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Collapsible Helmets: Laying the problem to rest.


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#201
PARAGON87

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I would support this, though the Lost in Space collapsible helmets seem too, I don't know, metallic-y.



If something more N7-style can be implemented, then I support this fully.

#202
IntrepidProdigy

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Signed. The end all, be all solution (hopefully) to this nonsensical problem with helmets.

#203
Excalceo

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Blk_Mage_Ctype wrote...

Excalceo wrote...


Blk_Mage_Ctype
wrote...

Excalceo wrote...

Blk_Mage_Ctype
wrote...

Hopefully, they've seen this topic... They say they
listen to their fans, but they certainly don't act like it
much...


I kind of want Casey Hudson to see this
surrounded by several of his subordinates, then he looks at them and
says "Why didn't you guys think of that?"  Then he walks off while while
one guy shifts the blame onto one person by saying "Yeah Mike, why
didn't you?"  Then someone else slaps Mike on the back of the head as
they all disperse, leaving Mike alone and vulnerable.

I'd
laugh...that Mike guy's an ***hole anyway.


Maybe I'm
just being cynical, but I've seen certain ME2 Devs make less than
encouraging comments in suggestion topics in the past.
Seems like all
they ever do is make excuses for why things weren't done, but never
actually say anything encouraging like "Cool idea! We'll definitely look
into that!" or even a tame little "Interesting, we never thought of
that..." So I'm beginning to lose faith in the fact that they're even
listening.

All it would take to sway my opinion is for them to
actually use one of the commonly requested things in my DLC Armor topic
like Merc Armor or a bundle of N7 Parts, but I'm beginning to doubt that
they've ever even so much as skimmed through it. [smilie]../../../images/forum/emoticons/unsure.png[/smilie]


Well
we did get two N7 helmets in the Equalizer Packs, definately not proof
that they listened but I gotta believe there's a reason your topic is
stickied when other suggestion threads are not.

I'm probably
being overly-optimistic, but I'd still like to think Bioware respects
and listens to their fanbase.


The only reason why
that topic is stickied is because I asked a mod nicely to look it over
and sticky it if they thought it was useful. Not a single Bioware Dev
has ever posted anything in the topic, and a couple days ago it it got
unstickied for an afternoon, and I had to request that it be stickied a
2nd time. I dunno for sure if another mod took it down, or if it just
got unsticked as a result of some glitch caused by me editing it that
very same day, but it's less than encouraging... [smilie]../../../images/forum/emoticons/blushing.png[/smilie]

Besides,
it's not even that popular... It's been up for over a month and only
has 501 posts, your topic has been up less than a week, and already has
almost 200 posts.


Fair enough, I can certainly understand the frustration, like you said it's been over 200 posts without a dev response.  Not much we can do about it though other than hope for the best :blush:

PARAGON87 wrote...

I would support this, though the Lost
in Space collapsible helmets seem too, I don't know, metallic-y.

If
something more N7-style can be implemented, then I support this
fully.


The Lost in Space stuff is just a banner, please
refer to the sketches I linked in the OP.  I feel those will solidify your support.

Epantiras wrote...

Awww they look much better than the (crappy) banner I did ^_^


It's okay, we still love you :D

Modifié par Excalceo, 13 mai 2010 - 06:06 .


#204
MrAnthonyDraft

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What's funny is that I though about this idea yesterday(I didn't even know that this thread exists).

But yeah, this would be the most obvious solution in my book, hell look how weapons collapse. Why not the same for helmets? Maybe BioWare didn't want take time to create additional animations or something like that, or they just didn't think about this option.


#205
Thunderblarg

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I'm Chai Ka and this is my favorite thread in the Celestial Bureaucracy.

#206
Kroesis-

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Lost in Space esque collapsing helmets ftw (and hopefully for ME3, as I can't see it being implemented in ME2)

#207
TheSeventhJedi

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tennyochan wrote...

^ type this deleting the * in the [img] and [url] codes

[*url=http://social.bioware.com/forum/1/topic/103/index/2534465/1][*img]http://i18.photobucket.com/albums/b113/Tennyo-chan/helm3.gif?t=1273643679[*/img][*/url]



Thank you kindly.

