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Insanity - So badly designed...


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#1
JamesMoriarty123

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Jesus, Bioware....what the hell? You guys just have no idea when it comes to difficulty levels.

Insanity on ME1, rescuing Liara and the Krogan you have to fight is just unbeatable. Charge + 1 melee attack = dead. Then I have to reload past a lot of dialogue thanks to your EXTREMELY ****ty, badly designed encounter.

Make a savepoint JUST BEFORE THE BATTLE. Noobs.

Good grief, not even wortht he frustration to get the Insanity achievment.

#2
vadrillan

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They really should have put a save before that bit, agreed. But the best thing you can do is just not do it first, then it becomes a lot easier.



It's not impossible, you just really have to micro-manage more and use tactics.



And it's not a new game now y'know so any "constructive criticism" is a bit late...

#3
lazuli

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JamesMoriarty123 wrote...

Make a savepoint JUST BEFORE THE BATTLE. Noobs.


This is a lesson a lot of game developers are still struggling to learn.  Your carefully written dialog loses its charm really fast when repeated and punctuated with player failures in poorly designed encounters.

#4
The Grey Ranger

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That fight is beatable on insanity with the right tactics. First off make sure you don't sabotage the krogan. That will just make him charge. If you have any biotics (lift, throw or singularity) to master you can use them to crowd control him. Neural shock also works. If you have Tali's AI hacking run out use it on one of the geth right at the start of the fight.

You can also move over to the right side of the room (the side opposite the krogan and take out the geth, and then concentrate on the krogan. It also helps if you have warp (to deal with immunity) though overload will work. It also helps if you use some sort of incendiary or cryo ammo if you have it. It will keep him from regenerating.

Turn your squad settings to defensive only so you can control their power usage.

Can't really be more concrete than that without more information. What class are you playing? How are your points distributed? Who are you using for squad mates? How are their points distributed? What level are you at?

The other thing is it is Insanity.  You were expecting easy?:innocent:

It is also possible to do insanity as a new game +.  Where you carry your gear and skills over.  That fight is a lot easier with a level 50-57, than with a level 9-12 new play through.

Modifié par The Grey Ranger, 09 mai 2010 - 07:44 .


#5
Unit-Alpha

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Yeah, as an NG+ soldier, you can easily pull off that part. Soldier is incredibly good for Insanity as I only died once playing it w/o using Immunity on insanity and that was went the Colossus foot battle on Therum.


#6
JamesMoriarty123

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Basically it was impossible at the level I was at. Me (Soldier), Kaiden and Garrus just couldn't bring him down. So I used the console to add 20K XP and I JUST managed to beat it.




#7
Hahren

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I have become a big fan of using shotgun's carnage on that krogan ASAP. if you use a high explosive round he'll most likely hit the floor along with 1 more geth. You can then punch him to death, or take one regular shot and overheat the weapon. Gotta love carnage! :D

#8
janeym27

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I'm just beginning my insanity run (I know - how late am I?) and I'm noticing the weirdly balanced fights already. Not looking forward to this at all. lol Ah well, I guess this is why we play Insanity.



Thanks for the tips. I am storing these under my hat for the upcoming frustration!

#9
TudorWolf

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ME1's insanity isn't too bad once you've leveled up somewhat, but that particular Krogan is a **** every time

#10
The Grey Ranger

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I'd run the available side quests before I did a Therum insanity run. You can get leveled up some and have it closer to a fair fight. Another thing to do is keep a save on the Normandy before you land on a planet. That way if it turns out to be too rough you can load the save and come back later.

#11
Dark_Caduceus

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1. Select Soldier

2. Fully upgrade Immunity and Shock Trooper

3. Never ever die in any difficulty as you become a literal bullet sponge

#12
bas273

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It took me a dozen reloads before I managed to kill him -.-'

After the reload there's a conversation, an elevator sequence, a small cutscene and another conversation.

I ignored the Krogan and went straight for the sniper who was standing behind a crate (right in front of you). I killed the sniper and ordered my party to take cover behind the crate. Kill all the enemies but leave the Krogan alone. Now wait for your powers to recharge, move to the center of the room and use everything you've got on him. Biotic powers can really come in handy here. If he charges, try to run away and use your party for a distraction.

#13
The Grey Ranger

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Dark_Caduceus wrote...

