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New Mass Effect 2 DLC Released -- Overlord


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#251
Substance-E

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Dinkamus_Littlelog wrote...

If this mission turns out like I expect, I had enough of this kind of "story driven" (shooter driven) gameplay during the main plot and it bored me to tears.

Ill wait for some actual story driven content, or if there isnt going to be any more from now on, and Mass Effect is going to continue to be a mediocre Gears of War wannabee first and foremost from now on, Ill not bother in future.

Folks wanted "story driven", so a mission is announced where it looks like 95% of it will be gunning down robotic hordes.


That's what happens when people **** about exploration and vehicle sections...

#252
pietjevlip

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I'm happy with this anouncement, simply because it increases the chance of a DLC-disc... here's hoping :)

#253
Noilly Prat

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Eh, I'm casually optimistic about it.  Maybe my expectations are just never as high as anybody else's, maybe a lot of people just want all DLC to be really substantial, but I look at something like this and just think of an entertaining series of connected side missions.  I was hoping there would be some slightly more open-ended, exploration-focused Hammerhead stuff, and it sounds like this will deliver on that front.  Also, although the whole rogue AI thing is done to death, in ME and elsewhere, that doesn't make it a necessarily bad setup for a quest line.  Remember the mission on the moon in ME1?  Remember how crappy it was?  I'm hoping that this Overlord thing will be kinda like that, except good.

I agree, something more story-driven would be best, but I have a feeling that some of the people clamoring for story-driven DLC are expecting something ill-suited to the medium of DLC.  Not that BioWare couldn't deliver something fairly brief that actually advances the plot in some small way-- this rumored Liara DLC sounds like something that could work if it's done right-- but I predict that when BioWare finally does put out some story-driven stuff, a lot of people will still whine about it.

I just think it's kind of funny, really.  Not only do the boards get flooded with posts about how bad each new bit of DLC is that releases, they now get preemptively flooded with posts about how bad each future DLC pack is going to be, as they are announced.  Speculation is fine, but a post simply saying "this is going to suck" isn't all that interesting to read.  Is all I'm saying.

Modifié par Noilly Prat, 14 mai 2010 - 08:44 .


#254
Sir Ulrich Von Lichenstien

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I always find it funny how people go on about how ME2 missions are more shooter than story driven in comparison to ME missions.

Let's have a look at Liara's recruitment on Therum

What was Shepard doing for most of that mission?

Oh yeah shooting geth. Hell the only real 'story' content to it came right near the end when talking to Liara, lots of shooting getting to where Liara is, cue cut-scene, then a bit more shooting, then another cut-scene then a bit more shooting ending the mission.

Wow, yeah that really is more 'story driven' than any of the ME2 missions isn't it? Not.

I could easily point out that a fair numberof the ME missions were actually more shooter based than story based in comparison to some of the ME2 missions.

All the individuals that whine about ME2 missions in comparison to ME missions truly are some of the most dumbest people I've had the misfortune of having to see write such nonsense on a forum.

This DLC looks to be interesting, specially if it makes better use of the Hammerhead in collaboration with some on-foot mission objectives.

#255
Substance-E

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Sir Ulrich Von Lichenstien wrote...

I always find it funny how people go on about how ME2 missions are more shooter than story driven in comparison to ME missions.

Let's have a look at Liara's recruitment on Therum

What was Shepard doing for most of that mission?

Oh yeah shooting geth. Hell the only real 'story' content to it came right near the end when talking to Liara, lots of shooting getting to where Liara is, cue cut-scene, then a bit more shooting, then another cut-scene then a bit more shooting ending the mission.

Wow, yeah that really is more 'story driven' than any of the ME2 missions isn't it? Not.

I could easily point out that a fair numberof the ME missions were actually more shooter based than story based in comparison to some of the ME2 missions.

All the individuals that whine about ME2 missions in comparison to ME missions truly are some of the most dumbest people I've had the misfortune of having to see write such nonsense on a forum.

This DLC looks to be interesting, specially if it makes better use of the Hammerhead in collaboration with some on-foot mission objectives.


The difference is hardly night and day if you compare just the random "go down to the planet" missions...

#256
Sir Ulrich Von Lichenstien

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Substance-E wrote...

The difference is hardly night and day if you compare just the random "go down to the planet" missions...


Random?

Eden Prime, Therum, Feros, Noveria, Virmire, Ilos, Final Assault? ie. all of the 'main' missions pre and post-initial citadel arrival/departure.

