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EA's new direction on buying new games... ***PLEASE READ IF YOU ACTUALLY CARE AND BUY THEIR GAMES***


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#26
Onyx Jaguar

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I remember back in the day when "Premium Content" was like expanded materials while the game itself was the same. Now we have crappy manuals and its even more depressing on the PC side where you'll buy a game in a box and you just get CDs without Jewel Cases when 10 years ago I'd get Sim City and the Manual it came with was a ****ing book :(

#27
Guest_slimgrin_*

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Onyx Jaguar wrote...

I remember back in the day when "Premium Content" was like expanded materials while the game itself was the same. Now we have crappy manuals and its even more depressing on the PC side where you'll buy a game in a box and you just get CDs without Jewel Cases when 10 years ago I'd get Sim City and the Manual it came with was a ****ing book :(


Check out the enhanced version of 'The Witcher'. Two bonus cd's, a quality in depth strategy guide, a short story about the protagonist, an illustrated map - all for $20. Unreal. I don't know how or why Cd projekt red pulled it off when you see much bigger publishers neglect bonus material like this. And I can't say enough about that company when it comes to respecting their fanbase and treating them fairly.

#28
MerinTB

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scyphozoa wrote...

slimgrin wrote...

scyphozoa wrote...
Sure, you cannot resell them and that is fine for me because I only buy games I know I want to keep.
 

How can you know you will like a game before you buy it?  :blink:

by doing a couple hours of research. I usually know in the months leading up to a game's launch if I want to buy, rent or ignore it. This is just my consumer tendancy, when I get excited for a game, I go out of my way to collect more info and see more content. In doing so I usually collect enough info to make an informed decision on if the game is worth my money or not.  


This.

I buy very little on whim.  I often put off buying things for a long time until I'm sure I really want it.  Sometimes the criteria is "it has been out for a year now - do I still want it?"

I research.  I see what a game will be like.  I read reviews.  I play any demo available.  If, after all of that I am still uncertain, I rent it.

Same with movies.  Same with comics.  About the only stuff I try without knowing if I'll like it are tv shows and books - and even then, it's more often that I've seen / read about said tv show or book for awhile.  TV shows are "free" and books are very cheap (paperbacks) and easily available from libraries.

Games are a huge outlay of money.  I almost never buy a game on a whim.  As a result I usually really like all the games I buy.

#29
TJSolo

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MerinTB wrote...

scyphozoa wrote...

slimgrin wrote...

scyphozoa wrote...
Sure, you cannot resell them and that is fine for me because I only buy games I know I want to keep.
 

How can you know you will like a game before you buy it?  :blink:

by doing a couple hours of research. I usually know in the months leading up to a game's launch if I want to buy, rent or ignore it. This is just my consumer tendancy, when I get excited for a game, I go out of my way to collect more info and see more content. In doing so I usually collect enough info to make an informed decision on if the game is worth my money or not.  


This.

...

Read the quotes. "This" doesn't answer the question Slimgrim asked.

#30
MerinTB

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Empiro wrote...
No matter what, a physical copy gives you the legal right to resell it or transfer ownership (by law, you can rent console games but not computer software), which is an advantage over any digital copy.
Like I said above, all these shenanigans by EA is just to get around that right.


Digital is the way of the future.  And, IMO, that's a very good thing.  You are being so ripped of by purchasing CDs, DVDs, etc.
Digital prices are still too high, IMO, but that will most likely change soon.

You can pine for your LPs and leaded gasoline and vaudville shows and horse buggies all you want. :P

#31
AlanC9

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scyphozoa wrote...

I hate Gamestop. Their markup on used games is near criminal and it is the only thing that keeps Gamestop solvent.


You hate Gamestop for trying to remain solvent?

#32
MerinTB

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TJSolo wrote...

MerinTB wrote...

scyphozoa wrote...

slimgrin wrote...

scyphozoa wrote...
Sure, you cannot resell them and that is fine for me because I only buy games I know I want to keep.
 

How can you know you will like a game before you buy it?  :blink:

by doing a couple hours of research. I usually know in the months leading up to a game's launch if I want to buy, rent or ignore it. This is just my consumer tendancy, when I get excited for a game, I go out of my way to collect more info and see more content. In doing so I usually collect enough info to make an informed decision on if the game is worth my money or not.  

This.
...

Read the quotes. "This" doesn't answer the question Slimgrim asked.