#208
FluxDeluxe

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Blk_Mage_Ctype wrote...

Hopefully, they've seen this topic... They say they listen to their fans, but they certainly don't act like it much...


You mean apart from overhauling the combat system, scrapping the mako and providing an alternative, getting rid of load elevators, providing more varied weapon classes, giving us more unique powers and diverse powers, getting rid of line of sight for most biotic and tech powers, delivering more regular and meaningful DLC, Making N7 mission environments unique and interesting, allowing respec of characters, NG+. The list goes on, almost every single one of those things mentioned above were covered in the old ME Forums, Bioware are very good at listening to their fans.  A little too well in some cases (explorable planets *tears*)

#209
Blk_Mage_Ctype

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FluxDeluxe wrote...

Blk_Mage_Ctype wrote...

Hopefully, they've seen this topic... They say they listen to their fans, but they certainly don't act like it much...


You mean apart from overhauling the combat system, scrapping the mako and providing an alternative, getting rid of load elevators, providing more varied weapon classes, giving us more unique powers and diverse powers, getting rid of line of sight for most biotic and tech powers, delivering more regular and meaningful DLC, Making N7 mission environments unique and interesting, allowing respec of characters, NG+. The list goes on, almost every single one of those things mentioned above were covered in the old ME Forums, Bioware are very good at listening to their fans.  A little too well in some cases (explorable planets *tears*)


Yes, but since then they seem far more reluctant to acknowledge/accept fan requests.
I can understand this, since so many people bawwwed about ME2, "hurrrr itz moar of a shootor tehn an RPG Game!" but I wish they'd still listen to their real fans who can actually be satisfied and just tune out the stupid, unappeasable posers who bash everything they do and call it "constructive criticism"
I've got no problem with real constructive criticism where you politely say, "Bioware, love your games, but I suggest that next time..." but not this abusive, "yo biofail ur gaemz sux0rz LOL can u do NEthing rite?! b moar liek betesta!11" isn't constructive criticism.

#210
FluxDeluxe

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Blk_Mage_Ctype wrote...

FluxDeluxe wrote...

Blk_Mage_Ctype wrote...

Hopefully, they've seen this topic... They say they listen to their fans, but they certainly don't act like it much...


You mean apart from overhauling the combat system, scrapping the mako and providing an alternative, getting rid of load elevators, providing more varied weapon classes, giving us more unique powers and diverse powers, getting rid of line of sight for most biotic and tech powers, delivering more regular and meaningful DLC, Making N7 mission environments unique and interesting, allowing respec of characters, NG+. The list goes on, almost every single one of those things mentioned above were covered in the old ME Forums, Bioware are very good at listening to their fans.  A little too well in some cases (explorable planets *tears*)


Yes, but since then they seem far more reluctant to acknowledge/accept fan requests.
I can understand this, since so many people bawwwed about ME2, "hurrrr itz moar of a shootor tehn an RPG Game!" but I wish they'd still listen to their real fans who can actually be satisfied and just tune out the stupid, unappeasable posers who bash everything they do and call it "constructive criticism"
I've got no problem with real constructive criticism where you politely say, "Bioware, love your games, but I suggest that next time..." but not this abusive, "yo biofail ur gaemz sux0rz LOL can u do NEthing rite?! b moar liek betesta!11" isn't constructive criticism.


All of the changes mentioned above didn't come until the second iteration. None of them were introduced halfway through or post development cycle. Major code changes like helmet toggle,customisable armour for squad mates etc. will hopefully be introduced in the third iteration. I also think it's arrogant to presume that because someone has a differing opinion on something as contreversial as the elimination of RPG mechanics they are not a "True" fan. Terror K for instance has pretty extreme views on this, i personally don't agree on all points BUT to say that he is not a true fan is daft. He has bought both games, the comics figurines and both books. i'd say that makes him a true fan even if he does complain about the new structure of the game.

