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Bioware must be kidding us


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89 réponses à ce sujet

#1
SoulsRipper

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So, I discovered that Shepard can die in the suicide mission and, if that happens (if you don't do the loyality missions, I guess) that saved geme won't be imported in ME3... Logical, right? So I have one question: why Shepard have to die at the beginning of ME2 only to, how can I say?, come back BUT, at the end of the game, he( you) must survive. I really don't understand. Maybe is due to the comics, exsisting only in Enghish-speacking States. Well I just don't know that is a very stange think of ME2... If you are interested i have other conideration to do... Maybe tomorrow.... 

#2
Pepper4

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Do you expect Bioware to create a brand new fully voiced character only for the 2 people who killed Shepard?

#3
JRCHOharry

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Shepard surviving at the end is part of the storyline and the game - Shepard dying just means you suck at the game and didn't do it properly. Its not canon so you can't import into ME3.

#4
enormousmoonboots

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The death scene is basically just an easter egg. A little bonus to see what would happen if you were really, really, really bad at the suicide mission.

#5
javierabegazo

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enormousmoonboots wrote...

The death scene is basically just an easter egg. A little bonus to see what would happen if you were really, really, really bad at the suicide mission.

Exactly, and you HAVE to be REALLY REALLY poor to get that ending.

#6
NoUserNameHere

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They don't exactly have access to your body in the ending sequence, now, do they?



Even if you keep the base, large parts of it appear to have exploded anyway. Your body does not exist.

#7
Mr.BlazenGlazen

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So wait....if shepard does die at the suicide mission, the saved progress that you have just won't be imported to ME3? And that means you won't start off playing as someone else?



For some reason i actually like that. It seemed kind of stupid for me that bioware lets you kill off shepard so he wouldn't appear in me3.

#8
Emperor Mars

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Death at the begining--Canon and unavoidable, part of the story
Death at suicide mission--either trying to die, or really, really bad at the game.

Reason game wont continue into me3---Shepard pulled a cyborg zombie jesus because cerberus thought he was the only one who could stop the reapers, one can assume that without shepard the reapers win...somehow.

Modifié par Emperor Mars, 13 mai 2010 - 03:28 .


#9
enormousmoonboots

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No. You are forced to play default Shepard in ME3 and none of your decisions are imported. It makes no savefile.

#10
Hadeen

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It would be stupid to go through that whole reanimation thing again, the one time in ME2 was already pushing it. A new character wouldn't work because despite all that space opera buildup it's still Shepard's story. And as pointed out, having to pay two additional voice actors for a scenario most players don't want and is frankly only achievable if you actively work toward it is an unreasonable expectation.

#11
Mr.BlazenGlazen

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enormousmoonboots wrote...

No. You are forced to play default Shepard in ME3 and none of your decisions are imported. It makes no savefile.


I actually like that better lmao.

I thought that you get to play as joker as some other "Holier than thou" character to take over the normandy.

Playing shepard is how it should be.

#12
Emperor Mars

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Hadeen wrote...

It would be stupid to go through that whole reanimation thing again, the one time in ME2 was already pushing it. A new character wouldn't work because despite all that space opera buildup it's still Shepard's story. And as pointed out, having to pay two additional voice actors for a scenario most players don't want and is frankly only achievable if you actively work toward it is an unreasonable expectation.


Who said reanimation again if shepard dies for a second time? maybe shepard has a secret twin sibling BUM BAH BUM!!!

Modifié par Emperor Mars, 13 mai 2010 - 03:31 .


#13
Nozybidaj

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javierabegazo wrote...

enormousmoonboots wrote...

The death scene is basically just an easter egg. A little bonus to see what would happen if you were really, really, really bad at the suicide mission.

Exactly, and you HAVE to be REALLY REALLY poor to get that ending.


I don't understand this notion that actually having people die in a SUICIDE mission is somehow "the wrong way" to play the game.  People are very high and mighty to thow such judgements around.  If saving everyone was somehow the "right" way to play the game why did BW give us the ability to kill squad members off at all?

As for being "bad" because you got folks killed, it is actually harder to kill folks (especially if you are looking to kill specific folks) than it is to just ez-mode through and save everyone.

Modifié par Nozybidaj, 13 mai 2010 - 03:33 .


#14
8erserker

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Pepper4 wrote...

Do you expect Bioware to create a brand new fully voiced character only for the 2 people who killed Shepard?


I think if people got wind that BW planned on a new lead as a consequence of Shep's death, more people would willingly fail the suicide mission. New character means new experience and it's a consequence that impacts a lot, which would draw me in.

Ah well, hopes and dreams.

#15
Fiery Phoenix

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I don't think anyone actually got Shepard dead at the end without them intending it from the get-go. I just can't fathom it's even plausible.

