i love how involved and the huge effort bioware puts into the ME universe. everything is so well thought out and everything makes perfect sense within the story. from new species to new forms of technology, its awesome. it really makes you appreciate the game bioware made. the thing were missing here is that things dont always need to be explained. take mordins anticelloctor swarm suits. nothing is said about how or why mordin got the collector swarm bugs to ignore shepard and squad. its goes dont like this....
shepard "mordin do you have anything yet?"
mordin (awesome smile) "yes."
.....and then shepard leaves for horizon.
heck it didnte make sense when you beat the AI on luna in ME1 and you get a class upgrade. it didnt make sense when you started a new sheaprd and got to pick a bonus talent. nobody in the game ever came up to me and said " HEY SHEPARD. i hear your an adept but your carrying around a sniper rifle! im telling udina on you!" and more importantly most casual gamers had no idea they could do those two things, unless they came onto this forum and found out.
it doesnt make sense that shepard has to be one of the 6 classes. were not playing sports here where i need a specific position to call my own. shepards a space marine. period. saying shepard can only use throw, warp, overload, and crypo blast, and then labeling that a "sentinel" doesnt make any sense to me. especially because we are forced to use those powers if we choose that class.
i actually think ME loses some casual fans becasue most gamers only play a game once. we start the game with no idea what a soldier or an adept can actually do, and it takes a few hours for that character to actually show in game what investing those points and unlocking other abilites can do. which brings me to another thing i hate, prereques for abilities. i cant use lift unless i get sorta good at throw? whats the point? seriously, whats the point? bioware makes all these great changes to RPG experiences like the dialogue wheel , hell like the entire game, but they rely on a system created from the first RPG ever made.
lets drop the "requirements" and just make our shepard however we want to make our shepards.
Modifié par NiftuCal, 12 mai 2010 - 01:14 .