Bioware must be kidding us
#1
Posté 13 mai 2010 - 02:56
#2
Posté 13 mai 2010 - 02:58
#3
Posté 13 mai 2010 - 03:00
#4
Posté 13 mai 2010 - 03:03
#5
Posté 13 mai 2010 - 03:18
Exactly, and you HAVE to be REALLY REALLY poor to get that ending.enormousmoonboots wrote...
The death scene is basically just an easter egg. A little bonus to see what would happen if you were really, really, really bad at the suicide mission.
#6
Posté 13 mai 2010 - 03:21
Even if you keep the base, large parts of it appear to have exploded anyway. Your body does not exist.
#7
Posté 13 mai 2010 - 03:22
For some reason i actually like that. It seemed kind of stupid for me that bioware lets you kill off shepard so he wouldn't appear in me3.
#8
Posté 13 mai 2010 - 03:26
Death at suicide mission--either trying to die, or really, really bad at the game.
Reason game wont continue into me3---Shepard pulled a cyborg zombie jesus because cerberus thought he was the only one who could stop the reapers, one can assume that without shepard the reapers win...somehow.
Modifié par Emperor Mars, 13 mai 2010 - 03:28 .
#9
Posté 13 mai 2010 - 03:27
#10
Posté 13 mai 2010 - 03:28
#11
Posté 13 mai 2010 - 03:28
enormousmoonboots wrote...
No. You are forced to play default Shepard in ME3 and none of your decisions are imported. It makes no savefile.
I actually like that better lmao.
I thought that you get to play as joker as some other "Holier than thou" character to take over the normandy.
Playing shepard is how it should be.
#12
Posté 13 mai 2010 - 03:30
Hadeen wrote...
It would be stupid to go through that whole reanimation thing again, the one time in ME2 was already pushing it. A new character wouldn't work because despite all that space opera buildup it's still Shepard's story. And as pointed out, having to pay two additional voice actors for a scenario most players don't want and is frankly only achievable if you actively work toward it is an unreasonable expectation.
Who said reanimation again if shepard dies for a second time? maybe shepard has a secret twin sibling BUM BAH BUM!!!
Modifié par Emperor Mars, 13 mai 2010 - 03:31 .
#13
Posté 13 mai 2010 - 03:32
javierabegazo wrote...
Exactly, and you HAVE to be REALLY REALLY poor to get that ending.enormousmoonboots wrote...
The death scene is basically just an easter egg. A little bonus to see what would happen if you were really, really, really bad at the suicide mission.
I don't understand this notion that actually having people die in a SUICIDE mission is somehow "the wrong way" to play the game. People are very high and mighty to thow such judgements around. If saving everyone was somehow the "right" way to play the game why did BW give us the ability to kill squad members off at all?
As for being "bad" because you got folks killed, it is actually harder to kill folks (especially if you are looking to kill specific folks) than it is to just ez-mode through and save everyone.
Modifié par Nozybidaj, 13 mai 2010 - 03:33 .
#14
Posté 13 mai 2010 - 03:32
Pepper4 wrote...
Do you expect Bioware to create a brand new fully voiced character only for the 2 people who killed Shepard?
I think if people got wind that BW planned on a new lead as a consequence of Shep's death, more people would willingly fail the suicide mission. New character means new experience and it's a consequence that impacts a lot, which would draw me in.
Ah well, hopes and dreams.
#15
Posté 13 mai 2010 - 03:34
#16
Posté 13 mai 2010 - 03:36
#17
Posté 13 mai 2010 - 03:49
Well, that's exactly the point. BioWare made it easy to have Shepard survive (not automatically to have everyone survive) because it's the right way in order to continue to the next game. Some people who run the suicide mission do so without spoiling it and get a few squadmates killed along the way, but practically everyone will eventually have a Shepard ready for import into Mass Effect 3.Nozybidaj wrote...
javierabegazo wrote...
Exactly, and you HAVE to be REALLY REALLY poor to get that ending.enormousmoonboots wrote...
The death scene is basically just an easter egg. A little bonus to see what would happen if you were really, really, really bad at the suicide mission.
I don't understand this notion that actually having people die in a SUICIDE mission is somehow "the wrong way" to play the game. People are very high and mighty to thow such judgements around. If saving everyone was somehow the "right" way to play the game why did BW give us the ability to kill squad members off at all?
As for being "bad" because you got folks killed, it is actually harder to kill folks (especially if you are looking to kill specific folks) than it is to just ez-mode through and save everyone.
If the mission were intended to get Shepard killed half of the time, they'd make the requirement for a surviving Shepard at least 6-8 minimum squadmates rather than 2. Having no or some squadmates die is considered the "right way", whereas getting everyone killed including Shepard is the "wrong way".
Just because it's a suicide mission doesn't mean everyone has to die. Some will make it out, others won't. After all, it's not just Shepard who realizes that whatever they do may lead to their deaths.
#18
Posté 13 mai 2010 - 03:51
Nozybidaj wrote...
I don't understand this notion that actually having people die in a SUICIDE mission is somehow "the wrong way" to play the game. People are very high and mighty to thow such judgements around. If saving everyone was somehow the "right" way to play the game why did BW give us the ability to kill squad members off at all?
As for being "bad" because you got folks killed, it is actually harder to kill folks (especially if you are looking to kill specific folks) than it is to just ez-mode through and save everyone.
Its not called a suicide mission because your mission is to commit suicide
Its frankly impossible to get the Shepard death by accident, it's an alternate ending you have to work for. That's fine, no one thinks achieving this ending is in any way bad, even though its not canon. Unless you do so unintentionally which again I think is impossible.
#19
Posté 13 mai 2010 - 04:39
lol, I'd settle for some mish that allows me to travel back in time to save myself, but start an alternate dimension.Pepper4 wrote...
Do you expect Bioware to create a brand new fully voiced character only for the 2 people who killed Shepard?
#20
Posté 13 mai 2010 - 04:48
Looking back. That whole part of the game/storyline seemed pointless.
#21
Posté 13 mai 2010 - 04:49
#22
Posté 13 mai 2010 - 04:50
Unrelated news flash: You have a saved game that you can use to change your actions and decisions if you don't like the consequences!
Even more unrelated news flash: You could even make multiple saves to explore the different consequences of different actions.
Question: Wouldn't you just reload from a prior save when you see the phrase "Game Over?"
#23
Posté 13 mai 2010 - 05:13
Texaboose wrote...
Gotta remember that this is Shepard's story. If you decide to die at the end of ME2, that's the end of Shepard's story - it's as if ME3 never existed. Don't know why you're complaining about this.
Exactly.
#24
Posté 13 mai 2010 - 05:20
GifMike wrote...
lol, I'd settle for some mish that allows me to travel back in time to save myself, but start an alternate dimension.Pepper4 wrote...
Do you expect Bioware to create a brand new fully voiced character only for the 2 people who killed Shepard?
So... you die in the suicide mission.... and you travel back in time to prevent your own death....
That... that's trippy, man...
#25
Posté 13 mai 2010 - 05:54
My memory is vague, but I think Hudson did say that at some point. Either way, that's no longer the case - just thought I'd share.





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