Is there a universal way to have NPC's resume their previous Ambient behaviour without having to specifically issue the command for that NPC again?
Update -
After some more testing, I see that this is just happening with some NPC's which have stage places in a dialogue...I am thinking this is related to the creature template variables, but the problem is, I am changing ambient behaviour on the fly (following a big battle).
Modifié par RecklezzRogue, 14 juin 2010 - 07:49 .





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