Favorite Origin
#1
Posté 08 mai 2010 - 03:25
mine are Dalish and Dwarf Noble.
Dalish because although they seem a little whiney i like to concept of the bitter wild elves who have their own sense of honor and wont bend to the ways of their 'evil' human oppressors.
And dworf because 1. Aeducan is a pretty epic/badazz last name and two it's pretty badazz to be a burly dwarf in a city of lies and deceit. Plus the whole underdog rise from the ashes to kick ass thing never gets old.
#2
Posté 08 mai 2010 - 03:30
Not to mention you start off the game as royalty so you're quickly the exiled prince/princess and you're given a chance to go back at the end (naturally I go with this) or continue a more self-imposed exile on the surface. Plus this is one of two origins where you fight darkspawn prior to meeting Duncan but unlike in the Dalish story where it's your first time so much as seeing them, you've been going on expeditions for awhile.
And I love the Shield of Aeducan. It compliments my dragonscale armor and Starfang perfectly.
#3
Posté 08 mai 2010 - 04:30
#4
Posté 08 mai 2010 - 04:53
I find both of these the most powerful origins for me.
#5
Posté 08 mai 2010 - 04:59
1. City Elf (Female) - An absolutely amazing origin story all over. I don't normally play female character, but this one is clearly better when playing female. It also lends a rags-to-riches quality to your overall story, and the city elf lifestyle is pretty compelling. Dealing firsthand with prejudice, poverty, and injustice makes for a great experience.
2. Dwarf Commoner - My next favorite. Everything I liked about the poverty, prejudice, and injustice of the City Elf origin is done just as well in this one, and the situation is even more gritty. You're a criminal legbreaker, your mom is a worthless drunk, and your sister is a ****. And those are the things you have in your favor.
3. Dwarf Noble - A very intricate, loving look at a world of deadly decadence and corrupt politics. A joy to play through and it gives birth to one of the more beloved NPCs in the game.
4. Human Noble - I like this one more for the effects it has on later gameplay, not really for the origin story itself.
5. Magi - Human or elf, male or female, it's pretty much the same, but it's a great look at the situation of mages in Ferelden, and the choices you make will quickly define your character throughout a large part of the early main plot.
6. Dalish Elf - I don't like this. It's the only one where I feel that Duncan recruited me mostly for efficiency and lack of options, rather than me actually impressing him. It's also the origin with arguably the least impact on later gameplay, aside from a friendlier reception in the Brecilian Forest. Disappointing all around.
#6
Posté 08 mai 2010 - 05:09
#7
Posté 08 mai 2010 - 05:13
2)Dwarf Noble (Either gender).
#8
Posté 08 mai 2010 - 05:18
Modifié par Halfno, 08 mai 2010 - 05:20 .
#9
Posté 08 mai 2010 - 05:22
Well, under normal circumstances, true. You might want to add City Elf to tat list because honestly, their life sucked as well. Given the circumstances, though, they're all wasted potential as they die or go to Mage prison.sleepingbelow wrote...
I find the Mage and the Commoner Dwarf both strongly resonate with me because of the "diamond in the rough" themes I see in them. Admittedly, this is supposed to be true of ALL the origins, but I really feel it from those two. I feel like the other origins could have had different and interesting destinies without the Wardens, but the Mage and Duster's talents would have been tragically wasted without Duncan.
#10
Posté 08 mai 2010 - 05:39
I mean, without the instigating circumstances of their respective origins. Without whatever terrible tragedy that happens to them. From her dialogue with other elves in the Alienage, I felt like the City Elf was headed towards some kind of Robin Hood-esque destiny. Particularly a conversation with two children in an alley. Might just be my imagination running away with me.Sarah1281 wrote...
Well, under normal circumstances, true. You might want to add City Elf to tat list because honestly, their life sucked as well. Given the circumstances, though, they're all wasted potential as they die or go to Mage prison.
For the HM and the CD, I felt like they really didn't know what to do with themselves. I don't feel like the mage was ever going to come up with a way out of Kinloch on their own, and I feel like the CD had nothing worthwhile coming their way. At least the City Elf had more than one person that gave a crap about her.
... I know, I'm qualifying a lot.
#11
Posté 08 mai 2010 - 06:47
Let me think... eh, I'll just offer my perspectives.
Human Noble - The themes of trust and betrayal are very strong in this Origin. It's also neat being someone who was once in the highest echelons of human society. I very much prefer this one as a female character, too. Hawt lovins with the elf servant.
Mage - They pretty much play out the same and I find it a tad boring. The Harrowing was a bit underwhelming. Playing a female at least adds a level of forbidden love to the mix.
City Elf - Love this Origin. Being able to play the character's reactions to events in very different ways is a roleplayer's delight. I haven't played a male in the origin yet, but the female has a really great perspective on things. Gutting the noble is so very satisfying on a viseral level. Great themes of obligation, heroism, revenge, vulnerability, and oppression.
Daelish Elf- Only went through once as a male. This one honestly bored me. Retreading the same grounds, the bitterness of the Daelish came off more as self-brainwashing and most of the camp leaders were dismissive of everything the didn't directly affect them. They were also more than willing to kick you out once the taint was revealed. There seemed to be a slight thing with the Keeper's assistant when you left during the cutscene that left me going "Wait, why only now? Couldnt we have built that a bit?"