A good majority of the UNC missions?

Do I really need to go into great detail on all of them to prove how much they are just as much shooter as a fair number of the ME2 missions?

Sorry but I just find it laughable how people seem to think that the ME missions were really any different to the ME2 ones.

To some extent you could equate 'Overlord' to being ME2s version of UNC Geth Incursions but with a bit more story to it than just going to random planets and blowing up Geth. The only real bit of story in that came when speaking to Tali about the Geth data and choosing whether to give it her or not..

Modifié par Sir Ulrich Von Lichenstien, 14 mai 2010 - 09:07 .


#257
spacehamsterZH

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Sir Ulrich Von Lichenstien wrote...

I always find it funny how people go on about how ME2 missions are more shooter than story driven in comparison to ME missions.

Let's have a look at Liara's recruitment on Therum

What was Shepard doing for most of that mission?

Oh yeah shooting geth. Hell the only real 'story' content to it came right near the end when talking to Liara, lots of shooting getting to where Liara is, cue cut-scene, then a bit more shooting, then another cut-scene then a bit more shooting ending the mission.

Wow, yeah that really is more 'story driven' than any of the ME2 missions isn't it? Not.

I could easily point out that a fair numberof the ME missions were actually more shooter based than story based in comparison to some of the ME2 missions.

All the individuals that whine about ME2 missions in comparison to ME missions truly are some of the most dumbest people I've had the misfortune of having to see write such nonsense on a forum.

This DLC looks to be interesting, specially if it makes better use of the Hammerhead in collaboration with some on-foot mission objectives.


QFMFT.

I'll never understand this. The only "story driven" element that I don't see anywhere in ME2 is that you can't really ever talk your way out of a firefight anymore, unless you count one or two instances where the fight takes place in a cutscene. That's it. Otherwise there's no difference except that the combat works better. Apparently to some people "story driven gameplay" means that every character has two hours' worth of talking-head exposition about stuff you never actually get to see on the Normandy.

#258
Wildecker

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I'd very much appreciate if I didn't learn about this mission through E-mail from TIM, but through a Geth warfleet that pops up right next to me and a voice on the radio that says "Shepard-Commander? Communication is required." With the True Geth enlisting my service for a more surgical approach than blasting the whole place to very fine shreds with kinetic bombs, which would be "Plan B" before this Overlord manages to upload into their network.

#259
Aradace

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Wildecker wrote...

I'd very much appreciate if I didn't learn about this mission through E-mail from TIM, but through a Geth warfleet that pops up right next to me and a voice on the radio that says "Shepard-Commander? Communication is required." With the True Geth enlisting my service for a more surgical approach than blasting the whole place to very fine shreds with kinetic bombs, which would be "Plan B" before this Overlord manages to upload into their network.


The reason it's by email is because this can be completed before finishing the game...Or after...Meaning if they did the proposed action that you said, learning about the "True Geth" would be out of line with the original story...To which they would then have to change Legion's dialog on the subject entirely (or your responses)...To which would be more work on BW's behalf...To which is something they would prefer to be "Generic" as much as possible, hence going with the e-mail notification.

#260
ebola9717

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We really shouldn't expect to get new dialogue from the crew for this pack. Getting all twelve of the actors back into the studio to record a few reaction lines is highly unlikely for a $7 DLC pack. It will most likely just be Mark Meer and Jennifer Hale for Shepard, and then some random actors for new characters in the story. Just like BDTS.



I'm not complaining BTW. Very much looking forward to this. Any reason for me to play ME again is fine with me.

#261
Cael

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BOYCOT Overlord - until they get the Liara DLC out.  Tell them to focus on content which continues the story, not some wanabe eye candy which means nothing for the real plot.
Image IPB

#262
The Mythical Magician

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So is this basically Shepard as Tron taking down the Master Computer?

#263
Wildecker

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Cael wrote...

BOYCOT Overlord - until they get the Liara DLC out.  Tell them to focus on content which continues the story, not some wanabe eye candy which means nothing for the real plot.


Myself, I'd rather want her story done right than done fast ... :unsure:

#264
Ecael

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Sir Ulrich Von Lichenstien wrote...

I always find it funny how people go on about how ME2 missions are more shooter than story driven in comparison to ME missions.

Let's have a look at Liara's recruitment on Therum

What was Shepard doing for most of that mission?