1. Select Soldier
2. Fully upgrade Immunity and Shock Trooper
3. Never ever die in any difficulty as you become a literal bullet sponge


Well there is always the possibility of getting stun locked.  Not often, but it does happen.  And you don't need shock trooper to do that commando will work pretty much as well.  Infiltrator can do pretty much the same and has something to do besides spray bullets.

#14
Tirigon

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I agree with the OP that this fight sucks hard, and, to be honest, so does the entire difficulty setting. Especially because when you make NG+ even insanity is too easy (at least for adept). ME needs levelscaling.

#15
Jetpackshark

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Was Vanguard with Singularity. Warped everyone into it, debuffed, Carnage, etc. Insanity on ME2 on the other hand...OH MY GOD WHY DOES IT TAKE ME 3 HOURS A MISSION?!

#16
Tirigon

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Funny you´d say that. i found insanity in ME2 a joke compared to 1.

#17
Devos

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ME2 insanity, especially on NG+ is overall much harder than ME1. But up to about level 20 (or 16 if you have been very smart with points) Insanity on ME1 is harder than most of ME2. Level 25 plus insanity becomes very manageable and by 40 it's trivial. Regarding the Krogan on Therum, Average Gatsby made an interesting find on his AI demonstrated in this video . I don't particular rate his other advice too much though.

Modifié par Devos, 11 mai 2010 - 05:21 .


#18
NiftuCal

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i just run in circles around one of those steam vents that circle the room. he chases, i shoot. when i first played ME i thought the game was so god damned hard. i never thought id try insanity. but the more i played the more i learned and the easier it became. but theres nothing like NG+ insanity in ME2 on the collectors ship. i still have my sentinel stuck there from two months ago. that parts just rediculous.

#19
Sailears

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ME2 insanity is actually fun. Tactical like chess, and satisfying.

ME1 insanity is a chore.

#20
Malanek

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ME1 insanity is pretty simple. There is a massive difficulty spike when you first get off the citadel in whatever mission you decide to do. Try it out with Wrex and Kaidan, Garrus is pretty useless. I actually think the Liara rescue is the best one to do first. Some missions involve dealing with 2 Krogans at once and at that stage you don't really have the biotic powers to neutralise them. Also you then get Liara who gives you access to more biotic powers. After that stage it gets progressively easier.

#21
NICKjnp

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NG+ Insanity in ME1 just meant the fight lasted longer. Everyone would keep spamming Immunity.

Modifié par NICKjnp, 14 mai 2010 - 03:47 .


#22
Guest_gmartin40_*

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NICKjnp wrote...

NG+ Insanity in ME1 just meant the fight lasted longer. Everyone would keep spamming Immunity.


Lol and this frustrated me to the core.

#23
darknoon5

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Tirigon wrote...

I agree with the OP that this fight sucks hard, and, to be honest, so does the entire difficulty setting. Especially because when you make NG+ even insanity is too easy (at least for adept). ME needs levelscaling.

I agree. ME2 insanity is better imo, but it might be a little too easy.  Also, adept's are imo probably the weakest ME2 class above veteran difficulty.
I think alot of the problem is the guns in ME1 really suck hard early on. On hardcore, with assasination on, my sniper can't even kill a batarian with no shields with a shot to the chest. Somethings not right there.

#24
Madman17

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Im gunna repeat what everyone else is saying jsut for the hell of it, ME1 Insanity is easy past level 15-20 depending on what class your playing. I usually go Vanguard and by the time i hit level 30 can just put up a barrier and plow through anything without much trouble at all, but my god was i suprised when i imported him into ME2 on insanity, you actually have to have a smart playing style in ME2 for a vanguard your you get torn to shreds, bye bye shotgun spamming : (

#25
Guest_gmartin40_*

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Madman17 wrote...

Im gunna repeat what everyone else is saying jsut for the hell of it, ME1 Insanity is easy past level 15-20 depending on what class your playing. I usually go Vanguard and by the time i hit level 30 can just put up a barrier and plow through anything without much trouble at all, but my god was i suprised when i imported him into ME2 on insanity, you actually have to have a smart playing style in ME2 for a vanguard your you get torn to shreds, bye bye shotgun spamming : (


You are wrond my friend. On ME1 enemies keep using immunity. It's nearly immpossible to kill an enemy. You have to run and gun.  In ME2, insanity was a little too easy.