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Collapsible Helmets: Laying the problem to rest.


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#126
Sgt Lindog

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i like how tony starks helmet did this in iron man 2, not just the flip up face part but when hes taking it off the helmet can fold back behind his neck, thought it was pretty cool

#127
Ippensheir

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Totally excellent idea and your concept art looks great.

#128
Mercuron

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Wouldn't this make helmets like the Death Mask pointless? It wouldn't make sense for a conversation-enhancing helmet - actually any helmet with its own speech filter and speech lights - to fold up for dialog.



I like the idea but I don't think it'll be appropriate for every kind of helmet you'd get.

#129
Epantiras

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Mercuron wrote...

Wouldn't this make helmets like the Death Mask pointless? It wouldn't make sense for a conversation-enhancing helmet - actually any helmet with its own speech filter and speech lights - to fold up for dialog.

I like the idea but I don't think it'll be appropriate for every kind of helmet you'd get.


Uhm, I see your point.
So, it's either collapsible helmets or the Death Mask... I'll choose collapsible helmets ;-)

#130
Atmosfear3

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Mercuron wrote...

Wouldn't this make helmets like the Death Mask pointless? It wouldn't make sense for a conversation-enhancing helmet - actually any helmet with its own speech filter and speech lights - to fold up for dialog.

I like the idea but I don't think it'll be appropriate for every kind of helmet you'd get.


That an easy fix.

Just have more levels with low atmosphere environments so you have to wear a helmet all the time or die.

#131
Fiery Phoenix

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Signed.

#132
Blk_Mage_Ctype

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Mercuron wrote...

Wouldn't this make helmets like the Death Mask pointless? It wouldn't make sense for a conversation-enhancing helmet - actually any helmet with its own speech filter and speech lights - to fold up for dialog.

I like the idea but I don't think it'll be appropriate for every kind of helmet you'd get.


They could just leave that feature out for masks with speech bonuses.

#133
Guest_Flies_by_Handles_*

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I really like the illustrations and the idea is a fancier way of toggling helmets on or off; so of course I fully support it! I still find it hard to accept that Bioware thought their fans would not mind having their custom created character's faces obscured all the time. I would love to wear helmets but I don't want my character's face to be nonexistent and voice muffled.

#134
katjajett

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Signed

#135
Guest_DrathanGervaise_*

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Most passionately signed, henceforth for the win,.



OldeEnglishRobotNixon



DrathanGervaise



Jacob Michael Jarvis

#136
Blk_Mage_Ctype

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 People, please stop saying that you "signed" this before Stanley Woo starts to consider this a petition and locks it down.

#137
RavenholmeCP42

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Very "The Algebraist" by Iain M Banks, awesome and supported

Also, something like the helmet in Dead Space 2 does in the reveal trailer.

Modifié par RavenholmeCP42, 10 mai 2010 - 12:31 .


#138
Excalceo

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Blk_Mage_Ctype wrote...

 People, please stop saying that you "signed" this before Stanley Woo starts to consider this a petition and locks it down.


Agreed, I didn't think about that.

The best way to show your support is to put the banner in your sig.

#139
Canned Bullets

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Wow, I'm surprised that they didn't think of this, maybe the helmet/visor is collapsed during conversation points where there's no chance of combat afterwards.

#140
camcon2100

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How could the answer be so simple


#141
Canned Bullets

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Doesn't Mordin and Zaeed wear a collapsible helmet?

#142
Deadeas

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Agreed.

#143
Blk_Mage_Ctype

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Oh, c'mon... Somebody turn this into an animated sig banner, it would be so eye catching!



Image IPB

#144
camcon2100

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i really have high hopes the devs will listen

Modifié par camcon2100, 10 mai 2010 - 02:26 .


#145
EvilIguana966

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No. The concept is just silly looking and out of place in the universe.

#146
Guest_DrathanGervaise_*

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EvilIguana966 wrote...

No. The concept is just silly looking and out of place in the universe.


*Looks at all the "Transformers" style guns already in Mass Effect.*

Really? Cocaine is a hell of a drug, huh?

Modifié par DrathanGervaise, 10 mai 2010 - 03:04 .


#147
Excalceo

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DrathanGervaise wrote...

EvilIguana966 wrote...

No. The concept is just silly looking and out of place in the universe.


*Looks at all the "Transformers" style guns already in Mass Effect.*

Really? Cocaine is a hell of a drug, huh?


And rage is a hell of an anesthetic...amiright?

Modifié par Excalceo, 10 mai 2010 - 03:28 .


#148
Guest_DrathanGervaise_*

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Excalceo wrote...

DrathanGervaise wrote...

EvilIguana966 wrote...

No. The concept is just silly looking and out of place in the universe.


*Looks at all the "Transformers" style guns already in Mass Effect.*

Really? Cocaine is a hell of a drug, huh?


And rage is a hell of an anesthetic...amiright?


You are correct, sir!

#149
ebola9717

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This is an awesome idea. I would love to see this in ME3.
The only potential problem I could see with this is the hair. With a helmet like the recon hood that is very tight on the head, the longer hair styles would clip through the helmet. This doesn't happen with the current game because it would seem there is no hair rendered with the helmets on. They'd have a few options to get around this.

1. Make every hair style very short. Easiest option, but kills character customization.
2. Somehow have the hair disappear as the helmet forms around the head. I'm assuming this would be a very complicated animation process and just not worth Bioware's time.
3. Make every helmet big enough to completely cover all hair styles. This would limit them as to the variety of helmet styles they could create.

Unless someone has a better idea as to how they could accomplish this, I fear that it just won't happen.

Modifié par ebola9717, 10 mai 2010 - 03:53 .


#150
Canned Bullets

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ebola9717 wrote...

This is an awesome idea. I would love to see this in ME3.
The only potential problem I could see with this is the hair. With a helmet like the recon hood that is very tight on the head, the longer hair styles would clip through the helmet. This doesn't happen with the current game because it would seem there is no hair rendered with the helmets on. They'd have a few options to get around this.

1. Make every hair style very short. Easiest option, but kills character customization.
2. Somehow have the hair disappear as the helmet forms around the head. I'm assuming this would be a very complicated animation process and just not worth Bioware's time.
3. Make every helmet big enough to completely cover all hair styles. This would limit them as to the variety of helmet styles they could create.

Unless someone has a better idea as to how they could accomplish this, I fear that it just won't happen.


Maybe if they took time on developing ME3 they could utilize it.