Soldier seems to be an underrepresented class in ME2.
To start with, Squadmates.
Counting the core Squadmates only, 1 out of 10 is a soldier.
In ME1, it was 2 out of 5.
In terms of ratio, ME1 - 40%, ME2 -10%.
At the very least, they should have provided one extra squadmate (in addition to Grunt) who was an actual soldier, so a team of 3 Soldiers should be possible.
Now, let's review the upgrades.


As you can see, both of these ability pools recieves 3 kinds of upgrades, in Cooldown, Damage and Duration.
Combat Powers have none of these bonuses.
And all the new armor pieces they're adding as DLC are for Biotics and Techs.
It's starting to look a lot like they didn't really prioritize Soldier in relation to Techs and Biotics.
Modifié par Tilarta, 06 mai 2010 - 09:23 .




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