#16
Texaboose

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Gotta remember that this is Shepard's story. If you decide to die at the end of ME2, that's the end of Shepard's story - it's as if ME3 never existed. Don't know why you're complaining about this.

#17
Ecael

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Nozybidaj wrote...

javierabegazo wrote...

enormousmoonboots wrote...

The death scene is basically just an easter egg. A little bonus to see what would happen if you were really, really, really bad at the suicide mission.

Exactly, and you HAVE to be REALLY REALLY poor to get that ending.


I don't understand this notion that actually having people die in a SUICIDE mission is somehow "the wrong way" to play the game.  People are very high and mighty to thow such judgements around.  If saving everyone was somehow the "right" way to play the game why did BW give us the ability to kill squad members off at all?

As for being "bad" because you got folks killed, it is actually harder to kill folks (especially if you are looking to kill specific folks) than it is to just ez-mode through and save everyone.

Well, that's exactly the point. BioWare made it easy to have Shepard survive (not automatically to have everyone survive) because it's the right way in order to continue to the next game. Some people who run the suicide mission do so without spoiling it and get a few squadmates killed along the way, but practically everyone will eventually have a Shepard ready for import into Mass Effect 3.

If the mission were intended to get Shepard killed half of the time, they'd make the requirement for a surviving Shepard at least 6-8 minimum squadmates rather than 2. Having no or some squadmates die is considered the "right way", whereas getting everyone killed including Shepard is the "wrong way".

Just because it's a suicide mission doesn't mean everyone has to die. Some will make it out, others won't. After all, it's not just Shepard who realizes that whatever they do may lead to their deaths.

#18
Hadeen

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Nozybidaj wrote...

I don't understand this notion that actually having people die in a SUICIDE mission is somehow "the wrong way" to play the game.  People are very high and mighty to thow such judgements around.  If saving everyone was somehow the "right" way to play the game why did BW give us the ability to kill squad members off at all?

As for being "bad" because you got folks killed, it is actually harder to kill folks (especially if you are looking to kill specific folks) than it is to just ez-mode through and save everyone.


Its not called a suicide mission because your mission is to commit suicide :whistle: A military mission in which you lose less or none of your team is universally considered better by .. well, everyone but the enemy.

Its frankly impossible to get the Shepard death by accident, it's an alternate ending you have to work for. That's fine, no one thinks achieving this ending is in any way bad, even though its not canon. Unless you do so unintentionally which again I think is impossible.

#19
GifMike

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Pepper4 wrote...

Do you expect Bioware to create a brand new fully voiced character only for the 2 people who killed Shepard?

lol, I'd settle for some mish that allows me to travel back in time to save myself, but start an alternate dimension.

#20
Inquisitor Recon

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Well, Cerberus could do another Lazarus project. A convinent and ridiculous way to move the plot ahead another two years.
Looking back. That whole part of the game/storyline seemed pointless.

#21
Siansonea

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I agree with the OP. If Shepard dies, then someone else should pick up the baton against the Reapers. Someone like Miranda or Captain Anderson. As it stands now, ME3 promises to be just as linear and pre-defined as the first two games, with very little real consequences to the main character's decisions. I don't think emails and NPC cameos are significant consequences, by the way. I'm not trying to gripe too loudly, I find both games enjoyable, but I don't find them all that customizable.

#22
Daewan

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News flash: Your actions and decisions have consequences!

Unrelated news flash: You have a saved game that you can use to change your actions and decisions if you don't like the consequences!

Even more unrelated news flash: You could even make multiple saves to explore the different consequences of different actions.

Question: Wouldn't you just reload from a prior save when you see the phrase "Game Over?"

#23
mopotter

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Texaboose wrote...

Gotta remember that this is Shepard's story. If you decide to die at the end of ME2, that's the end of Shepard's story - it's as if ME3 never existed. Don't know why you're complaining about this.


Exactly.

#24
8erserker

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GifMike wrote...

Pepper4 wrote...

Do you expect Bioware to create a brand new fully voiced character only for the 2 people who killed Shepard?

lol, I'd settle for some mish that allows me to travel back in time to save myself, but start an alternate dimension.


So... you die in the suicide mission.... and you travel back in time to prevent your own death....

That... that's trippy, man... Posted Image

#25
Fiery Phoenix

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Someone correct me if I'm wrong, but if any of you guys remember the days when BioWare blew up the web with the ME2 teaser and the fact that Shepard was dead, shortly after the release of the teaser, Casey Hudson started talking about the plot and all that. Anyway, I SEEM to recall him saying that if you die at the end of ME2, you will still be able to import the save to ME3 but you won't be playing as Shepard.



My memory is vague, but I think Hudson did say that at some point. Either way, that's no longer the case - just thought I'd share.