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Add dex for 2H warrior???


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44 réponses à ce sujet

#1
Jonas1974

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i was looking at the guide in the stickies, and it said :

max str
base dex
base (or ~20) wil
base con
base mag
base
cun

so dex isn't needed to hit, or for defense??

#2
Loc'n'lol

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strength covers the to hit thing just as well as dex would. As for the defense, it's not really what 2 hander users are about.

#3
Kastlefeer

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If you want a defensive warrior build go dual wield daggers or dex bow or sword and board :D I want to try dual wield dexxer at some point maybe another chick warden woot!

2 handed weapon build is all about str and maybe a touch of will & con but mostly str for offense, not much defence but go templar to counter nasty mages, then find a way to survive grabs which might be just through gear or party support/consumables *rock salve or lots of con if you don't want to min max offense.

Modifié par Kastlefeer, 12 mai 2010 - 12:23 .


#4
BigBad

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You can safely ignore Dex for a 2hander. You'll get enough from the Fade to get by, and it's much better to sink your points into Strength as a primary and Willpower as a secondary. Everything else can be disregarded. This won't make you well-rounded, but it does enhance your party niche role. 2handers aren't tanks or pistols, they're cannons and have an unequalled ability to do consistent, uninterrupted major damage (not to be confused with DPS, which dual-wielders are better at, statistically).

#5
Elhanan

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I am with the OP; less STR for some DEX seems like a reasonable sacrifice to me. I have little experience with 2H, but hate that Sten often is the first to drop in a battle despite having the best of armors. For myself, it is not about maxing one stat or another, but crafting a PC that is versatile, viable, and durable.

#6
BigBad

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Proper use of party tactics can easily fix that 'glass cannon' syndrome. For instance, if my 2hander starts getting too low on health and hasn't gotten decent crowd control yet, I tend to have Alistair shoot off a taunt, while I disengage long enough to use a poultice or get a heal from Wynne. A decently-equipped Alistair can be almost indestructible with his sword-and-board talents, moderately high dex, and good armor, letting absorb a lot of damage while you heal up and get back to dishing out the pain.

#7
Tirigon

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I would go for all Strength.



Dex is not worth it imo - if you level dex high enough to avoid most hits you waste too much damage and should go for dualwielder instead (since daggers get damage from dex).



If you want a bit more defense, play with a mage that has glyphes and buff spells in the party - glyph of warding is 30 defense (equals leveling 30 dex) and I think one of the buffs grants more defense too.

#8
Unrefined-Nemesis

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For 2H no dex required all strength all the way.

#9
Yrkoon

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Elhanan wrote...

I am with the OP; less STR for some DEX seems like a reasonable sacrifice to me. I have little experience with 2H, but hate that Sten often is the first to drop in a battle despite having the best of armors. For myself, it is not about maxing one stat or another, but crafting a PC that is versatile, viable, and durable.

To each his own on preferences, but its not a great idea  base your judgements of the 2h style on Sten  (or Ohgren for that matter) since  both of them are  so terribly built.

2-handers are indeed all about  strength - and nothing else.  A 2-hander's   solution to a lack of defense is to  destroy  the enemy as fast as possible so that they don't get hit too many times.   You do that by maximizing the damage you do with each swing.  ie.  maxing your Strength    And trust me, if you focus on pure strength all the way, and equip your 2-hander with the heaviest  armor and the strongest weapon, you'll find that by mid-game,  they're doing so much damage from single swings that the enemy won't be alive long enough to  kill them.

Also, you'll notice one more thing.   Unlike all the other warrior  styles, the 2h style  does not contain a single skill  with a Dex  requirement.

Modifié par Yrkoon, 12 mai 2010 - 04:03 .


#10
islander91

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I would have to agree with what most people are saying max strength but I usally throw a few points towards willpower early in the game. As for Sten just bring up his constitutoin a little he's

never the first to die for me and I almost always have him in my party.

#11
xedgorex

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Definitely put every point you ever get into strength like everyones saying. Fade bonuses will give you enough willpower, mayyyybe you might want to bring it to 20 if it's not there.



And if you're npc's are dying quickly, make sure to set your tactics to use sunder arms and armor any. It helps them mimic what you would be doing.

#12
Neo_Excelsior

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Im just nearing the end of the game after beating the snot out of Loghaine with my 2h Dwarf Beserker/Champion- I basically only put points into Strength, Const and Dex. Most in Strength and Const. I use him and Oghren together with Wynne (healing) and Morrigan (elemental). This combination has worked well throughout and has been fun to play.



(sorry for any spelling errors)

#13
traversc

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2H makes arguably the best tank, so if you want to go that route, max out dex. Otherwise pump up STR for damage.

#14
Tirigon

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traversc wrote...

2H makes arguably the best tank



How so? I haven´t seen a good tanking build with 2handers yet, how do you do it?

#15
Random70

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Tirigon wrote...

traversc wrote...

2H makes arguably the best tank



How so? I haven´t seen a good tanking build with 2handers yet, how do you do it?