Wow, talk about removing context.

Everything that followed the word "this" I posted DOES answer the "how can you know you will like a game before you buy it."

And my answer pretty much coincided with scyphozoa's.

But nice jerk-move.

#33
Heather Cline

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scyphozoa wrote...

I hate Gamestop. Their markup on used games is near criminal and it is the only thing that keeps Gamestop solvent.

Gamestop is part of the archaic and outdated method of physical distribution that is holding back the video game industry. As soon as the next generation of consoles come out, the physical distribution of games should be reduced further.

The real future is buying digital copies of games directly from the developer and downloading them onto a harddrive.

Sure, you cannot resell them and that is fine for me because I only buy games I know I want to keep. Game rental should work the same way online, you rent the license for 5-10 days and when it expires the game is locked.

I'm sure many of you disagree with me, that is fine, I'm not here to convince anyone, I am just hoping we can accelerate and get to the next evolutionary step in game design ASAP.

Remember, ME2 was likely designed or heavily influenced by the space limitations of the Xbox DVD disc. I hate this, No game design should be compromised to accomodate a disc format. The sooner space limitations are removed the better games become for everyone.

Lastly, this is not to take the thread off-topic, Not every idea i've suggested here is directly related to EA's new plans to drive new-game sales, but my understanding is that used sales will never exist once we reach the digital promised land, so the longer we dither with physical copies the longer we will be subjected to game design that is compromised by space limitations.

There is a problem with the digital thing you talk about. Hard drives have limited amounts of space. Also the Xbox 360 only just now came out with 250 gig hard drive. In fact the PS3 for instance only has a 120 gig max hard drive. Unless the next gen systems come out with 2-3 terrabyte hard drives so that you have enough space to install the game and also enough space for saves, we are going to be unfortunately stuck with physical copies of games for a long time to come. As it stands you can't even use an external hard drive with a 360 or PS3 for game saves or game installations. I know I've checked this out. With computers, yes you don't have drive limitations, but you have to use a keyboard and not all of us have gaming PC's. Many of us work on computers like Macintosh's and the mac versions of games don't get dlc content and other things either. The fact is downloading games doesn't always work and there is always going to be limitations. Until video game console developers start including humongous hard drives for game installations and game saves, video games will be having physical copies for a while to come.

#34
AlanC9

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MerinTB wrote...
Digital is the way of the future.  And, IMO, that's a very good thing.  You are being so ripped of by purchasing CDs, DVDs, etc.


Ripped off  is a bit much. For hardcover books physical manufacturing and distribution is something like 15% of retail cost. The percentage is smaller for games, which have less printing involved and cheaper shipping.

Modifié par AlanC9, 11 mai 2010 - 05:24 .


#35
Ryzaki

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MerinTB wrote...

Empiro wrote...
No matter what, a physical copy gives you the legal right to resell it or transfer ownership (by law, you can rent console games but not computer software), which is an advantage over any digital copy.
Like I said above, all these shenanigans by EA is just to get around that right.


Digital is the way of the future.  And, IMO, that's a very good thing.  You are being so ripped of by purchasing CDs, DVDs, etc.
Digital prices are still too high, IMO, but that will most likely change soon.

You can pine for your LPs and leaded gasoline and vaudville shows and horse buggies all you want. :P


Right because having something tangible is soooo ridculous. :lol: Also digital isn't going to take off until storage space becomes virtually limitless. As long as MS thinks they can charge ridculous prices for for HDDs for Xbox that's not gonna happen.

#36
Onyx Jaguar

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Well they did just open up USB flash drive support. But its nowhere near being able to put in any hardrive on a PS3

#37
FuturePasTimeCE

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Ryzaki wrote...

MerinTB wrote...

Empiro wrote...
No matter what, a physical copy gives you the legal right to resell it or transfer ownership (by law, you can rent console games but not computer software), which is an advantage over any digital copy.
Like I said above, all these shenanigans by EA is just to get around that right.


Digital is the way of the future.  And, IMO, that's a very good thing.  You are being so ripped of by purchasing CDs, DVDs, etc.
Digital prices are still too high, IMO, but that will most likely change soon.

You can pine for your LPs and leaded gasoline and vaudville shows and horse buggies all you want. :P


Right because having something tangible is soooo ridculous. :lol: Also digital isn't going to take off until storage space becomes virtually limitless. As long as MS thinks they can charge ridculous prices for for HDDs for Xbox that's not gonna happen.

