New DLC - "OVERLORD" 5/13
#401
Posté 15 juin 2010 - 03:45
#402
Posté 15 juin 2010 - 03:58
#403
Posté 15 juin 2010 - 04:09
#404
Posté 15 juin 2010 - 04:31
#405
Posté 15 juin 2010 - 04:33
Story had alot of buildup and personally ended up being a little anti-climatic for my tastes. I was really hoping for something a bit more.
Still enjoyable though for the most part. Dont feel I wasted any money, though I enjoyed Kasumi much more in comparison to the two Pay-4-DLCs thus far.
#406
Posté 15 juin 2010 - 05:28
#407
Posté 15 juin 2010 - 05:35
Antioch0074 wrote...
So any new guns in it?
Short Answer - No
Longer Answer - This was covered months ago that there would be no new armor/weapons in this DLC.
#408
Posté 15 juin 2010 - 05:36
#409
Posté 15 juin 2010 - 05:45
#410
Posté 15 juin 2010 - 05:50
This.GothamLord wrote...
Did not take the 2.5 hours promised. Though the Data Hound Achievement might help to add another 20 min to additional playthroughs searching for the crates.
Story had alot of buildup and personally ended up being a little anti-climatic for my tastes. I was really hoping for something a bit more.
Still enjoyable though for the most part. Dont feel I wasted any money, though I enjoyed Kasumi much more in comparison to the two Pay-4-DLCs thus far.
#411
Posté 15 juin 2010 - 06:19
#412
Posté 15 juin 2010 - 07:06
It all takes place on 1 planet? Crap. An issue I've had with the primary campaign is that aside from Harbinger, you don't really have a villain to latch onto, not one that you can fight. Everyone who picks a fight with you dies about 5 minutes later, the only way Harbinger gets around this is that he has multitude of bodies at his disposal. So with this DLC, where you have a villain that gives you trouble for 5 missions, I figured the situation might be rectified. I could do a couple Overlord missions, then go back to the Collectors, have my final showdown with Overlord and Legion's loyalty quest kill the time between Reaper IFF and the Collector ambush, and in the process create a viable subplot for my campaign (as so many loyalty missions seem like detours). But noo, this is just a really big detour. If you have 5 missions, but can't do them at your lesuire, then it's really just 1 super-long mission. Wouldn't have killed them to present this story in a mission chain a'la the Blue Suns Trilogy or, yes, Stop The Collectors.
BW: Coming up with an individual enemy that gives you trouble for more than 2 or more missions (that you DON'T have to play back to back) isn't that hard. I'll give an example to aspire to: Grand Theft Auto: The Lost and Damned; during the "Bad Standing" mission, you track down a traitorous associate, Brian, and end up pointing a gun at him. He says he wasn't in his right mind when he betrayed you, and promises to leave town if you let him live. So you then have the choice of letting him go (Paragon) or killing him (Renegade). If you let Brian live, then an optional mission opens up, which you can undertake at your leisure, where you encounter him again (this time only one of you walks away). If you killed Brian in "Bad Standing", then this mission obviously is not available. Why couldn't ME2 do something like this for, say, Vido Santiago? Something like that makes you feel that your choices have actual consequences that affect you. I could care less about the stability of a colony that you're probably not going to set foot on again.
#413
Posté 15 juin 2010 - 08:19
Well done BioWare!!
#414
Posté 15 juin 2010 - 09:15
The addon itself is great, graphics music and storywise. Pretty long gameplay as well so definately worth the money.
Actually i think its good that Bioware implemented that Autistic element, i have a light form of autism myself (Asperger Syndrome). and i do regonize that behaviour (calculating root square's etc). I've seriously seen autistic people (heavy forms) that can calculate sums like that.
#415
Posté 15 juin 2010 - 09:50
The Real Bowser wrote...
A better question is why not?archurban wrote...
well, this is different story. but the game price is now $10 cheaper, and they just added demo? why?
no, there is nothing wrong with it. but it's too early to get lower price. PC version is only $29.99 now. what a bargain! it's only 5 months. I'm not sure but as far as I have seen. modern warfare 2 is still $49.95. it was released way before ME2. it's too soon. I know that I am glad to join more people into ME world.
Hey, by the way I am happy to get Overload DLC, and ME2 patch (1.02 finally) today. I can't wait to play it tonight.
#416
Posté 15 juin 2010 - 10:22
#417
Posté 15 juin 2010 - 10:23
#418
Posté 15 juin 2010 - 10:24
I personally liked the bit at the start with the satellite dish collapasing: 'You've got to be kidding'. But yeah, the Paragon ending is pretty badass.Gravity Bun wrote...
Finished the DLC this evening, really enjoyed it, in fact it's probably my favourite DLC so far. I admit I did laugh when Shepard says "the Illusive Man can fire me if he doesn't like it" though (I already flipped him the bird after blowing the Collector base).
#419
Posté 15 juin 2010 - 10:24
Well it obviously takes place before the attack on the Collector base timelinewise.Gravity Bun wrote...
Finished the DLC this evening, really enjoyed it, in fact it's probably my favourite DLC so far. I admit I did laugh when Shepard says "the Illusive Man can fire me if he doesn't like it" though (I already flipped him the bird after blowing the Collector base).
#420
Posté 15 juin 2010 - 10:28
The end was a bit sad, but like I followed through what I normally do on the Collector Base
Supposedly completing Overlord early game gives Shepard some different options throughout the rest of the playthrough, has anyone tested this out yet?
#421
Posté 15 juin 2010 - 11:18
#422
Posté 15 juin 2010 - 11:19
#423
Posté 15 juin 2010 - 11:33
Yeah, the ending was sad. And my usual operating procedure when dealing with Cerberus is this: if it hurts Cerberus, I do it. Nothing Cerberus can do will ever redeem them in my eyes. Sure, they resurrected Shepard, but they had ulterior motives for that.Fizzeler wrote...
Played and finished, very fun and love the free roam bit added in
The end was a bit sad, but like I followed through what I normally do on the Collector Base
Supposedly completing Overlord early game gives Shepard some different options throughout the rest of the playthrough, has anyone tested this out yet?
#424
Guest_Tighue_*
Posté 15 juin 2010 - 11:44
Guest_Tighue_*
I'd love to see future Mass Effect 2 DLC and, eventually, Mass Effect 3 favor content of this quality. If it means cutting out a handful of short side quests in Mass Effect 3, I'm perfectly cool with that.
Okay. My Overlord commercial ends right ... here.
#425
Guest_My name is Legion_*
Posté 15 juin 2010 - 11:46
Guest_My name is Legion_*
When the guy says "When people pray for a miracle they really hope its people like me who make the difficult decisions" (or something along those lines) I wished Shepard could have said- "No, they are praying for pepole like me" before shooting him in the leg.
Damn the ending made me soooo mad, and emotional.





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