Facial hair?!
#1
Posté 20 octobre 2009 - 01:01
The stubbles are awesome and all, but sometimes they're just not enough.
#2
Posté 20 octobre 2009 - 01:06
One option would be to do the mouth/jaw first and attend to the beards last, but not sure that would help. Also there is a very good chance that upon loading that character again in the CC, the face will be messed up.
#3
Posté 20 octobre 2009 - 01:18
But I did experiment with trying to fix it that way and I think I even managed to make him the way I wanted with the beard I wanted, but I don't know how I did it and like you said, it reset when I went to edit a few things.
Modifié par Wilterna, 20 octobre 2009 - 01:20 .
#4
Posté 20 octobre 2009 - 01:19
Modifié par Wilterna, 20 octobre 2009 - 01:19 .
#5
Posté 20 octobre 2009 - 01:21
#6
Posté 20 octobre 2009 - 01:30
if you notice if you remove the beard and your character has gaunt cheeks the setting for all the slider settings for mouth and cheeks are in the center of the slider execept for cheek width and shallow/full which are to the far left, if you set shallow/full to the far right beards fit the face perfectly and looks exaxtly like the premade faces, it is probably a bug thats setting the slider for shallow/full to the far left instead of the far right.
so if you want to make a bearded character for the social site take off the beard put shallow/full to the far right then make your character how you want, then click on the place on the beard slider where the beard you want is then save or upload. Your upload will look normal but going to edit the character the bug pops up again.
Youre not supposed to edit the mouth as it and the cheeks/jaw are meant to be unchangeable from a set default, but the shallow/full default is on the wrong setting in the character creator.
Modifié par syren1987, 20 octobre 2009 - 01:33 .
#7
Posté 20 octobre 2009 - 01:56
You probably don't notice the change in lips because of your dwarf's overbearing moustache
Hmm, I'll have to try this when I have some time to mess with the CC.
Thanks for the tip!
Modifié par Wilterna, 20 octobre 2009 - 01:57 .
#8
Posté 20 octobre 2009 - 02:16
#9
Posté 20 octobre 2009 - 02:18
#10
Posté 20 octobre 2009 - 02:57
Yes i noticedWilterna wrote...
You're kidding? Don't adjust the mouth? That's usually the worst part- the lips get HUGE. Should I make the lips particularly big? Maybe those particular sliders go the opposite end of the other?
You probably don't notice the change in lips because of your dwarf's overbearing moustache
Hmm, I'll have to try this when I have some time to mess with the CC.
Thanks for the tip!
#11
Posté 20 octobre 2009 - 03:00
Actually, I think it's a considered feature.
From http://social.biowar...index.php/Morph
In order to make a physical beard model fit properly onto the face, some facial features must be set to their default values. This is so that, as an example, one doesn't wind up with the tip of the chin poking out through the end of the beard.
Modifié par WeeRLegion, 20 octobre 2009 - 03:07 .
#12
Posté 20 octobre 2009 - 03:00
Thanks again, I'll have to play with the CC tonight.
#13
Posté 22 octobre 2009 - 05:00
#14
Posté 22 octobre 2009 - 08:33

Same face with a tweaked beard:

Its obviously a bug that I hope they can fix with a patch. I dont want my male characters beards to be floating over their jaws.
Modifié par Ailith430, 22 octobre 2009 - 08:33 .





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