I rather still buy the physical format. It's like wanting the latest music album. You can legally  buy the CD that you can import digitally unto a HDD, aswell as still have the CD which is still portable and widely used with alot of devices, or you can legally download it, and play it only on a specific HDD that may not be all that portable (especially if you don't own a portable digital player or other stuff such as a car isn't equiped with that sort of hardware).

#38
FuturePasTimeCE

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MerinTB wrote...

scyphozoa wrote...

slimgrin wrote...

scyphozoa wrote...
Sure, you cannot resell them and that is fine for me because I only buy games I know I want to keep.
 

How can you know you will like a game before you buy it?  :blink:

by doing a couple hours of research. I usually know in the months leading up to a game's launch if I want to buy, rent or ignore it. This is just my consumer tendancy, when I get excited for a game, I go out of my way to collect more info and see more content. In doing so I usually collect enough info to make an informed decision on if the game is worth my money or not.  


This.

I buy very little on whim.  I often put off buying things for a long time until I'm sure I really want it.  Sometimes the criteria is "it has been out for a year now - do I still want it?"

I research.  I see what a game will be like.  I read reviews.  I play any demo available.  If, after all of that I am still uncertain, I rent it.

Same with movies.  Same with comics.  About the only stuff I try without knowing if I'll like it are tv shows and books - and even then, it's more often that I've seen / read about said tv show or book for awhile.  TV shows are "free" and books are very cheap (paperbacks) and easily available from libraries.

Games are a huge outlay of money.  I almost never buy a game on a whim.  As a result I usually really like all the games I buy.

Makes alot of sense. I rather invest $60 in a really awesome game that lives up to the hype and have great replay value than on one that gets dull after the first time completing it (Great story+gameplay/ME1&2, or a awesome Online Multiplayer feat is what I mean by that/Halo-CODMW1 2).

#39
LuPoM

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TJSolo wrote...

So messed up and greedy.
Not sure why the game industry want to be the "special" ones and leech from used game sales. No other media has that same luxury.
I can buy and sell used books, CDs, and movies for weeks without having those industries trying to figure out how to get EXTRA money off of a product that was already sold.


Leech? You know where the 100% of the profits of used games sales goes to? To the used games resaler! Like Gamestop! Which values your used game like crap and sells it back at the double of the price!
The sale an used copy is a loss for the producer, which gains 0 off the second sale.
That's the other reason of why I don't buy any used game at all..

#40
Onyx Jaguar

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Its better to purchase used games off of Amazon an Ebay. No reason to go to Gamestop

#41
javierabegazo

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LuPoM wrote...

TJSolo wrote...

So messed up and greedy.
Not sure why the game industry want to be the "special" ones and leech from used game sales. No other media has that same luxury.
I can buy and sell used books, CDs, and movies for weeks without having those industries trying to figure out how to get EXTRA money off of a product that was already sold.


Leech? You know where the 100% of the profits of used games sales goes to? To the used games resaler! Like Gamestop! Which values your used game like crap and sells it back at the double of the price!
The sale an used copy is a loss for the producer, which gains 0 off the second sale.
That's the other reason of why I don't buy any used game at all..

Exactly. I'm not going to lose any sleep because Gamestop isn't getting a fatter wallet

#42
TJSolo

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LuPoM wrote...

TJSolo wrote...

So messed up and greedy.
Not sure why the game industry want to be the "special" ones and leech from used game sales. No other media has that same luxury.
I can buy and sell used books, CDs, and movies for weeks without having those industries trying to figure out how to get EXTRA money off of a product that was already sold.


Leech? You know where the 100% of the profits of used games sales goes to? To the used games resaler! Like Gamestop! Which values your used game like crap and sells it back at the double of the price!
The sale an used copy is a loss for the producer, which gains 0 off the second sale.
That's the other reason of why I don't buy any used game at all..


Yeah that is how used sales work. 100% of the used sales profit goes to the business that brought the used media and is attempting to resell it.
Used games sales are not a loss since those companies are not in the used game market.
Like I said it is greedy for software publishers to try and put themselves in a "special" category when it comes to used sales. Books, CDs, and movies are endure just fine inspite there being markets for used goods. 

#43
AlanC9

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TJSolo wrote...
Like I said it is greedy for software publishers to try and put themselves in a "special" category when it comes to used sales. Books, CDs, and movies are endure just fine inspite there being markets for used goods. 


