Bioware must be kidding us
#76
Posté 14 mai 2010 - 02:27
i understand a player wanting to transfer over a save game even one with dead shepard but its just not going to happen
#77
Posté 14 mai 2010 - 03:33
NoUserNameHere wrote...
They don't exactly have access to your body in the ending sequence, now, do they?
Even if you keep the base, large parts of it appear to have exploded anyway. Your body does not exist.
Impressively logical.
#78
Posté 14 mai 2010 - 03:44
#79
Posté 14 mai 2010 - 04:14
Shepard dying at the end of the suicide mission occurs AFTER he plants the bomb of his choice, so... yeah...
#80
Posté 14 mai 2010 - 04:22
Considering ME 1-3 is Shep's story it wouldn't make any sense at all to play as Miranda or whoever in 3.
FieryPhoenix7 wrote...
Someone correct me if I'm wrong, but if any of you guys remember the days when BioWare blew up the web with the ME2 teaser and the fact that Shepard was dead, shortly after the release of the teaser, Casey Hudson started talking about the plot and all that. Anyway, I SEEM to recall him saying that if you die at the end of ME2, you will still be able to import the save to ME3 but you won't be playing as Shepard.
My memory is vague, but I think Hudson did say that at some point. Either way, that's no longer the case - just thought I'd share.
#81
Posté 14 mai 2010 - 04:25
Spectre 117 wrote...
I Agreed with you right up until the point that you mention renegade shep would side with the reapers.it just wouldnt make sense after all renegade shepard isnt evil he just a jerk but in the end he's still a hero :l
Right, but if s/he ins't? If a renegade Shepard would be a very renegade, who sells the wole galaxy to save himself or, maybe, the humanity? S/he would be a real renegade, a evil. Back to Falluot3, you can be evil, killng anyone for personal profict. Imagine to do that on galctic proportions, it would be really really interesting. And an Always Paragon Shepard player is saying that...
#82
Posté 14 mai 2010 - 04:44
#83
Posté 14 mai 2010 - 04:59
I understand what are you saying but in games like fallout and fable you really can be evil not just a jerk.It just would not make sense to join the reapers to save himself because in the end the reapers would kill him too.Is shepard going to be the only organic being on the galaxy?SoulsRipper wrote...
Spectre 117 wrote...
I Agreed with you right up until the point that you mention renegade shep would side with the reapers.it just wouldnt make sense after all renegade shepard isnt evil he just a jerk but in the end he's still a hero :l
Right, but if s/he ins't? If a renegade Shepard would be a very renegade, who sells the wole galaxy to save himself or, maybe, the humanity? S/he would be a real renegade, a evil. Back to Falluot3, you can be evil, killng anyone for personal profict. Imagine to do that on galctic proportions, it would be really really interesting. And an Always Paragon Shepard player is saying that...
#84
Posté 14 mai 2010 - 05:00
Lol that would be epic.And then the screen goes black and EPIC FAIL!! Appears XDJamesGray33 wrote...
I really think that they should let you import a game with a dead shepard to ME3. You wouldn't play anything in the game, you would only get a video of the Reapers annihilating everyone since there is no Shepard to stop them
#85
Posté 14 mai 2010 - 05:20
eternalnightmare13 wrote...
I remember something about that, too. Seems like they were really vague about it. Was never sure if they meant you'd play another character or have to make a new Shep for 3. Either way it's clear now that if your Shep dies there's no import.
Considering ME 1-3 is Shep's story it wouldn't make any sense at all to play as Miranda or whoever in 3.FieryPhoenix7 wrote...
Someone correct me if I'm wrong, but if any of you guys remember the days when BioWare blew up the web with the ME2 teaser and the fact that Shepard was dead, shortly after the release of the teaser, Casey Hudson started talking about the plot and all that. Anyway, I SEEM to recall him saying that if you die at the end of ME2, you will still be able to import the save to ME3 but you won't be playing as Shepard.
My memory is vague, but I think Hudson did say that at some point. Either way, that's no longer the case - just thought I'd share.
Actually he said "your" Shepard, meaning the Shepard you created in ME 1 and imported to ME 2 with the all the choices carried over. Instead, you'd just be a "default" Shepard.
#86
Posté 14 mai 2010 - 06:49
SoulsRipper wrote...
