modifié par Lintanis, 06 mai 2010 - 05:10 .
eucatastrophe wrote...
Where's the we don't know yet option? :/
Modifié par yasuraka.hakkyou, 06 mai 2010 - 09:24 .
He's talking about the idea, you don't need to play it to figure out whether or not you like the idea behind the DLC.
TheMadCat wrote...
eucatastrophe wrote...
Where's the we don't know yet option? :/
He's talking about the idea, you don't need to play it to figure out whether or not you like the idea behind the DLC.
CybAnt1 wrote...
There's still some aspects of the DlC that remain unknown and might even sway my opinion. A bit.
Is there going to be any dialogue? It seems to me even the pre-sentient darkspawn have a system of communication..... will there be "dialogue" (probably translated from darkspawn grunts to something intelligible to the player) at all or not? (So far, it looks to me, no.)
Is it really going to be just lots of massive-battle maiming or will there be something like objectives (quests) for our darkspawn commander? "Seize that tower". "Take out that ballista" Etc. Do we play the Archdemon at the end, or will he just be issuing orders to us?
Will we get to choose spells for the darkspawn emissaries under our command or are they pre-chosen? Are we able to set tactics for darkspawn on the battlefield, or just issue orders/commands? Is the darkspawn commander going to be doing anything itself, or just issuing orders through minions on the field?
What is Blightblood? Is it a 2H sword? What does it do? What explanation are they going to give for it being in the Warden's hands, stemming from a mission in an alt-univ-timeline where he never existed?
Will we really be learning any new lore about the darkspawn by doing this? (So far it looks to me, no.)
What of our former companions will be facing down? (So far we know Alistair & Morrigan. Anyone else?) Will we have to kill them all to "win"?
There's a lot of things I don't know. Yes, my initial reaction is distaste. However, unlike Feastday, reading the opinions of other reviewers and players could change my mind on this one. It depends.
nerdage wrote...
I'm not sure it's a bad idea, but I don't think it should've gotten further than an idea. I know the Bioware representatives here keep telling us that us forum-goers don't represent the whole market, but I imagine that there are other things they could've done that would've reached more than 50% approval here and still sold well to normal human beings, but I guess you can't tell how well something will go down until you tell people about it and of course we can't be told anything until it's pretty much finished.
Guest_vilnii_*
eucatastrophe wrote...
TheMadCat wrote...
eucatastrophe wrote...
Where's the we don't know yet option? :/
He's talking about the idea, you don't need to play it to figure out whether or not you like the idea behind the DLC.
Well, I'm interested but that hardly equates it to either "Good" or "Bad"
Modifié par Elhanan, 07 mai 2010 - 07:43 .
Lintanis wrote...
eucatastrophe wrote...
TheMadCat wrote...
eucatastrophe wrote...
Where's the we don't know yet option? :/
He's talking about the idea, you don't need to play it to figure out whether or not you like the idea behind the DLC.
Well, I'm interested but that hardly equates it to either "Good" or "Bad"
Just asking if you think the concept of it is a good idea should DLC stick to expanding the characters you play or have a few off shoots like this
Modifié par eucatastrophe, 07 mai 2010 - 08:02 .