Help with getting pwned after Lothering
#1
Posté 10 mai 2010 - 03:19
I just started this game, and have just moved out of Lothering. After the camp scene with the 2 dwarves, you get to pick which area you want to move to next. My problem is this: I keep getting my butt kicked by any enemies I encounter on the road.
My characters are lvl 7 +/- with 2 warriors, a rogue and a mage. I've done all the quests i could find in Lothering, and fought all the enemies I could, so I don't see how I can level up any further.
The thing is, when I say I'm getting beat, I don't mean I put forth a valiant effort but lose after a long fight, I mean I get my **** handed to me in less than 30 seconds. WTF? It's not like I'm new to RPG's or anything, I consider myself a pretty good video game player. But what's with the difficulty curve? I've never even lost a character in battle before this point, and now I can't stay alive for 30 seconds.
Anyone have any advice/answers here?
#2
Posté 10 mai 2010 - 03:34
#3
Posté 10 mai 2010 - 03:39
#4
Posté 10 mai 2010 - 03:43
#5
Posté 10 mai 2010 - 03:46
or
You can wander from area to area praying to The Maker that you don't get the wolves as a random event (until you're a higher lvl of course.)
#6
Posté 10 mai 2010 - 03:52
Crowd control ftw!
#7
Posté 10 mai 2010 - 03:58
#8
Posté 10 mai 2010 - 04:11
#9
Posté 10 mai 2010 - 04:30
#10
Posté 10 mai 2010 - 06:38
And for what it is worth, no encounter is worse than the Dwarven Merchant in Camp. He always wins....
#11
Posté 10 mai 2010 - 12:38
#12
Guest_Hanz54321_*
Posté 10 mai 2010 - 12:53
Guest_Hanz54321_*
This game makes you use the terrain, combinations of spells and special attacks, sometimes you have to lock your team in place so they aren't steppingin traps.
I'm an experienced gamer and my first run through getting used to the gameplay was tough. Now, if you check my profie, you'll see I've completed the entire game without dying. And that's not on easy mode.
As for patching - patch to 1.02a. Don;t use 1.03 it is bugged.
Lastly - everyone I know who first starts this game has trouble between lvl 7 and 10 their first time through. But it's still really a strategy issue.
Have you looked up character builds on-line? Some folks just pick crappy talents that don't work well together.
#13
Posté 10 mai 2010 - 01:10
Try to lower the difficulty if only to get through the road encounter or try travelling several times, there's a chance the random encounter will be a non hostile traveling merchant.
If you're having trouble I also recommend going to Mage tower first after Lothering.
#14
Posté 10 mai 2010 - 01:37
#15
Posté 10 mai 2010 - 02:04
The enemies in this game scale to your level, so you can't grind your way to ease of battles. Things are way easier at higher levels simply because you have a bigger bag of tricks....so, if you don't make good use of that increased bag of tricks, it'll be tough going! Have fun!
#16
Posté 12 mai 2010 - 04:15
#17
Guest_Hanz54321_*
Posté 13 mai 2010 - 07:44
Guest_Hanz54321_*
#18
Posté 13 mai 2010 - 02:29
#19
Posté 13 mai 2010 - 06:10
Just build your tank up so they can take hits and make sure they're using taunt. Set up the a.i. of your allies so everyone fights the same enemy so you can take them out one at a time, rather than everyone attacking a different enemy, which only makes things harder. If you need to pause the game to issue commands manually, do so. Even if you have a mage around to cast healing spells, sometimes you still need to tell people to use health potions.
If you run into an enemy mage, make them the priority, so they don't pick you off from a distance with spells like fireball and curse of mortality.
#20
Posté 13 mai 2010 - 09:19
madcow2001 wrote...
Sorry to post this here but it wouldn't let me post in the strategies section. I'm a lifelong rpg enthusiast, ever since dragon warrior and final fantasy for NES.
I just started this game, and have just moved out of Lothering. After the camp scene with the 2 dwarves, you get to pick which area you want to move to next. My problem is this: I keep getting my butt kicked by any enemies I encounter on the road.
My characters are lvl 7 +/- with 2 warriors, a rogue and a mage. I've done all the quests i could find in Lothering, and fought all the enemies I could, so I don't see how I can level up any further.
The thing is, when I say I'm getting beat, I don't mean I put forth a valiant effort but lose after a long fight, I mean I get my **** handed to me in less than 30 seconds. WTF? It's not like I'm new to RPG's or anything, I consider myself a pretty good video game player. But what's with the difficulty curve? I've never even lost a character in battle before this point, and now I can't stay alive for 30 seconds.
Anyone have any advice/answers here?
There is one battle after lothering that gave me huge problems on hard.....
10 wolfs? overwhelm, grab moves.....had to reload a few times to actually get past that fight, but the rest are pretty easy.
Pausing for a breather while deciding tactics helps a lot.
#21
Posté 14 mai 2010 - 06:24
Anyway, there are a lot of good articles on the DA wiki with tactical information and there's one about the intended order of the treaties. I know the mage tower was first but I don't know the rest off the top of my head. I'll post it if I come across it again.
I find I have a lot of trouble playing as a rogue, mage is the easiest for me and warrior is okay. But I just get my ass handed to me as a rogue, especially a low level one. Just sayin'.
#22
Posté 14 mai 2010 - 12:04
order: DLC HL/WK>Magi>Redcliffe>DLC RTO>Dalish>Denerim>Orzamaar>Ashes
Thats how I do it.
#23
Posté 14 mai 2010 - 06:01
Do not send your whole party into the middle of the enemy. Being surrounded is never a good thing.
Pause frequently.
Give your mage Cone of Cold for when enemies close in. Fireball (slightly higher level) is a great way to soften them up before they get to you, just don't accidentally light your party on fire.
Use your tactics menu. There are lots of good suggestions in the builds forum if you register your game.
Use your rogue's skills- poisons, traps, bombs etc will make your life easier, and if you scout ahead with a stealthed rogue, you can set up the ambush instead of the other way around.
Give your mage at least the basic heal spell and set her tactics to use it without your intervention.
Set your companions to use health potions when their health is low in tactics without your intervention.
Give your best gear to your tank and let him soak up the attention while the rest of your party attacks at range if the enemy is still munching through you too quickly. Less damage to the enemy is preferable to no damage while you die. Characters draw aggro based on armor and damage per hit. Your ranged folks can do a whole lot of damage in small increments without taking a single hit.
Boost the dex or at least use equipment that increases the defense of your party. A str/dex warrior actually seems to work better than the classic str/con setup. The S/S skills are actually set up to force you to put some points into dex. If they can't hit you, they can't hurt you.
Particularly for the first playthrough, getting the stats bonuses and the companion from the Circle Tower is a good idea. Her default healing tactics will keep you alive through your tactical blunders.
If you are on PC, you can always download some of the "G-d item" mods that will keep you alive while you figure things out, or even just the decent mid-level armors.
Hang in there. By the time you reach level 14, you won't be having nearly as much trouble and by your second run it will be easy.
#24
Posté 18 mai 2010 - 07:20
#25
Posté 20 mai 2010 - 04:00





Retour en haut






