Eh, I'm casually optimistic about it. Maybe my expectations are just never as high as anybody else's, maybe a lot of people just want all DLC to be really substantial, but I look at something like this and just think of an entertaining series of connected side missions. I was hoping there would be some slightly more open-ended, exploration-focused Hammerhead stuff, and it sounds like this will deliver on that front. Also, although the whole rogue AI thing is done to death, in ME and elsewhere, that doesn't make it a necessarily bad setup for a quest line. Remember the mission on the moon in ME1? Remember how crappy it was? I'm hoping that this Overlord thing will be kinda like that, except good.
I agree, something more story-driven would be best, but I have a feeling that some of the people clamoring for story-driven DLC are expecting something ill-suited to the medium of DLC. Not that BioWare couldn't deliver something fairly brief that actually advances the plot in some small way-- this rumored Liara DLC sounds like something that could work if it's done right-- but I predict that when BioWare finally does put out some story-driven stuff, a lot of people will still whine about it.
I just think it's kind of funny, really. Not only do the boards get flooded with posts about how bad each new bit of DLC is that releases, they now get preemptively flooded with posts about how bad each future DLC pack is
going to be, as they are announced. Speculation is fine, but a post simply saying "this is going to suck" isn't all that interesting to read. Is all I'm saying.
Modifié par Noilly Prat, 14 mai 2010 - 08:44 .