Just on a side note I love Bioware but they could learn a lot from bethesda when it comes to making a huge living breathing world. ME smashes it on story and cinematic experience, but on content and depth bethesda are streets ahead. What it boils down to is style over substance. You want a cheesy cinematic sci fi experience go with bioware, you want a kitsch dark vision of the future with  a hundred hours worth of game play and persistent value for money DLC go for bethesda. All you've got to do is look at the review scores for broken steelm, the pitt, and point look out to know that bethesda are onto a winner with their DLC strategy.
 

Modifié par FluxDeluxe, 13 mai 2010 - 06:45 .


#211
Blk_Mage_Ctype

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All I'm saying is that if you're abusive towards the developer of a game because their product didn't live up to your expectations, then you're not a fan.
As a fan, I like Bioware for the company they are, if I wanted to play a Bethesda game, then I'd go play a Bethesda game, not try turn Bioware into Bethesda.
Furthermore, if you hate everything Bioware does, then how can you call yourself a fan? Aren't fans supposed to...you know, enjoy the products the developer produces, not complain endlessly about how Bioware didn't make exactly what they wanted?

There's nothing wrong with giving Bioware food for thought, (like the TC and myself have done in our own respective topics) but bashing every choice they make and going on a rant about how stupid they are isn't helping them at all, it just makes you look like a whiny little self-entitled brat who complains whenever he doesn't get his way.
Bioware isn't Burger King, you know?

Polite suggestions are good, but when all you ever do is complain about Bioware's decisions is childish and stupid. Be thankful for the DLC Bioware puts out, and the games they produce. You wanna make a suggestion for what you'd like to see them do in the future, great! That's being helpful. But when all you ever do is negatively critique evrything Bioware puts out, and make remarks about how they should stop being themselves and start being Bethesda, that isn't helpful...

All I see Bioware do anymore is shoot down suggestions or make excuses for why they can't be done, and I believe that the reason for that is because of the people who made the suggestions that built ME2, but then complained about the finished product. Would you want to take suggestion from "fans" who do nothing but yell and complain about a game that you made based off their suggestions?

Bethesda gets far more praise than they deserve...
Sure they can make a beautiful game with lots of content and an enormous world, but their games are usually unplayably buggy at launch due to inadequate bug testing.

If it weren't for the fact that Obsidian was doing the Development for Fallout: New Vegas instead of Bethesda, I'd be waiting til next year to get the game.
Ever play the Playstation 3 Version of Fallout 3: GOTY? Yeah, that was the last straw for me... Any other company tends to fix bugs when they produce a GOTY Edition, but Bethesda actually adds a truckload more!

Bethesda would be a fantastic developer if it weren't for their "Meh, we'll just patch it later..." attitude, but unfortunately, they'd rather push a game out before it's been adequately bug tested than hire some people to play through it first and make sure it plays perfectly.

If you hate everything a developer does, then sorry, you're not a fan...

I'm a real fan, I enjoy the games Bioware makes for what they are, not for what they could be if Bioware had've made their games to my exact specifications.
There are some things I think could've been done better in Mass Effect 2, (Like Helmet Toggle/Collapsible Helmets) but I politely suggest that these changes be patched in or added to the next game, not rant about how Bioware is a fail developer for not including the features I wanted and how they should be more like "can't make a playable game to to save their life" Bethesda.
No thanks, I like to be able to play my games and DLC on day 1, not wait a year for the several patches it takes to make the untested game partially work, and have to keep 3 separate save files incase the game happens to randomly freeze during an Auto Save, causing my file data to be corrupted.

The severity of the negative comments made by the majority of the posters on this board leads me to believe that the don't actually like Bioware or their games at all, but treat them as the Burger King of Video Game Developers, and when Bioware forgets the Pickles and doesn't toast the bun just right, there's hell to pay.
And as far as I'm concerned, such behavior is not that of a fan. Or at least not any kind of fan I'd want...

Modifié par Blk_Mage_Ctype, 13 mai 2010 - 11:03 .


#212
Ziggy

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Wouldn't that seriously restrict the types of hairstyles shep (particularly femshep) can have?

I'm ok with them magically disappearing during dialogue.

#213
Excalceo

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Em23 wrote...

