Add dex for 2H warrior???
#1
Posté 11 mai 2010 - 09:49
max str
base dex
base (or ~20) wil
base con
base mag
base
cun
so dex isn't needed to hit, or for defense??
#2
Posté 11 mai 2010 - 09:54
#3
Posté 12 mai 2010 - 12:19
2 handed weapon build is all about str and maybe a touch of will & con but mostly str for offense, not much defence but go templar to counter nasty mages, then find a way to survive grabs which might be just through gear or party support/consumables *rock salve or lots of con if you don't want to min max offense.
Modifié par Kastlefeer, 12 mai 2010 - 12:23 .
#4
Posté 12 mai 2010 - 03:27
#5
Posté 12 mai 2010 - 05:02
#6
Posté 12 mai 2010 - 05:34
#7
Posté 12 mai 2010 - 09:21
Dex is not worth it imo - if you level dex high enough to avoid most hits you waste too much damage and should go for dualwielder instead (since daggers get damage from dex).
If you want a bit more defense, play with a mage that has glyphes and buff spells in the party - glyph of warding is 30 defense (equals leveling 30 dex) and I think one of the buffs grants more defense too.
#8
Posté 12 mai 2010 - 10:18
#9
Posté 12 mai 2010 - 04:01
To each his own on preferences, but its not a great idea base your judgements of the 2h style on Sten (or Ohgren for that matter) since both of them are so terribly built.Elhanan wrote...
I am with the OP; less STR for some DEX seems like a reasonable sacrifice to me. I have little experience with 2H, but hate that Sten often is the first to drop in a battle despite having the best of armors. For myself, it is not about maxing one stat or another, but crafting a PC that is versatile, viable, and durable.
2-handers are indeed all about strength - and nothing else. A 2-hander's solution to a lack of defense is to destroy the enemy as fast as possible so that they don't get hit too many times. You do that by maximizing the damage you do with each swing. ie. maxing your Strength And trust me, if you focus on pure strength all the way, and equip your 2-hander with the heaviest armor and the strongest weapon, you'll find that by mid-game, they're doing so much damage from single swings that the enemy won't be alive long enough to kill them.
Also, you'll notice one more thing. Unlike all the other warrior styles, the 2h style does not contain a single skill with a Dex requirement.
Modifié par Yrkoon, 12 mai 2010 - 04:03 .
#10
Posté 12 mai 2010 - 04:34
never the first to die for me and I almost always have him in my party.
#11
Posté 13 mai 2010 - 12:13
And if you're npc's are dying quickly, make sure to set your tactics to use sunder arms and armor any. It helps them mimic what you would be doing.
#12
Posté 13 mai 2010 - 01:25
(sorry for any spelling errors)
#13
Posté 14 mai 2010 - 08:31
#14
Posté 14 mai 2010 - 08:50
traversc wrote...
2H makes arguably the best tank
How so? I haven´t seen a good tanking build with 2handers yet, how do you do it?
#15
Posté 14 mai 2010 - 10:43
Tirigon wrote...
traversc wrote...
2H makes arguably the best tank
How so? I haven´t seen a good tanking build with 2handers yet, how do you do it?
Well, 'good' is definately relative here. Same build as S/S DEX. You essentially trade ~25 DEF, +5 Armor (shield + Mastery), Flanking Immunity, and damage for Stun Immunity and a slightly better Knockdown Immunity. Still quite stout but this build's damage output will be approximately on par with that of your elderly grandmother.
OTOH, the primary responsibilities of the 'Tank' are:
1) Taunt
2) Not die
So I guess this is a 'good' Tank build.
#16
Posté 14 mai 2010 - 10:44
Tirigon wrote...
traversc wrote...
2H makes arguably the best tank
How so? I haven´t seen a good tanking build with 2handers yet, how do you do it?
Just like S&B, high Dexterity. Indomitable destroys Shield Wall for knockdown protection, and comes with Stun immunity. Sunder Arms will also drop the chance the target can hit you pretty well, and Sweep is a multi target control skill, which S&B lacks entirely. Pommel Strike is also useable twice as often as Shield Bash, evening out the total number of stuns and knockdown between the two before Stunning blows at least. Actually, if you want to focus on crit, you could probably have a solid 2h tank with a pure Strength build anyway.
Modifié par Nooneyouknow13, 14 mai 2010 - 10:45 .
#17
Posté 14 mai 2010 - 11:00
These are tanking skills, lest we forget..
#18
Posté 14 mai 2010 - 11:18
#19
Posté 14 mai 2010 - 11:27
Tirigon wrote...
Wel surely, but if you use the offensive skills and stunning blow that´s not really a classical tank build. It´s more my favourite way of tanking: Killing the enemy before they can do damage.
I applaud your wisdom.
#20
Posté 14 mai 2010 - 01:23
But one doesnt give twohand users heavy or massive armor. That would just yield additional aggro you dont want. Instead, they should get light armor or even robes, and items that reduce their aggression even more.
P.s.: Oh, and giving Twohanded Users some Willpower doesnt really hurt their dps.
Modifié par Gecon, 14 mai 2010 - 01:24 .
#21
Posté 14 mai 2010 - 01:25
These are CC skills. Tanking is about aggro control and defense.Yrkoon wrote...
^and then stunning blows, a passive that makes ALL your critical hits stun opponents. And 2-h sweep, which knocks down everyone around you.
These are tanking skills, lest we forget..
#22
Posté 14 mai 2010 - 02:17
Not this illogical wash again.Gecon wrote...
Well, twohanders suck a lot in the base game.
But one doesnt give twohand users heavy or massive armor. That would just yield additional aggro you dont want. Instead, they should get light armor or even robes, and items that reduce their aggression even more.
P.s.: Oh, and giving Twohanded Users some Willpower doesnt really hurt their dps.
Since they do more damage than their melee enemies, and since they have an entire repetoir of CC talents (including Area of effect talents, like 2-h sweep, which makes all the hostiles near them on the battlefield fall on their asses), and since they're the ONLY warrior style which gets immunity to stun, knockdown and pull, tell me again, what's wrong with a heavily armored 2-hander getting more aggro?
Oh and P.S: giving 2-handers more points in willpower does indeed hurt their DPS, since those are points that won't be going into Strength, which increases the damage you do with each hit
Modifié par Yrkoon, 14 mai 2010 - 02:38 .
#23
Posté 14 mai 2010 - 02:22
I think that´s what makes them strong actually.
#24
Posté 14 mai 2010 - 03:53
Taking points in dex/will/con will hurt your DPS. A lot. Two things really drive a 2 Hand Warriors DPS - Strength and Talents. If you get a high enough dex/will/con to make a difference you totally gimped your dmg output. Besides the best way to avoid dmg is to take your opponent out of the fight. Preferably by killing them. Or using 2 Hand Sweep/Pommel Strike for knockdown. Two 2 Hand warriors can shutdown any one target for the entire fight by alternating Pommel Strike. Makes quite a few fights easier when the strongest monster is out of the fight.
As for tanking - I find that the game is easier to not use a designated tank. Better to have another offensive character.
#25
Posté 14 mai 2010 - 04:13





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