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#51
Guest_jsr24_*

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jsachun wrote...

Actually funny thing is in my game Strength actually adds more damage to bows than dex does. How strange. I do believe wikia is wrong sometimes. Here is an example. You gain no benefit as an archer having a shield with 20 + attributes unless you intend to do battle with shields, yet it claims it does. How odd.


Shortbows and Crossbows are 100% dex I think and on Longbows Dex/Strength is 50%. Now if your are on a console there is a bug where dex doesn't work on bows properly making Strength the better choice. If you are saying the wiki is wrong then you must of not read the big RED text that says "Bug: Dex does not work right on consoles"

Even then on awakening Accuracy makes dex 10x superior you get = damage to any other build with x10 the defense.
Origins how ever is more open ended on what you can do, Rogue Dex, Rogue Cunning, Strength Warrior, Dex Warrior

#52
jsachun

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soteria wrote...

Who mentioned the wiki? I don't recall having referred to it. It's trivial to prove dexterity and strength give the same damage and physical resistance bonus to an archer with a respec: Put 100/50 points in str/dex, and equip a bow. Check your damage. Now, put 50/100 points in str/dex. Your physical resistance and listed damage will be the same. The damage difference comes activating the Accuracy sustain, where it really becomes no contest.

Here, I matched up all the relevant buffs, even though using precise striking is a net loss at such a high attack rating.
Image IPB

 I've spent 54 dex & you've spent 100 or so. Is spending 50 more points on an attribute to do 20 + more damage really worth it? If I was to say to even put 30+ more points in to strength instead of cons & will, I think I'll probably match or better your build. Anyway thats for me to try later. I want to finish my DW damage builds first. 

Modifié par jsachun, 04 juin 2010 - 01:57 .


#53
soteria

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I've spent 54 dex & you've spent 100 or so. Is spending 50 more points on an attribute to do 20 + more damage really worth it? If I was to say to even put 30+ more points in to strength instead of cons & will, I think I'll probably match or better your build. Anyway thats for me to try later. I want to finish my DW damage builds first.

Baloney.  Just going off our *listed* stats, I have 32 more dex and 25 less str than you.  That means I spent a total of 7 points more in str and dex combined, ignoring gear, which is probably a wash.  Factor in the fact that you're a human and I'm an elf, and now I'm only 4 points ahead of you.  So go ahead, shift 4 more points out of cunning and will into str, and tell me how it goes.  I have no idea where the idea that I spent 100 points in dex while you only spent 54 came from, but I'm guessing it was a dark place.

If I shift points around and put on stat boosting gear instead of the tanking gear I'm wearing, I'll have around 130 dex, and still have the strength to wear the gear I want. Your strength build isn't catching up in damage if even if you try to min/max, because the character I posted definitely wasn't optimized for damage. I'll say it again, since you missed it: strength and dex both grant the same damage bonus to bows before Accuracy. After Accuracy, it's not a contest. We can take screenshots of characters all day long, but your build will still do way less damage in the field.

Modifié par soteria, 04 juin 2010 - 06:17 .


#54
jsachun

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soteria wrote...






I've spent 54 dex & you've spent 100 or so. Is spending 50 more points on an attribute to do 20 + more damage really worth it? If I was to say to even put 30+ more points in to strength instead of cons & will, I think I'll probably match or better your build. Anyway thats for me to try later. I want to finish my DW damage builds first.

Baloney.  Just going off our *listed* stats, I have 32 more dex and 25 less str than you.  That means I spent a total of 7 points more in str and dex combined, ignoring gear, which is probably a wash.  Factor in the fact that you're a human and I'm an elf, and now I'm only 4 points ahead of you.  So go ahead, shift 4 more points out of cunning and will into str, and tell me how it goes.  I have no idea where the idea that I spent 100 points in dex while you only spent 54 came from, but I'm guessing it was a dark place.

If I shift points around and put on stat boosting gear instead of the tanking gear I'm wearing, I'll have around 130 dex, and still have the strength to wear the gear I want. Your strength build isn't catching up in damage if even if you try to min/max, because the character I posted definitely wasn't optimized for damage. I'll say it again, since you missed it: strength and dex both grant the same damage bonus to bows before Accuracy. After Accuracy, it's not a contest. We can take screenshots of characters all day long, but your build will still do way less damage in the field.


Actually those other dex points are from items. Most high dex bonus items require high strength. Storm chaser glove & boots. Corruption helm also povides 4+ dex. Heartwood bow also gives you 5+ dex. Like I said in the earlier post you can gain decent bonuses in dex in Awakening. By the way how much damage did you end up doing anyway?

Modifié par jsachun, 05 juin 2010 - 03:33 .


#55
soteria

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Actually those other dex points are from items. Most high dex bonus items require high strength. Storm chaser glove & boots. Corruption helm also povides 4+ dex. Heartwood bow also gives you 5+ dex. Like I said in the earlier post you can gain decent bonuses in dex in Awakening. By the way how much damage did you end up doing anyway?

My archer can wear all of those items, and would still be able to with even lower base strength than he has. But like I said, unlike your archer, he's not wearing gear to increase his damage. Gloves and boots are Diligence, armor is Evon's, rings are lifegiver and another tanking one, etc. Dex boosting items aren't an advantage to you since either build can use them, and pointing at them actually weakens your position. Why not point at str-boosting items, if strength is so great?

If you mean how much damage I dealt overall, I don't know, don't care, and don't see any relevance to the topic at hand.

Modifié par soteria, 05 juin 2010 - 03:50 .


#56
soteria

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A brief test using a manual of focus proved conclusively that dex and str do in fact give .5 physical resist per point, str and dex give the same damage bonus to ranged weapons, and with the Accuracy sustain, dexterity blows strength out of the water without contest.
I compared a naked archer with 40 dex/120 str to a naked archer with 40 str/120 dex wielding a generic tier 8 longbow. First, the str build, and remember that the listed attack is for melee and the listed damage is adjusted for attack speed:
Before Accuracy, 136 attack, 70 damage, 1.7% chance to crit. After Accuracy, 166 attack, 100 damage, 16.7% chance to crit.
Dex build:
Before Accuracy, 136 attack, 70 damage, 1.7% chance to crit. After Accuracy, 246(!) attack, 156 damage, 56.7% chance to crit.

Also, Accuracy increases ranged critical damage by some unlisted amount, making dexterity pull even farther ahead. And if you use Aim, you've broken 100% crit rate without even factoring gear in. So no, shifting more points into strength will definitely not make your build "match or better" a dexterity build. I bet the high dex build even beats yours in damage on the consoles.

Modifié par soteria, 05 juin 2010 - 07:57 .


#57
Phaelducan

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So they didn't fix the dexterity bug on the consoles, even with the Awakenings patch?