Well, 'good' is definately relative here. Same build as S/S DEX. You essentially trade ~25 DEF, +5 Armor (shield + Mastery), Flanking Immunity, and damage for Stun Immunity and a slightly better Knockdown Immunity. Still quite stout but this build's damage output will be approximately on par with that of your elderly grandmother.

OTOH, the primary responsibilities of the 'Tank' are:
1) Taunt
2) Not die
So I guess this is a 'good'  Tank build.

#16
Nooneyouknow13

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Tirigon wrote...

traversc wrote...

2H makes arguably the best tank



How so? I haven´t seen a good tanking build with 2handers yet, how do you do it?


Just like S&B, high Dexterity. Indomitable destroys Shield Wall for knockdown protection, and comes with Stun immunity.  Sunder Arms will also drop the chance the target can hit you pretty well, and Sweep is a multi target control skill, which S&B lacks entirely.  Pommel Strike is also useable twice as often as Shield Bash, evening out the total number of stuns and knockdown between the two before Stunning blows at least.  Actually, if you want to focus on crit, you could probably have a solid 2h tank with a pure Strength build anyway.

Modifié par Nooneyouknow13, 14 mai 2010 - 10:45 .


#17
Yrkoon

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^and then stunning blows, a passive that makes ALL your critical hits stun opponents. And 2-h sweep, which knocks down everyone around you.



These are tanking skills, lest we forget..

#18
Tirigon

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Wel surely, but if you use the offensive skills and stunning blow that´s not really a classical tank build. It´s more my favourite way of tanking: Killing the enemy before they can do damage.

#19
Random70

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Tirigon wrote...

Wel surely, but if you use the offensive skills and stunning blow that´s not really a classical tank build. It´s more my favourite way of tanking: Killing the enemy before they can do damage.


I applaud your wisdom.

#20
Gecon

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Well, twohanders suck a lot in the base game.

But one doesnt give twohand users heavy or massive armor. That would just yield additional aggro you dont want. Instead, they should get light armor or even robes, and items that reduce their aggression even more.


P.s.: Oh, and giving Twohanded Users some Willpower doesnt really hurt their dps.

Modifié par Gecon, 14 mai 2010 - 01:24 .


#21
Gecon

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Yrkoon wrote...

^and then stunning blows, a passive that makes ALL your critical hits stun opponents. And 2-h sweep, which knocks down everyone around you.

These are tanking skills, lest we forget..

These are CC skills. Tanking is about aggro control and defense.

#22
Yrkoon

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Gecon wrote...

Well, twohanders suck a lot in the base game.

But one doesnt give twohand users heavy or massive armor. That would just yield additional aggro you dont want. Instead, they should get light armor or even robes, and items that reduce their aggression even more.


P.s.: Oh, and giving Twohanded Users some Willpower doesnt really hurt their dps.

Not this illogical wash again.

Since they do more damage than their melee enemies,  and  since they have an entire repetoir of CC talents   (including Area of effect talents, like 2-h sweep, which makes all the hostiles near them on the battlefield fall on their asses), and  since they're the ONLY  warrior style which gets immunity to stun, knockdown and pull, tell me again,  what's wrong with a heavily armored 2-hander  getting more  aggro?

Oh and P.S: giving 2-handers more  points  in willpower does indeed hurt their DPS, since those are points that won't be  going into Strength, which increases the damage you do with each hit

Modifié par Yrkoon, 14 mai 2010 - 02:38 .


#23
Tirigon

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I agree with Yrkoon: Twohanders should get the best armor available, preferably with some spell resist stuff. That makes them very hard to kill while indomitable prevents them from knockdown or stun.



I think that´s what makes them strong actually.

#24
beancounter501

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For armor I would not go above Heavy before I pick up Deathblow. Otherwise, you will have lots of abilities and no Stamina. Unless you micro turning Indomitable off/on at the start of the fight for the free stamina. Even after Deathblow I still only like to equip heavy/massive armor that gives a fatigue reduction. You can go Wades Dragonskin (medium)for some unbelievable talent spam as well. That lets you use everything pretty much non stop. I would not go below medium though. But the real point is to keep your fatigue levels under 20. After that point you really start to hurt for stamina if you like to chain talents.



Taking points in dex/will/con will hurt your DPS. A lot. Two things really drive a 2 Hand Warriors DPS - Strength and Talents. If you get a high enough dex/will/con to make a difference you totally gimped your dmg output. Besides the best way to avoid dmg is to take your opponent out of the fight. Preferably by killing them. Or using 2 Hand Sweep/Pommel Strike for knockdown. Two 2 Hand warriors can shutdown any one target for the entire fight by alternating Pommel Strike. Makes quite a few fights easier when the strongest monster is out of the fight.



As for tanking - I find that the game is easier to not use a designated tank. Better to have another offensive character.


#25
OrlesianWardenCommander

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I did strength to 42 then got maxed constitution add that with the spellward, Life giver ring and Juggernaut or Wades Superior Dragon Bone Armor and you got your self a one bad mother....well you know ;)