I am working on some companion mods and am trying to figure out how to create a plot script that will enable me to branch dialogs depending on whether or not the PC or NPC are wearing anything in the chest slot; I may use this to enable non-companion NPC dialog commenting on this as well. I'm assuming that I would use GetItemInEquipSlot() but I'm stumped as to how to proceed from there.
Plot script to see if PC/NPC is clothed.
Débuté par
ladydesire
, mai 11 2010 11:44





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