Wouldn't that seriously restrict the types of hairstyles shep (particularly femshep) can have?
I'm ok with them magically disappearing during dialogue.


The following statement is brought to you by...

Excalceo wrote...

Good point, that certainly is a
problem...the only solution I could come up with would be to have a
placeholder hairstyle that automatically appears on the character when
wearing a helmet that covers the entire head.  For example, and long
haired FemShep would automatically be given a hairstyle with the hair
pulled back to prevent obstruction with the helmet...much like long
haired indiviuals do in real life when wearing a helmet.



#214
Ziggy

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Excalceo wrote...

Em23 wrote...
Wouldn't that seriously restrict the types of hairstyles shep (particularly femshep) can have?
I'm ok with them magically disappearing during dialogue.

The following statement is brought to you by...

Excalceo wrote...
Good point, that certainly is a 
problem...the only solution I could come up with would be to have a 
placeholder hairstyle that automatically appears on the character when 
wearing a helmet that covers the entire head.  For example, and long 
haired FemShep would automatically be given a hairstyle with the hair 
pulled back to prevent obstruction with the helmet...much like long 
haired indiviuals do in real life when wearing a helmet.


I imagine shepard magically changing whatever hair style she has to a 
standard default would be more jarring than the helmet magically
disappearing.
 

#215
Excalceo

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Em23 wrote...

Excalceo wrote...

Em23 wrote...
Wouldn't that seriously restrict the types of hairstyles shep (particularly femshep) can have?
I'm ok with them magically disappearing during dialogue.

The following statement is brought to you by...

Excalceo wrote...
Good point, that certainly is a 
problem...the only solution I could come up with would be to have a 
placeholder hairstyle that automatically appears on the character when 
wearing a helmet that covers the entire head.  For example, and long 
haired FemShep would automatically be given a hairstyle with the hair 
pulled back to prevent obstruction with the helmet...much like long 
haired indiviuals do in real life when wearing a helmet.


I imagine shepard magically changing whatever hair style she has to a 
standard default would be more jarring than the helmet magically
disappearing.
 


I wouldn't go so far as to say "magically" changing, it seems perfectly plausible to me that a FemShep would pull her hair back before a mission, even to wear a helmet that doesn't collapse.

#216
Kordras

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Just wanted to add my support. Those concepts are amazing.

#217
Blk_Mage_Ctype

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*Bump* for more support!

#218
Karimloo

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How about collapsible armor too? Where you run around in your underwear and when you start a fight you have to wait five minutes behind cover until your armor comes into place.

Bad during dialogue scenes though, when Shepard talks to his LI, he might get a boner.
At least he won't break it when it can't go any further in the armor right? Let fly!














I support this idea though.

#219
Guest_Ritly13_*

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Karimloo wrote...

How about collapsible armor too? Where you run around in your underwear and when you start a fight you have to wait five minutes behind cover until your armor comes into place.

Bad during dialogue scenes though, when Shepard talks to his LI, he might get a boner.
At least he won't break it when it can't go any further in the armor right? Let fly!

I support this idea though.


Yeah, Shepard can show off his "guns" like Ziaeed does, and it can folds up for anti-oxygen and outer space enviroments. Or how about for Fem Shep? Oh well.

#220
Blk_Mage_Ctype

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*bump*

#221
Vulee94

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Great idea. Hope somebody from BW thinks about it.

#222
SpiderFan1217

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I r wanting for a helmet that is looking as this idea.

#223
lukandroll

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Sometimes fans can do a better job than a whole company...
The problem its that in outer space, or underwater, or in any other harsh enviroment, this woudn't work

Modifié par lukandroll, 15 mai 2010 - 06:12 .


#224
antUndead

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Brilliant idea. You have my support, citizen. :)

Modifié par antUndead, 15 mai 2010 - 08:05 .


#225
FutureBoy81

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this is one of the most realistic ideal's ive seen on this thread first time i saw collapsible helmet's was on the movie stargate looked fantastic then and would definetly fit the ME universe dunno why it was not implemented earlier, make's even more sense then mini-nuke gun's (even though those were kool, i support this ...