ReconTeam wrote...
Well, Cerberus could do another Lazarus project. A convinent and ridiculous way to move the plot ahead another two years.
Looking back. That whole part of the game/storyline seemed pointless.
That is exactly what I'm saing. The Lazarus Project, in my opinion, is the most epic fail ever (at least in some years). I agree with the decision of not to let importing saved games in ME3 if Shepard dies, but I'can't see the reason why Shepard has to die at the beginning of ME2 only for coming back after... A minute of gameplay and star working for Cerberus... Think about it, Cerberus killed Kaoku, in ME1, and, most important, if you (Shepard) are a survivor, as default, Cerberus killed all your team on Akuze, and you start working for those assains... It hasn't sense...
While I agree Akuze is brushed over far too quickly and easily for sole survivor Shepards, I think the Lazarus Project was actually pretty powerful storytelling. I also think I've adequately explained at this point why it's impractical for Cerberus to do it again.
SoulsRipper wrote...
Spectre 117 wrote...
I Agreed with you right up until the point that you mention renegade shep would side with the reapers.it just wouldnt make sense after all renegade shepard isnt evil he just a jerk but in the end he's still a hero :l
Right, but if s/he ins't? If a renegade Shepard would be a very renegade, who sells the wole galaxy to save himself or, maybe, the humanity? S/he would be a real renegade, a evil. Back to Falluot3, you can be evil, killng anyone for personal profict. Imagine to do that on galctic proportions, it would be really really interesting. And an Always Paragon Shepard player is saying that...
You're mistaking renegade for evil. While a pure renegade Shepard could probably be called evil of some sort (or at the very least non-good) not all of the renegade choices are evil. Renegade's more about using force or fear of force as a means to an end while callously disregarding what others think of your actions. With the appropriate guidance, a partially renegade Shepard could even be played up as "good," though they'd inevitably straddle the line between good and evil.
BioWare has made it quite clear by now that paragon =/= light side and renegade =/= dark side. They're just two different approaches to saving the galaxy.
#87
Posté 15 mai 2010 - 01:16
I Agreed with you right up until the point that you mention renegade shep would side with the reapers.it just wouldnt make sense after all renegade shepard isnt evil he just a jerk but in the end he's still a hero :l[/quote]
I understand what are you saying but in games like fallout and fable you really can be evil not just a jerk.It just would not make sense to join the reapers to save himself because in the end the reapers would kill him too.Is shepard going to be the only organic being on the galaxy?[/quote]
Well, like Saren would be, you now. It was just an idea, I know that it will never happen...
#88
Posté 15 mai 2010 - 02:10
I had to read online boards and still do the thing twice.
It's almost impossible to kill EVERYONE
Modifié par TelexFerra, 15 mai 2010 - 02:11 .
#89
Posté 15 mai 2010 - 03:40
TelexFerra wrote...
Do you know how hard it is to fail the suicide mission?
I had to read online boards and still do the thing twice.
It's almost impossible to kill EVERYONE
It's unlikely that someone would unintentionally fail it, because most people wouldn't want to skip half the game, just to focus on the main storyline.
If you imagine a very time crunched player, however, one who says " Planet scanning? F that, I don't need no stinking upgrades!", and skips all the optional characters (no legion, grunt, zaeed and definitely no 7$ extra Kasumi!), and passes on the loyalty missions, what would be the most likely outcome? I think for that type of player, it's a dead Shepard.
They'd have 3 characters left on the last fight, and 2 would die for lack of loyalty. Who besides Grunt (who wouldn't be activated) can hold the line alone and without loyalty and live to catch Shepard?
I'm assuming that at that point in the game the player would have left alive Miranda, and 2 of the following: Garrus, Mordin or Samara. Thane, Tali and Jack would die before landing, unless swapped for Occulus fight, and Jacob eats it at the vent, and one of Garrus/Mordin/Samara is lost on the bubble walk. Miranda has that cut scene protection so she doesn't die until the line or the last fight.
Of course, most time-crunched players would at least do the loyalty missions for some characters, and have Grunt, even if they might not scan enough for the ship upgrades. So I doubt very many people unintentionally ended up with a dead Shepard.
#90
Posté 15 mai 2010 - 03:57
I laughed at the time.





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