I would prefer a new character and for the story to be less.... rigid. By that I mean, from the very begining of each "Origin" you are forced down the Warden path and the whole Blight/Archdemon story is shoved in your face. I would prefer a looser story line, whereby you are free to explore a wider world and only after you've hit level 10 or explored so many places or completed so many quests do you recieve the "main Quest" -- does that make sense?
This is exactly what I want. I don't enjoy the critical path getting jammed down my throat 15 minutes into gameplay.





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