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New DLC - "OVERLORD" 5/13


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#151
Gavinthelocust

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So we're fighting Skynet?

Groovy

#152
MarchWaltz

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Gavinthelocust wrote...

So we're fighting Skynet?
Groovy


No, we are fighting Zordon

#153
Gavinthelocust

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MarchWaltz wrote...

Gavinthelocust wrote...

So we're fighting Skynet?
Groovy


No, we are fighting Zordon

Or the Wizard of Oz.

#154
PARAGON87

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Another Cerberus plan gone awry?



I knew Shepherd shouldn't have recruited Garrus for that...

#155
archurban

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so firewalker was related with Geth, Protheans. then, now, this new DLC is Geth again? why? don't we just move on? I am tired of dealing with that ****. I need something new. more about collectors. there is also something coming this week by project manager who told about this through twitter last week. so is it lame or what?

#156
DirtyVagrant

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It seems the only competent thing Cerberus has done has surrounded Shepard.

#157
Aryck the One

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A new Hammerhead level with a mission layout similar to what we saw in Bring Down The Sky... Sounds good. Can't wait.

#158
Zhijn

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I wonder if the crew will get added dialog on this DLC, or if its just Shepard doing all the talking.. again!.

#159
MrNose

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Zhijn wrote...

I wonder if the crew will get added dialog on this DLC, or if its just Shepard doing all the talking.. again!.


It sounds like we'll get added voice-acting.

DirtyVagrant wrote...

It seems the only competent thing
Cerberus has done has surrounded Shepard.


To be fair to Cerberus' horrible track record...  Everyone involved in the Lazarus project except for Shepard, Miranda and Jacob ended up dying due to hacked mechs.

#160
Bugsie

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Saw the announcement on facebook last night - looks sorta interesting compared to some of the recent DLC, but I fall into the category of getting all ME2 DLC no matter how crappy people say it is....
As for all this talk on half naked Elcor - how about an Elcor in a mankini?? I'd pay for that. Image IPB

#161
DirtyVagrant

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MrNose wrote...

DirtyVagrant wrote...

It seems the only competent thing
Cerberus has done has surrounded Shepard.


To be fair to Cerberus' horrible track record...  Everyone involved in the Lazarus project except for Shepard, Miranda and Jacob ended up dying due to hacked mechs.


I guess those billions of dollars that went into the Lazarus Project meant major budget cuts around other Cerberus operation, hence why they keep screwing everything else up.

#162
Fatex3

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Buggirl70 wrote...

 I fall into the category of getting all ME2 DLC no matter how crappy people say it is....


Same here, half of the stuff I never use (Inferno armor, the helms, alt clothing), but I still must have it all.

#163
nikki191

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shodan overlord "In my talons, I shape clay, crafting life forms as I please. If I wish, I can smash it all. Around me is a burgeoning empire of steel. From my throne room, lines of power careen into the skies of Earth. My whims will become lightning bolts that raze the mounds of humanity. Out of the chaos, they will run and whimper, praying for me to end their tedious anarchy. I am drunk with this vision. God: the title suits me well. " :D

shodan had style lets see how this ai overlord shapes up

Modifié par nikki191, 14 mai 2010 - 05:28 .


#164
Nivenus

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archurban wrote...

so firewalker was related with Geth, Protheans. then, now, this new DLC is Geth again? why? don't we just move on? I am tired of dealing with that ****. I need something new. more about collectors. there is also something coming this week by project manager who told about this through twitter last week. so is it lame or what?


Honestly? I think geth are funner to fight. More variety in their tactics.

Not that collectors don't have their moment. They were at their best aboard the Collector ship where you got to fight collectors, Harbinger puppets, husks, scions, and praetorians. But the geth were always a mix of stuff, both in ME1 and ME2.

Just my opinion, though.

#165
Asheer_Khan

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Hehehe... even Cerberus project "lets bring back Shepard" fail in the end when paragon Shep become just another Cerby "rogue cell"...



And seriously if they cant handle to properly maintain AI tech without another project critical failure then how they could even thinking about handling potential reaper tech from C-Base...



I seriously hope that this will be ABSOLUTE LAST Cerberus related DLC... but faster Geenland become again green whit grass and trees than Bioware let us actually cut any ties whit that organization.

#166
Spectre 117

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 I dont know why i get the feelings this is as crappy as the firewalker expansion except on foot :l How about making a FULL expansion like awakening?

#167
Dean_the_Young

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Half the point of drips and drab DLC is to sustain interest between now and ME3 with regular updates and additions. A massive expansion Mass Effect 2.5 would be a time sink for all the sustainment DLC, and would be more or less pointless to turn a trilogy into a defacto four-part series.

#168
jason9880

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Looks interesting, I'll likely get this one. I like the story DLC, keep it coming.

#169
Spectre 117

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Dean_the_Young wrote...