Dwarf Commoner- Great story. I liked it better with a female (again) as the things you get to say are hilarious (Leske's soft scepter XD). Your rapport with Rica seems more meaningful as sisters looking out for each other. Great stuff about overcoming your heritage in this Origin (or embracing it, depending on how you play it).
Dwarf Noble- Snobbish or humble. Nice dynamic. Really shows off the cutthroat nature of Dwarven politics. Only played this as a male, but this one has some good stuff for both genders. Implied romance with Gorim, or bedding two noble hunters. Oooh yeah.
So, there we are.
#12
Posté 08 mai 2010 - 06:47
Modifié par ArawnNox, 08 mai 2010 - 06:48 .
#13
Posté 08 mai 2010 - 06:53
2nd Human mage (male or female)
I like both the dwarf stories a lot, and the city elf origin is good but I don't really like playing elves, to be honest. Dalish is least favourite.
#14
Posté 08 mai 2010 - 07:03
ArawnNox wrote...
Mage - They pretty much play out the same and I find it a tad boring. The Harrowing was a bit underwhelming. Playing a female at least adds a level of forbidden love to the mix.
I kind of want to disagree a little bit here. I feel the Mage origin gets looked at as boring because it doesn't have as much sex and violence as the others, but it establishes how your Warden feels about freedom versus safety. It is a subtler tension than the others, but it encourages you to make up your mind about how you view your role in the world early on.
Kinloch hold is really oppressive. But mages are also dangerous. You're constantly faced with the dangers of demonic possession, but then confronted by the disturbingly extreme measures like the Tranquil. I feel it is often a polarizing experience for a player, and relevant to real life. How do we balance a safe society with a free one?
I agree that the Harrowing is underwhelming, but I think the idea being pushed is that your mage is very gifted for one so young. While a "normal" Harrowing would probably be a lot more "skin of your teeth" and take longer, the Warden finishes in record time, cutting through the test like a hot knife through butter.
Modifié par sleepingbelow, 08 mai 2010 - 07:07 .
#15
Posté 08 mai 2010 - 07:12
I did really like the Dwarf Noble and Mage ones, though. They were interesting. Human Noble and Dalish Elf were probably my least favourites. I haven't done the Dwarf Commoner one yet. Maybe some day.
#16
Posté 08 mai 2010 - 07:12
Modifié par ArawnNox, 08 mai 2010 - 07:13 .
#17
Posté 08 mai 2010 - 07:13
As far as origin in general and theme, I'm an elf at heart. It's a toss-up what sort of elf. I do enjoy the Cousland story as well. It has drama that ties the whole story together, particularly if you become consort.
#18
Posté 08 mai 2010 - 07:14
Sarah1281 wrote...
And I love the Shield of Aeducan. It compliments my dragonscale armor and Starfang perfectly.
How do you get the shield back?
#19
Posté 08 mai 2010 - 07:17
You make good points, but the reason that I have a hard time connecting with it is because you have no family ties, and there is also not much in the outside world that your story is moving towards. I find it depressing that your best friends are Jowan and Cullen. Of course, that is also part of the story, the idea that there is no one you've ever been able to trust.sleepingbelow wrote...
I kind of want to disagree a little bit here. I feel the Mage origin gets looked at as boring because it doesn't have as much sex and violence as the others, but it establishes how your Warden feels about freedom versus safety.
#20
Posté 08 mai 2010 - 07:17
Gorim gives it to you when you see him again in Denerim.Rhys Cordelle wrote...
Sarah1281 wrote...
And I love the Shield of Aeducan. It compliments my dragonscale armor and Starfang perfectly.
How do you get the shield back?
#21
Posté 08 mai 2010 - 07:20
Halfno wrote...
I loved the dwarf noble origin. First time I played I almost crapped my pants once I figured out I had been tricked into killing my own brother. Gorim is simply badass.
Wait, what? So you can actually kill Trian yourself? I've played it twice and both times I just walked into the setup and found him dead already.
And yeah, Gorim rocks. Once I become Warden Commander I fully intend to return to Denerim and invoke the Right of Conscription on his ass.
#22
Posté 08 mai 2010 - 07:21
#23
Posté 08 mai 2010 - 07:27
Yes, earlier, in the discussion with Bhelen where he tries to warn you. Or maybe it's just afterward when you talk to Gorim, I'm a little fuzzy on exactly how, but you can say you want Trian killed.Rhys Cordelle wrote...
Wait, what? So you can actually kill Trian yourself? I've played it twice and both times I just walked into the setup and found him dead already.
#24
Posté 08 mai 2010 - 07:32
Modifié par sleepingbelow, 08 mai 2010 - 07:49 .
#25
Posté 08 mai 2010 - 07:33
Rhys Cordelle wrote...
Halfno wrote...
I loved the dwarf noble origin. First time I played I almost crapped my pants once I figured out I had been tricked into killing my own brother. Gorim is simply badass.
Wait, what? So you can actually kill Trian yourself? I've played it twice and both times I just walked into the setup and found him dead already.
And yeah, Gorim rocks. Once I become Warden Commander I fully intend to return to Denerim and invoke the Right of Conscription on his ass.
If you believe Bhelen without question and intend to act against Trian you will come upon Trian alive. You'll exchange words then be forced to kill Trian just in time for Daddy Aeducan to show up.





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