Oh yeah shooting geth. Hell the only real 'story' content to it came right near the end when talking to Liara, lots of shooting getting to where Liara is, cue cut-scene, then a bit more shooting, then another cut-scene then a bit more shooting ending the mission.

Wow, yeah that really is more 'story driven' than any of the ME2 missions isn't it? Not.

Wait, you mean Mass Effect 1 was about shooting stuff? Why wasn't I informed of this?!?

;)

Cael wrote...

BOYCOT Overlord - until they get the Liara DLC out.  Tell them to focus on content which continues the story, not some wanabe eye candy which means nothing for the real plot.

Yes, boycott Overlord so they stop making mission DLC altogether, and the Liara/Shadow Broker DLC never sees the light of day.

There's still 2 years left until the release of Mass Effect 3. The earlier they release the Liara DLC, the less important she's going to be in the next game.

Of course, that's not to mention a Liara/Shadow Broker DLC is the equivalent of another character loyalty mission, so it's not really story-driven at all. Story-driven would be connecting Shepard to the Reapers, or convincing the Council or the Alliance of the Reapers.

Squadmates and love interests are irrelevant to the main plot once they've done their job.

#265
Massadonious1

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Cael wrote...
eye candy




 Liara  


Modifié par Massadonious1, 14 mai 2010 - 10:44 .


#266
Impactisan

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 Great effort!After this kinda suits for a Romance pack dont you think? <3;)

#267
Wildecker

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Aradace wrote...

Wildecker wrote...

I'd very much appreciate if I didn't learn about this mission through E-mail from TIM, but through a Geth warfleet that pops up right next to me and a voice on the radio that says "Shepard-Commander? Communication is required." With the True Geth enlisting my service for a more surgical approach than blasting the whole place to very fine shreds with kinetic bombs, which would be "Plan B" before this Overlord manages to upload into their network.


The reason it's by email is because this can be completed before finishing the game...Or after...Meaning if they did the proposed action that you said, learning about the "True Geth" would be out of line with the original story...To which they would then have to change Legion's dialog on the subject entirely (or your responses)...To which would be more work on BW's behalf...To which is something they would prefer to be "Generic" as much as possible, hence going with the e-mail notification.


Point taken. Still ... just like some other missions become available only after you've completed some pre-requisite, why not bring up a DLC mission pack that is set after your return from the suicide mission?

#268
Dinkamus_Littlelog

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Sir Ulrich Von Lichenstien wrote...
*snip*


I find it funny how moronic fanboys like you immediately jump to criticising ME1 whenever someone rightfully criticises ME2. I know its hard to defend such a mediocre shooter, but put some effort in at least.

What you think because some people prefer ME1s execution, that means its flawless? Get a grip fanboy, and take your tounge out of Biowares backside. I think ME2 sucks, and I imagine this DLC is going to be another apt demonstration as to why. So far, I count only the first 1/3 of the Kasumi DLC worth anything from Bioware. The rest was just shooting once more.

People who leap to Biowares defence the moment they get criticism are seriously some of the most pathetic people alive.

Modifié par Dinkamus_Littlelog, 14 mai 2010 - 11:08 .


#269
Ecael

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Dinkamus_Littlelog wrote...

Sir Ulrich Von Lichenstien wrote...
*snip*


I find it funny how moronic fanboys like you immediately jump to criticising ME1 whenever someone rightfully criticises ME2. I know its hard to defend such a mediocre shooter, but put some effort in at least.

What you think because some people prefer ME1s execution, that means its flawless? Get a grip fanboy, and take your tounge out of Biowares backside. I think ME2 sucks, and I imagine this DLC is going to be another apt demonstration as to why. So far, I count only the first 1/3 of the Kasumi DLC worth anything from Bioware. The rest was just shooting once more.

People who leap to Biowares defence the moment they get criticism are seriously some of the most pathetic people alive.

No, your problem is that your constant negativity toward anything not Liara related is becoming a pestilence on this forum. You say "prefer ME1s's execution", but you fail to explain why Mass Effect 1 isn't just another Gears of War type gameplay shooter along with Mass Effect 2.

This is your argument:

Image IPB

#270
Dinkamus_Littlelog

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Ecael wrote...


No, your problem is that your constant negativity toward anything not Liara related is becoming a pestilence on this forum. You say "prefer ME1s's execution", but you fail to explain why Mass Effect 1 isn't just another Gears of War type gameplay shooter along with Mass Effect 2.

