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Dialogue Wheel Generator


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#76
Whole Particle

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Inverness Moon wrote...

Needs text shadows or black outline, seriously.


I'm working on it....

The problem is though it produces results like this:
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And these look less desirable than what it's already producing. And I didn't want to update the script until I get everything functioning properly and looking clean.

I haven't decided on what text specs to update it to yet....

#77
guru7892

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#78
Festi

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#79
RyrineaNara

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Fat Headed Wolf wrote...

^ You could have made that epic if you had somehow had it involve taking off and then throwing your shoes.


I forgot about that damn goes to make another one :devil:

#80
Ecael

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Whole Particle wrote...

Inverness Moon wrote...

Needs text shadows or black outline, seriously.


I'm working on it....

The problem is though it produces results like this:
http://portalation.c...mages/test2.png

And these look less desirable than what it's already producing. And I didn't want to update the script until I get everything functioning properly and looking clean.

I haven't decided on what text specs to update it to yet....

Actually, whatever you used for the "Some Stuff" on the neutral right side looks pretty close.

However, you used the color for the subtitles and not for the neutral dialogue choices. The color for that (un-highlighted) is:

RGB 189, 189, 189

Image IPB

Modifié par Ecael, 10 mai 2010 - 02:15 .


#81
Ecael

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Tried to replicate a random dialogue wheel and subtitle:

Used RGB 45/45/45 (dark gray) to outline the text instead of black.

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The color looks weird against the gray background...

#82
Dean_the_Young

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People should take a hint from Ecael in another way: all choices being the same stopped being funny after about the third time. Diversity is the spice of life, kiddios.

#83
Jack Package

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#84
Cerrydd

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#85
Ecael

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Dean_the_Young wrote...

People should take a hint from Ecael in another way: all choices being the same stopped being funny after about the third time. Diversity is the spice of life, kiddios.

So that means it got old after the second page?

Sweet, my repetitive dialogue wheel is on the first one.

:innocent:

#86
Cra5y Pineapple

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#87
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Thanks again for the Font info, Ecael.

It looks like the dialogue text is actually darker than the subtitle text a bit, I'm posting what I've got so far in the image below. The Charm / Intimidate responses need a bit more work however though.

I decided it might be worth considering writing an updated version of the script that will incorporate new features. Not only will it allow users to choose the colors, but I'm going to see if I can give you guys access to the types of fonts to use, and I've also included an extra "dialogue" option.

I'll try to finish up writing all the variables and conditionals by the end of the day, so you guys should have access to 2.0 Generator by tomorrow hopefully.

Here's an example of what you'll be able to create:
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#88
RyrineaNara

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#89
Festi

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#90
KotOREffecT

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#91
iKral

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#92
scorptatious

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#93
scorptatious

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Bump

#94
scorptatious

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Bump X2

#95
Whole Particle

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The new script is almost complete. I'm just doing a bit more testing and designing a better interface. The one right now looks a little boring.

#96
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Alright guys, the new Dialogue Generator is up. I expanded the features so you have much more freedom in what you want to create. There's a better, slicker interface too.

If you had any questions or feedback, let me know.

#97
shoemy89

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I'm liking the new layout. I remade my pic and it looks a lot better.



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#98
KarmaTheAlligator

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Yup, the new layout works nicely. The shadow is a bit...too visible, I think, but it still works.



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#99
Whole Particle

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Right now the shadow is 2px away (2px to the left and 2px down). Would 1px look better?

#100
KarmaTheAlligator

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I think it would be, yeah.

Although, wouldn't it be easier just to have an outline on the text, or was that tried and rejected already?

Modifié par KarmaTheAlligator, 11 mai 2010 - 08:22 .