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New Mass Effect 2 DLC Released -- Overlord


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#2126
ftkerns

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mas923 wrote...

Has anyone been having any issues with the Overlord mission pack? Whenever I try and access the Prometheus station the game crashes on me. Anyone else having this issue or know of a fix?


Yep, it's happened to me seven or eight times in a row. Each time I brought Tali and Legion along, the game crashed right after the "transition to Prometheus Station" cutscene. The cutscene ended, the squadmate selection screen appeared, I selected Legion and Tali, the weapons selection screen appeared, I hit "exit"--and the game crashed. Exact same place each time.

After the third crash, I downloaded and installed the new patch. Restarted the game, and the crash still happened at the exact same point. I rebooted my computer and tried again, and the game continued to crash at the same point as before.

I finally tried with two different characters, and the game didn't crash. But then, I got blown to hell by the geth cannon fifteen times in a ten-minute period. Probably because it's late and I'm tired, and was already pissed about the crashes. :pinched:  

Other than that, I'm loving the DLC so far. Just hope I can finish it without any more crashes... 

#2127
incinerator950

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Use your boost to get through.

#2128
Rykn

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Okay I have beaten the overlord so first let me say that the environments are top class and it’s feels wonderful to have that feeling of bigness that the original mass effect had while driving the Mako. Although the Mako had problems up the arse that single feeling was one of the things I enjoyed about ME 1 the most and didn’t quite feel reborn in the Hammerhead DLC. But I’m happy to say that the overlord brings back that feeling AND SO MUCH MORE. I never expected anything like how the vents allowed you to reach places you couldn’t before or that part where you had to cross the river of lava by hopping from rock to rock to reach the other side and was fun for me  especially when they started to sink into the lava if I stood around like an idiot.

Now the Hammerhead controls just fine and the jumping is a nice touch but playing this really highlighted a few problems for me. One is that that the Hammerhead dies to easily. I feel like I had to move to cover and just sit there while firing rockets over the edge, a problem that I feel could have been fixed easily with a Kinetic barrier making the Hammerhead stay out of cover a little more and give me the feeling that I’m in a tank and the bad guys better prepare and step up their game or else because it feels a little one sided It's like I have to be too careful ya know? I would have liked the ability to leave the vehicle as I please like the Mako did as that would help make the world feel big and 10x more immersive. Exploring the world a bit on foot is a little feature but it’s those exact little features that make a game complete in my opinion.

Getting to the dish at the beginning was fun and what I had expected but I remember as a bridge extended I ran along it and at the end of it I hit an invisible wall as it had not fully extended yet and I thought it would be nice if I fell off as that would teach my stupid (insert “A” word here)  a lesson. But that’s just not important I guess. Now when I reached the Vulcan station I noticed that destroying tanks would explode and affect the environment and thus injuring or destroying some of the enemies and frankly I don’t see why that isn’t something Mass Effect 2 employs all the time. Of course thinking it over I see that doing that on a space ship would be suicide but ground mission’s are just ASKING for this treatment and I hope to see it in ME 3 and maybe future DLC.

The Prometheus Station nailed atmosphere like no other and at one point a log went on about a guy dressing up as a geth for Halloween scaring the crap out of everybody and In that dark scary environment I broke down
laughing. Does that seem odd to you? It does to me but in the end it makes me love this DLC all the more And the Atlas Station? Wow just… wow must play right there. Digital acting, writing….. it’s all top notch the ending was epic,
the story was immersive and the atmosphere of going through the facility with the VI watching you gave me chills but some wise soul once pointed out that it’s the norm for you Bioware and that you shouldn’t get points for that. I’m still having a personal debate over that so… yeah.

I noticed a few weird things like how Garrus and Kasumi had pretty much nothing to say and if I go over to a 2nd floor  run to the edge with no rails and run against it I won’t drop off to the ground and be forced to go all the way back up but I’ll hit an invisible wall and if I press A against it I will go into cover as if there was something there. That seemed strange and I wondered if that invisible wall would protect me against enemy fire but alas all the geth were dead and I couldn’t test it. But in the end the good far outweighs the bad to the point that I don’t really care what’s wrong with it. All in all I wish it lasted longer but it’s DLC so that’s the norm, instead I move to have a lot more of this in ME 3 and that every important planet has something like this as long as it can fit the story. Best DLC yet Bioware keep it coming.

Modifié par Rykn, 16 juin 2010 - 07:30 .


#2129
True Zarken

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I get home from work to find out my room mate has capped us because he's been watching E3 Content so now I have to wait 17 days before the cap resets. ARGH! This isn't happening!!!

#2130
Guest_SirThugsAlot_*

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Best DLC I have played. Thank you Bioware and thanks for the patch!

#2131
Chromie

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Best of the DLC definetely. I wish most if not all the side quests could be like this. Using the hammerhead to go to our destinations and such and big planet it was just so great.

#2132
darkshadow136

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Music was good, voice acting top notch, story decent. Hammerhead hover tank is still a floating cardboard box that explodes after one hit. There is no way to save your game when in the tank so if you are Data mining and get 3 of them and then explode you have to start at the begining again. That to me is very lame.