All intellectual property businesses do this if they can find a way to make it work. The only thing special about games is that it might be workable there.

Modifié par AlanC9, 11 mai 2010 - 06:03 .


#44
TJSolo

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javierabegazo wrote...

LuPoM wrote...

TJSolo wrote...

So messed up and greedy.
Not sure why the game industry want to be the "special" ones and leech from used game sales. No other media has that same luxury.
I can buy and sell used books, CDs, and movies for weeks without having those industries trying to figure out how to get EXTRA money off of a product that was already sold.


Leech? You know where the 100% of the profits of used games sales goes to? To the used games resaler! Like Gamestop! Which values your used game like crap and sells it back at the double of the price!
The sale an used copy is a loss for the producer, which gains 0 off the second sale.
That's the other reason of why I don't buy any used game at all..

Exactly. I'm not going to lose any sleep because Gamestop isn't getting a fatter wallet


So it is better that these plans might reduce the used game price buy 10 bucks but said 10 bucks now goes to EA for their Project Up Yours.
If it was about the price of Gamestop why not be reasonable consumers and do something about it instead of letting corporations decide how much you will pay.

The plans are messed up for the gamer. Removed content from the base game that can only be access via a code, limited single player offline access for games, special access online play planned, and plans to charge for demos. The current generation of gamers are slowing taking it up the ass.

#45
TJSolo

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AlanC9 wrote...

TJSolo wrote...
Like I said it is greedy for software publishers to try and put themselves in a "special" category when it comes to used sales. Books, CDs, and movies are endure just fine inspite there being markets for used goods. 


All intellectual property businesses do this if they can find a way to make it work. The only thing special about games is that it might be workable there.


It is highly workable to hold all saves online. Having the ability to do something does not make it the correct action.

#46
Darth Drago

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javierabegazo wrote...

LuPoM wrote...

TJSolo wrote...

So messed up and greedy.
Not sure why the game industry want to be the "special" ones and leech from used game sales. No other media has that same luxury.
I can buy and sell used books, CDs, and movies for weeks without having those industries trying to figure out how to get EXTRA money off of a product that was already sold.


Leech? You know where the 100% of the profits of used games sales goes to? To the used games resaler! Like Gamestop! Which values your used game like crap and sells it back at the double of the price!
The sale an used copy is a loss for the producer, which gains 0 off the second sale.
That's the other reason of why I don't buy any used game at all..

Exactly. I'm not going to lose any sleep because Gamestop isn't getting a fatter wallet

Here is a quick question. Who provides GameStop with all these preorder exclusive codes or content? Isn’t it the game developers themselves?

If your trying to fight the used game business then maybe you shouldn’t give an incentive for costumers to shop there in the first place. It sounds like fighting a fire with gas to me.

Every new game I see advertised from GameStop has the preorder exclusive gimmick.

#47
AlanC9

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I wouldn't call it workable. Consumers won't stand for it. Yet.

#48
AlanC9

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Darth Drago wrote...

Here is a quick question. Who provides GameStop with all these preorder exclusive codes or content? Isn’t it the game developers themselves?

If your trying to fight the used game business then maybe you shouldn’t give an incentive for costumers to shop there in the first place. It sounds like fighting a fire with gas to me.

Every new game I see advertised from GameStop has the preorder exclusive gimmick.


Just because GameStop handles used games doesn't mean that you don't want to do business with them as a seller of new games. EA's not in the business of picking stupid fights.

#49
Chuvvy

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It's a slimy underhanded move but EA lost a ****ton of money in 08 and 09 and they're still not back on their feet. So I'd rather them pull this sort of bull**** then go under and possibly take some good games/companys with them.

#50
GODzilla

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I recently learned something about us forum members: We are few in comparison to the many customers who blind-buy everything that is thrown before them.

I'm a member in one of the largest german gaming forums and most people I know there said they wont buy the map pack for CoD 2 - containing 5 maps, only 3 of them new, for 15€. Insane price! Who would be such an idiot to buy this, you might ask.

Latest news: Activision Blizzard sold 17 million map packs. They earned 255.000.000€ with a cheap map pack which was probably a days work!

90% of the players are idiots. And the developers / publishers know it. So what do you expect of them? Standing by and doing nothing while customers are robbed blind by other companies? No way! They want their fair share...

Modifié par GODzilla_GSPB, 11 mai 2010 - 07:31 .