JaegerBane wrote...
I generally only play on Normal. I've finished the game on hardcore and insanity with a Vanguard and an Adept each, but Normal is closer to what ME1 was like in that I don't have to mess around defence stripping *everything* I come across. Hence the number of shielded enemies wasn't enough to justify ED on him, not whilst he was packing a Tempest and an Arc Projector. Barrier essentially allowed me to simply ram into people and waltz from cover to cover without issue - worked really well with my Arc Projector too. And I personally think it looks cool
Heh, yeah, on Normal, the Adept is a much better class. I had started an Adept way back when ME2 was newly released, but my computer decided to die on me, and I never started that guy back up. Went with an infiltrator and never really looked back, except to try Sentinel and Adept on HC. Haven't played below HC in a while...maybe I should try a Veteran or a Normal Adept run. Could be fun.
Yeah, I agree with you and the other dude. I actually quite like Shockwave (probably because I play on Normal so much) but all things considered, it was an *awful* choice of power to give the Vanguard. I genuinely can't understand what Bioware were thinking when they did this. Whilst it's great for smashing aside hordes, It's far too inflexible and specialised to give a basic biotic, and it's 6 second cooldown is too much for the Vanguard's mediocre biotic recharge rate to handle. Throw would have been *perfect* for them - short cooldown, synergy with Pull - I just don't get what the idea was by getting rid of it.
Nevertheless, I like how Shockwave works on an Adept. It gives me a pulsing, short range aoe Throw-like power and frees me up to take Heavy Throw, which rocks my socks. Like the other biotics, it just needs to be a bit faster.
Shockwave on an Adept does make more sense, and I guess if you wanna go with heavy throw, it makes more sense, but Throw Field is my throw evolution of choice. Enemies still go flying, and you can throw more of 'em! But, yeah, Shockwave on a Vanguard makes no sense to me at all. Give me Warp, Throw, Pull, Charge, Passive and Incindiary ammo, plus bonus skill, and that'd be my ideal Vanguard setup. Hell, I'd even be ok with keeping Cryo Ammo instead of Warp, but definately give me throw instead of shockwave, please.




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