Not much Dialogue throughout the DLC, only one armor upgrade near the end you can collect. This DLC was shorter in some way than Kasumi's and you got more out of it. In my opinion Bioware stepped on their crank with this DLC, and it is far from being worth the $7.50 in MP's they wanted for it.

#2133
Alendor1989

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so far was the best DLC for ME2, but still, goes to be too short, it took me 1h 50 min to finish off the DLC. Also, half of the time you are running around with the Hammerhead or listening to the scientists records on each station, so I felt there were not too many fights.

#2134
WrexEffex

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Amazing, thank you so much for this awesome piece of DLC BioWare! I loved everything, especially the enviornment and those huge flying creatures flying around. Totally reminded me of Avatar. It was well worth the 560 points.

#2135
Alyx'Shai vas Rayya

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Bioware give us more that DLC. Maybe the next will be on mars or our solar system :D

#2136
Shockwave81

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Yep - great effort BioWare. Would have been nice to have a souvenir from the mission ala Firewalker, but I really enjoyed this DLC all the same.



I was 'emotionally engaged' at the end. :)

#2137
fabricebouye

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Well it was about time!



Probably the best DLC so far and, with Kasumi's and Zaeed's, the best mission in the entire game. Still very linear and with few interractions with teammates, other NPC or objects but so much more enjoyable than the other missions. Too bad the base game (without any DLC) is not on par with this content; most missions should have been structured this way (with larger explorable hub areas though).



Unfortunatly the Hammerhead shortcomings (no HUD, no save, paper-thin armor) were not fixed and too bad that despite the new patch my French Garrus still speaks English when wearing his extra appearance, but... oh well...

#2138
Mycrus Ironfist

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well after the fiasco that was darkspawn chronicles, this dlc is solid gold...

#2139
Jayngo

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Well, I must say this is the best DLC to date imo. The reasons:



1. Actually longer than Bioware had said. It took me almost 3 hrs.

2. This "side quest" actually had depth. Unlike most of the 10 min. ones in the main campaign.

3. The scenery was beautiful. I wondered why this dlc was almost a gig. Now I know.

4. I actually like the Hammerhead. Please keep a vehicle for ME3 Bioware.



FINALLY I feel that I actually got my money's worth with this dlc. Still, I would love to have a 20-30 hr expansion...

#2140
rham04

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Who wants to spend all day computing Pi because Joker plugged this thing into Normandy's mainframe? :P

#2141
Guest_ShadowHawk28_*

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I Finished playing the latest DLC for Mass Effect 2 "Overlord" and i found it to be very enjoyable.

The plot is a little predictable (Investigate a science base, oh no everythings gone horribly wrong) but superbly atmospheric with lots of genuinely creepy moments.

The gameplay is made up of vehicle exploration and combat in the Hammerhead, some puzzles and the traditional run n' gun shooting. The whole thing takes around 2 hours to complete.

The only downside is that the party members don't have much imput beyond their ususal combat dialogue but not having access to the voice talent is a fairly common constraint with DLC.

All in all i'd give it an 8/10.

I have to say the whole thing has me wondering if scientists are the Mass Effect equivalent to Star Trek Redshirts. Considering all the dead ones you come across in Mass Effect 1 + 2 they seem to have a similar lifespan! I'll take what i can get though, it was worth buying regardless. Now we just need an actual expansion. Image IPB

Modifié par shadowhawk233, 16 juin 2010 - 12:51 .


#2142
Emzidia

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Oh the DLC is out already? :o Then I have to go get it. Thank you Bioware!



@Mycrus Ironfist I liked the Darkspawn Chronicles :)

#2143
spooky3

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I dont want to write a text on 1 page cause everithing I want to say is here already :)...I just wanna say it was really AWESOME !!! Thx Bioware I really ejoyed it...Emotions and atmosphere awesome really :)

#2144
Multifarious Algorithm

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Absolutely loved this DLC - flying out onto the planet for the first time was amazing. The Hammerhead still has very fun control mechanics to it, even if I don't think fighting in it has really been nailed yet (bouncing around and skimming over water in huge landscapes is definitely fun though).



The story was superbly told, and the atmosphere was excellent and very very creepy - which I loved. I'm almost certain their are a few homages to System Shock in there as well.



The whole thing was wonderfully well done.



So you know...I want more....GIVE ME MORE!

#2145
DESTRUCT D

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I already buyit, and its downloading right now cant wait to playit, GREAT!!!!

#2146
Guest_Guest12345_*

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i thoroughly enjoyed this DLC. I liked the main story arc and the little humorous bits of dialogue. i also really liked the level design, both indoors and outside in the HH. planetary exploration was great, lava flows and waterfalls make me very happy. thank you bioware!

#2147
Sir Ulrich Von Lichenstien

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I really enjoyed it, great levels both on foot and in the hammerhead. Great story, some nice little comments by the hammerhead AI had me chuckling, my only slight critique would be how it kind of makes a bit of a mockery of one of the decisions in the main game near the end. But due to the layout of the story it is only a minor niggle to me.



8/10

#2148
Karl von Bahnhof

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Thanks for this DLC, Bioware. Please make next :-)

#2149
Guest_szekeres2010_*

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BTW, why does Cerberus have a long range fee for an intatct geth, when they have a lot of inactive in that crashed ship?

#2150
2pac Shakur

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