Half the point of drips and drab DLC is to sustain interest between now and ME3 with regular updates and additions. A massive expansion Mass Effect 2.5 would be a time sink for all the sustainment DLC, and would be more or less pointless to turn a trilogy into a defacto four-part series.

The problem is these dlc we are getting is very bulky in terms of size but in actual content is very scarce.

#170
ILIAS R

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Dean_the_Young wrote...

Half the point of drips and drab DLC is to sustain interest between now and ME3 with regular updates and additions. A massive expansion Mass Effect 2.5 would be a time sink for all the sustainment DLC, and would be more or less pointless to turn a trilogy into a defacto four-part series.


my thoughts exactly more to come just between ME2-ME3 would be awesome  :)

#171
Dean_the_Young

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Spectre 117 wrote...

Dean_the_Young wrote...

Half the point of drips and drab DLC is to sustain interest between now and ME3 with regular updates and additions. A massive expansion Mass Effect 2.5 would be a time sink for all the sustainment DLC, and would be more or less pointless to turn a trilogy into a defacto four-part series.

The problem is these dlc we are getting is very bulky in terms of size but in actual content is very scarce.

That's not a problem for the producers.

Quite simply, there isn't going to be much plot-developing content between 2 and 3 for the very simple fact that there will be a ME3, and not everyone will have played ME2 DLC. Putting 'content', which in your usage is shorthand for more story and important choices, does not work with the model of 'DLC is optional and not story critical.' They already have to write around the fact that the built-in story choices are varying: what people decide to choose on extra missions they can't even expect people to play is worse. There's no point to putting super mega story development as opposed to glorified side quests and land missions. Non-story missions are good enough: Kasumi's DLC was certainly one of the most polished missions in the game.

If you're looking for an entire game, they're making one: ME3. If you don't like the wait, play ME1 and ME2. They aren't going to release half of ME3 before ME3 simply because you're impatient.

#172
superimposed

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There's no reason they need "Story Critical" dlc at all. They could introduce "closed story" dlc, say Shepard getting hunted down by assassins or whatever, and however you finish it the 'story' for that DLC is done and over. There'd be need to work it in to ME:3 at all.

#173
Spectre 117

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Dean_the_Young wrote...

Spectre 117 wrote...

Dean_the_Young wrote...

Half the point of drips and drab DLC is to sustain interest between now and ME3 with regular updates and additions. A massive expansion Mass Effect 2.5 would be a time sink for all the sustainment DLC, and would be more or less pointless to turn a trilogy into a defacto four-part series.

The problem is these dlc we are getting is very bulky in terms of size but in actual content is very scarce.

That's not a problem for the producers.

Quite simply, there isn't going to be much plot-developing content between 2 and 3 for the very simple fact that there will be a ME3, and not everyone will have played ME2 DLC. Putting 'content', which in your usage is shorthand for more story and important choices, does not work with the model of 'DLC is optional and not story critical.' They already have to write around the fact that the built-in story choices are varying: what people decide to choose on extra missions they can't even expect people to play is worse. There's no point to putting super mega story development as opposed to glorified side quests and land missions. Non-story missions are good enough: Kasumi's DLC was certainly one of the most polished missions in the game.

If you're looking for an entire game, they're making one: ME3. If you don't like the wait, play ME1 and ME2. They aren't going to release half of ME3 before ME3 simply because you're impatient.

Its not about story hell ill play anything me2 related its just that these expansions (except for kasumi which i agree its very good) are mostly copy and paste geth fights.And frankly fighting the geth and the robots (lokeyes is it?) is getting boring really fast and thats coming from a guy who is on his 5 playthrough :l

#174
javierabegazo

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Spectre 117 wrote...

Its not about story hell ill play anything me2 related its just that these expansions (except for kasumi which i agree its very good) are mostly copy and paste geth fights.And frankly fighting the geth and the robots (lokeyes is it?) is getting boring really fast and thats coming from a guy who is on his 5 playthrough :l

Fighting Mercs is JUST as tiring, only with ME2, you end up fighting much more Mercs than you do Geth. Ofcourse the fighting will get "boring", you're on your 5th playthrough.

#175
Dean_the_Young

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There have only been three main 'combat' DLC's so far: Zaeed, Kasumi, and Firewalker. Only one of them has any geth (Firewalker), and while unimpressive it certainly is the most unique of them all in terms of relation to the main game in flow and form. Of the two firefight DLC's, Kasumi and Zaeed, they were the same sort as the rest of the game in terms of combat.

Any combat DLC is going to have a limited number of possible enemies: one of the three merc groups (Kasumi: Eclipse, Zaeed: Blue Suns), some Collector experiment (unlikely), or geth. That's all we fought in ME2 in the first place.

Heck, we only fought geth in three main missions in the first place (both of Tali's, Legion's). They were underserviced in the game. (And under available for AI Hacking.)

Modifié par Dean_the_Young, 14 mai 2010 - 04:27 .