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Being an archer is simply pointless in current game


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#126
ash the rpgamer

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archers work fine imo, yes they aren't the best early on but they do their support role exactly as you'd expect.



i'm currently using a rogue archer myself and so far its going good, ive only been a mage before so its a nice change in style



i play normal difficulty and have Shale with nature crystals(boost constitution and have high health regen in combat), i have alistair who has sword and shield in heavy armor and i have leliana who is also a rogue archer/dual wielder and i just did the defending redcliffe mission, and not 1 of my characters lost health, i have no mage, used no healing potions, they just killed so fast i think shale may have been damaged but his health regen'd fast.

#127
Sylixe

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alwt1991 wrote...

Suspage wrote...

Archers are a debuff/support with average damage output.

And archers can do allot of damage if you use correct placement on the battlefield and tactics.



The archers in current game are not even doing AVERAGE DAMAGE OUTPUT.
I know how to play this game,no one ever touches my archer but he's having lower damage than the tank alistair.



You are doing something wrong if that is what you see.

#128
Darkmoose77

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I find that having my Archer also be a Ranger greatly increases damage output.  Sic your called pet on melee targets and have your archer do supporting fires and additional DPS.  It seems to be a good way to get the most out of an Archer to me.

I'm used to FFXI where Rangers were the Archers and were massive DDs, but it's a different game so I'm working with it and making adjustments.  Taking my sweet time on the first playthrough and looking forward to a lot more experimentation on the next go.

#129
dragon_83

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Isn't there also bug in the game, so the dexterity bonus doesn't add to the ranged weapons attack?

#130
fantasypisces

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Sylixe wrote...

alwt1991 wrote...

Suspage wrote...

Archers are a debuff/support with average damage output.

And archers can do allot of damage if you use correct placement on the battlefield and tactics.



The archers in current game are not even doing AVERAGE DAMAGE OUTPUT.
I know how to play this game,no one ever touches my archer but he's having lower damage than the tank alistair.



You are doing something wrong if that is what you see.


My archer is using Far Song bow with 40 Dex, 40 Cunning (lethality) and his auttoattack damage is the same as Alistair's (with my Archer being level 13, and Alistair being level 12 using Aodh). Care to try again?

#131
fantasypisces

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dragon_83 wrote...

Isn't there also bug in the game, so the dexterity bonus doesn't add to the ranged weapons attack?


I think that was included in patch 1.02, but I'm not sure. If it wasn't, then I need to go get it.

#132
goose9999

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Ah okay thanks noobie, that's what i figured. I just hit 1900+ on a hurlock general but sadly at the time I fought Gaxkhang I did not have mana clash. Nice numbers though.

#133
Schneidend

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Archery is just as useless as it should be. Working as intended!



/thread

#134
SleelofWpg

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Marhkus wrote...

I like Rangers/ Bow users but I did always see them as backups... I mean, he/she's there to stun, slow, slowly eat the targets HP while i'm the one wailing on the beasty face to face!

I guess that if I were to play a ranger type character, I would want him to be main dps perhaps but I understand completely why this isn't possible just by using your bow...It's an RPG. If I can't kill a guy in one shot with my 2 handed-sword, why could you with a bow. The balance of the game would be F'ed up. Just keep your distance and do as much damage as the frontline tank that also takes damage, Ranger/ Bow would be over power. No..!?


  Tell that to the last Saxon king at the Battle of Hastings. Or the generation of dead French after the English longbows slaughtered them like tripe. One arrow in the head or eye is all it takes, unless you are in an RPG that only assigns damage per hit rather then locational critical damage.


Sleel

#135
fantasypisces

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goose9999 wrote...

Ah okay thanks noobie, that's what i figured. I just hit 1900+ on a hurlock general but sadly at the time I fought Gaxkhang I did not have mana clash. Nice numbers though.


1900 with Arrow of Slaying?

No one doubts Arrow of Slaying is good. But I'm not about to call a character build good simply because of one ability on a 60 second cooldown.

#136
CalibanX

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I'm playing a Dwarven Warrior Archer and he kicks ass. I'm playing on Hard and just breezing through all the non-boss fights. I'm really enjoying it and my character seems to own the battlefield. I do use the Better Archery LITE mod however. I wanted to be able to enchant Bows and that mod allowed me to do that. I don't get the complaints about Archery being useless. It's been just the opposite for me.

#137
fantasypisces

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CalibanX wrote...

I'm playing a Dwarven Warrior Archer and he kicks ass. I'm playing on Hard and just breezing through all the non-boss fights. I'm really enjoying it and my character seems to own the battlefield. I do use the Better Archery LITE mod however. I wanted to be able to enchant Bows and that mod allowed me to do that. I don't get the complaints about Archery being useless. It's been just the opposite for me.


Probably because you are using a mod which adds more than just enchants.

I have no where, ever, been able to breeze through anything above normal with an archer as a PC, but I breeze through hard with DW warrior, 2h warrior, mage, DW rogue, pretty much everything but archer.

#138
Sylixe

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fantasypisces wrote...

Sylixe wrote...

alwt1991 wrote...