This is your argument:


Yeah sure, I dont know if you noticed while building that strawman ecael, but Im hardly on this forum anymore, simply because I hardly play the game, or care about it anymore.

What is a pestilence is when pathetic fanboys like you have to criticise ME1 every time ME2 catches some flak.

Is it because deep down you know the plot of ME2 sucked, and was a bunch of loosely connected shooter missions for recruiting and gaining the loyalty of an expendable squad?

To borrow a phrase: I criticised ME2? CRY SOM MOAR!!!

#271
Dinkamus_Littlelog

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In closing, I dont think this DLC will be interesting, just like I found ME2 to be uninteresting. Since this will be stopped as off topic, I shall get in the closing words: Deal with it.

#272
Funker Shepard

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darknoon5 wrote...

KalosCast wrote...

Seeing the colossal fail that was "TEH GRAETEST THIEF IN TEH YOONIVURSE" I'm still a little wary of another $7 DLC.

Hey, I enjoyed that DLC. Locust, casual outfit, minibar, statue of liberty, good hour of so of gameplay and Kasumi, who's kickass. I'm satisfied to pay $7 for that. Infact, here in England it was more like £4


I think the mission is really cool, and let's not forget the NPC with all the in-mission talk etc. Kasumi provides (there's just as much of it as with anybody else, if not more). People are quick to discount the DLC NPCs just because they have no cinematic dialogue, but the raw amount of talk is right up there with the regular NPCs, if not more. This is obviously a problem for Bioware to sort with sequels, as the real value of such an NPC is a lot less apparent when released a couple of months after the main game.

Recap: Kasumi was worth the price of entrance to me, and I love the Locust but it does give me a kind of a cheesy feeling of guilt, because it' so awesome.

gmartin40 wrote...

SaltyWound wrote...

Looks
great! Buuuuuuut I'll wait and see if there's squad chatter/dialogue
first. I hated having a mute squad in BDTS and I'm sure I'd hate it here
as well.

And no new weapons/items? New pistol woud've been
cool. I am disappoint.


Chris Priestly stated there will
be new dialogue. And, people are tired of weapons and armor. This pack
is for people who like storyline missions (like me)


I kind of agree with you, I don't really want separate gear packs. I'd love to have the gear integrated to the missions, like the Locust was. Killing people and getting loot from them is such an RPG staple that I'd like to see it exploited a bit further. I mean, looking back at Bring Down the Sky, it did have a fairly neat gear reward in addition  to the story bits, even if those story bits haven't had any further effect on the Mass Effect universe so far...

-Skorpious- wrote...

AnEightiesBaby wrote...

Is
it possible to redeem the preorder armor after you started the game?../../../images/forum/emoticons/wondering.png


Yes. 

On topic, has Bioware said anything
about teammates having actual dialog this time around? Having only
Shepard talk (as the norm with BW DLC)  kinda defeats the purpose of
bringing the crew with you to a certain point.

I would much
rather have a few incredibly detailed and immersive story DLC's than
many bite-size ones personally. 


I dunno about anybody else, but I had Miranda with me on the firewalker missions and she at least provided several AI-Bark type commentaries at certain events that helped the immersion quite a bit. No DAO style exposition dialogues, but a reminder every now and then that I'm still as close to Yvonne Strahovski as I'm ever likely to be. :P<3:P

#273
Ecael

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Dinkamus_Littlelog wrote...

Yeah sure, I dont know if you noticed while building that strawman ecael, but Im hardly on this forum anymore, simply because I hardly play the game, or care about it anymore.

What is a pestilence is when pathetic fanboys like you have to criticise ME1 every time ME2 catches some flak.

Is it because deep down you know the plot of ME2 sucked, and was a bunch of loosely connected shooter missions for recruiting and gaining the loyalty of an expendable squad?

To borrow a phrase: I criticised ME2? CRY SOM MOAR!!!

Image IPB

Modifié par Ecael, 14 mai 2010 - 11:36 .


#274
Ecael

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Dinkamus_Littlelog wrote...

In closing, I dont think this DLC will be interesting, just like I found ME2 to be uninteresting. Since this will be stopped as off topic, I shall get in the closing words: Deal with it.

Image IPB

#275
THEE_DEATHMASTER

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Hahaha. The best solution to trollage.