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Best and Worst moments of Baldur's Gate?


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#51
I Valente I

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I love love LOVED the combat and sheer difficulty of BG1(and2). I know some of you thought that it was cheap and stupid how anything with bows will demolish your party unless you know how to fight it, or how ridiculous ambushes were when youre waylayed, or that a certain siren basically got a free kill when I first talked to her...well I loved that stuff. It makes it so different from everything else because it's so dangerous. I was careful not to take a wrong step. I love that I died like 10 times to Tarnesh, or Silke or Wolfe(the bounty hunter at the mines I forget his name!). This is definitely a taste thing, and maybe also nostalgia, but with games being so ridiculously easy these days, I look back at rutheless games like BG1 and sigh, those were great great times.



Things that bugged me: The inventory. That I have to wait until mid-game to get the NPC's I want. The horrendously slow first 2 levels, especially for mages. It's fine after level 3 but having Edwin and Xzar sit around at level 1 forever got on my nerves quick. That Sleep basically wins the early game for me(though more recently I've just chosen not to use it.) and lastly, that it took my thief like 10-15 swings to hit ANYTHING for the first four levels(bow excluded)

#52
Kalithera

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Where do you find that dialogue? Where does that occur?

#53
Mercuron

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Difficulty is fine, cheapness isn't.



For which that nymph in the wilderness is always stealth-scouted out and focus-fired down before she can even start walking to you. Never again, b%@*h!

#54
Seagloom

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Kalithera wrote...

Where do you find that dialogue? Where does that occur?


It's part of the thief guild quests in Baldur's Gate. When you meet a thief that talks in thieves' cant (slang talk you will instantly recognize as atypical), you need to respond in a similar fashion without picking the options that make your character out to be clueless or dismissive of him. After that he will offer to bring you along on a series of robberies. It's during a caper you run into that dialogue.

#55
Nhadalie

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I don't know if it's been mentioned yet.. But one of my favorite parts is talking to the Flaming Fist Mercenary on your way to Nashkel. And when he asks who you are, telling him "We're a horde of rampaging tarrasques! Krie krie!". :lol:


I also love Candlekeep. You really get a feel for it as being your childhood home, and it makes it all the more heartwrenching later in the game.(I especially like the conversation with one of the NPCs when you return. About your baby stories, and naked baby on the bearskin rug portrait. Though I'm not sure if that's a modded conversation or not.)


I love the conversations with Tamoko. Especially the one right before the final battle.



I don't have the time to read through the entire thread right now. So I'm sorry if these have all been mentioned already.(In the middle of doing laundry. Yay.)

#56
Sago_mulch

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I LIKE THE FACT THAT THE PERSON WHO VOICED TIGGER ALSO VOICED MINSC

I FIND BALDURS GATE OVERRATED. ESPECIALLY BECAUSE I PLAYED THE SECOND GAME FIRST.


#57
AlanC9

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I'm going to nominate the whole endgame between the palace and the final battle for a worst. The pacing is just awful and anticlimactic.

#58
Seagloom

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Nhadalie wrote...

I also love Candlekeep. You really get a feel for it as being your childhood home, and it makes it all the more heartwrenching later in the game.(I especially like the conversation with one of the NPCs when you return. About your baby stories, and naked baby on the bearskin rug portrait. Though I'm not sure if that's a modded conversation or not.)


That's in the bare bones game too.

#59
HoonDing

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The only thing I hate about BG is the abysmal pathfinding. Especially in dungeons it would cause my party to get stuck while they got pelted by the arrows of 200 kobolds (Firewine ruins, I'm looking at you).

#60
Elastic Otter

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I just remembered!

*swirly mist that transports me to the past*

Where is that ankheg shell? Is it in the fields?
No!
Where?
By a tree!
Which one?
Just use the coordinates!
I AM using coordinates! Dammit! I just want cool armor!

*swirly mist to present*

LESSON FOR TODAY?  Save yourself the headache.  Use the coordinates in Nashkel right away.

Modifié par Elastic Otter, 16 mai 2010 - 07:19 .


#61
Kalithera

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Yeah, that was hard to find. I had to use coordinate for it, too.

#62
Kalithera

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Oh, right...

I'm on Act...3? In Cloakwood, I was talking to a guard. I told him I was looking for wyverns, and gave him a detailed description of how nasty they can be.

He left pretty quickly. It cracked me up.