Suspage wrote...

Archers are a debuff/support with average damage output.

And archers can do allot of damage if you use correct placement on the battlefield and tactics.



The archers in current game are not even doing AVERAGE DAMAGE OUTPUT.
I know how to play this game,no one ever touches my archer but he's having lower damage than the tank alistair.



You are doing something wrong if that is what you see.


My archer is using Far Song bow with 40 Dex, 40 Cunning (lethality) and his auttoattack damage is the same as Alistair's (with my Archer being level 13, and Alistair being level 12 using Aodh). Care to try again?



Yeah, i'l help you out by repharasing it.

You don't know how to play an archer and be useful in game.  Topping the DPS meter isn't the only thing that archery is useful for.  As for your tank doing more dmg you are definetly not playing the archer correctly.  The archer i built and played out performed my tank by leaps and bounds.

#139
oyzar

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Why ranged weapons deal less damage than melee is quite simple. You can use way more varied tactics which more than makes up for the sheer damage potential. I don't care how much damage alistar can dish out in close combat if most enemies are constantly unable to reach my characters (there are a lot of movement impending effects in the game). Even if you can deal out many times as much damage as a ranged attacker, you won't be able to have the enemy monsters chasing you around in circles while other characters shoot at the monster (when the monster switches target just switch who is shooting).

#140
Haleden

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I've equipped all my characters with bows many times and killed dozens as a result. It's a rain of beautiful damage. Just stand at a long distance and set all your characters to fire on a single enemy - it'll likely be dead before it reaches you. If it doesn't die however you just switch to melee - an archer isn't limited to ranged weapons.

Modifié par Haleden, 03 janvier 2010 - 07:14 .


#141
Grovermancer

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Sylixe wrote...

fantasypisces wrote...

Sylixe wrote...

alwt1991 wrote...

Suspage wrote...

Archers are a debuff/support with average damage output.

And archers can do allot of damage if you use correct placement on the battlefield and tactics.



The archers in current game are not even doing AVERAGE DAMAGE OUTPUT.
I know how to play this game,no one ever touches my archer but he's having lower damage than the tank alistair.



You are doing something wrong if that is what you see.


My archer is using Far Song bow with 40 Dex, 40 Cunning (lethality) and his auttoattack damage is the same as Alistair's (with my Archer being level 13, and Alistair being level 12 using Aodh). Care to try again?



Yeah, i'l help you out by repharasing it.

You don't know how to play an archer and be useful in game.  Topping the DPS meter isn't the only thing that archery is useful for.  As for your tank doing more dmg you are definetly not playing the archer correctly.  The archer i built and played out performed my tank by leaps and bounds.


I thought the point is that Archers do less average damage than basically every other class and build?

I'm not talking strategies, not techniques, not "other roles," not work-arounds... not a big hit once a minute.  (you know, longer than most skirmishes even last)

Base, average damage...?  That's the issue here as I see it.  Let's not ignore that, talk of using other strategies instead, then say "see, it's fine."  So let's actually address the issue that at least some are asking:

What was your average Archer damage?
What was the average damage of every other build and class?

Hell, the last Mage I built did an average of 70-80 dmg per shot with her staff bolt!!!

And like I posted before, I had an Archer (not min/maxed though) that did 866 max dmg...  But her average damage (ie, the damage that is functional and you'll mostly apply) was only in the 50's/60's at most.

It was a fun play-through, very enjoyable, but nearly all the "special strategies" an Archer brings (stealth, traps) should not take the place of damage dealing.

DPS still matters.

Modifié par Grovermancer, 03 janvier 2010 - 10:53 .


#142
NinjaWJ

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is 50-70 normal damage any good? Has anyone shot 100s normal archer damage consistently?

#143
Grovermancer

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NinjaWJ wrote...

is 50-70 normal damage any good? Has anyone shot 100s normal archer damage consistently?


Well like I posted earlier, my Archer's Def was high enough she was pretty much never touched...  But in regards to offense, 50's/60's wasn't too impressive.  After AOS and/or a critical Stealthed shot, all I could do then was "chip away" at enemies for the rest of the skirmish

I didn't build my Archer around criticals though...

...I'd imagine someone who did, vs enemies vulnerable to crits, might get a higher "base" dmg... (not sure if that would even be considered "base" though...)

#144
Prolefeed

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Sylixe wrote...

alwt1991 wrote...

Suspage wrote...

Archers are a debuff/support with average damage output.

And archers can do allot of damage if you use correct placement on the battlefield and tactics.



The archers in current game are not even doing AVERAGE DAMAGE OUTPUT.
I know how to play this game,no one ever touches my archer but he's having lower damage than the tank alistair.



You are doing something wrong if that is what you see.


Any tips? I'm new to RPGs, but I really like rogue characters and am playing an archer rogue. I feel like I'm practically useless in combat.

Oh, and to the OP: Go to the Brecilian Forrest. It's the first main quest I did in my current archer-character playthrough (not only level 5 atm), and I already got a Level 6 Longbow from the Dalish. Tons of different bows and arrows you can find or buy in the area.