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New Mass Effect 2 DLC Released -- Overlord


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#2251
Troodon80

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Goldrock wrote...

see what i mean too many pessimists i think once the game is beat the morons who whine about the dlcs should just stop playing since no matter what they cant seem too be happy that bioware actually cares enough too develope these dlcs for us.


I'm not a pessimist, i just don't like the way BioWare is taking after EA, they knew they were going to make the HammerHead, they even included the "HammerHead" in the description in the Garage.

Voice Overs for both Zaeed AND Kasumi were included in the original game audio...

YOU tell me what I should think. Purchasable content after-the-fact -- that should actually have been in the original game?

BUT I do like this content, I was just saying: I wish they had put it in the retail game. I don't care if it takes nearly 2 years to make this game, I don't care how long it takes to make this game or ME3, I want a good game when I BUY IT. I want them to take their time on the ME3. I suppose you could call it constructive criticism.

However, I do hope they can make more like this, maybe as good as this or maybe better...

I have spent ALOT of money in my support of BioWare, So don't call me a pessimist...

I support more DLCs as good as this...

Modifié par Troodon80, 18 juin 2010 - 05:26 .


#2252
RedDragon56

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Just beat Overlord, and it was worth every point. I lol'd when the huge satellite dish was coming down and Shepard was all "Oh crap." The Geth ship and the final area were my fav parts. And the ending of the story dropped a rock in my gut. Seeing that poor guy all strapped up and all was pretty disturbing. And you got to love the paragon action :)

#2253
TMA LIVE

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Troodon80 wrote...

Goldrock wrote...

see what i mean too many pessimists i think once the game is beat the morons who whine about the dlcs should just stop playing since no matter what they cant seem too be happy that bioware actually cares enough too develope these dlcs for us.


I'm not a pessimist, i just don't like the way BioWare is taking after EA, they knew they were going to make the HammerHead, they even included the "HammerHead" in the description in the Garage.

Voice Overs for both Zaeed AND Kasumi were included in the original game audio...

YOU tell me what I should think. Purchasable content after-the-fact -- that should actually have been in the original game?

BUT I do like this content, I was just saying: I wish they had put it in the retail game. I don't care if it takes nearly 2 years to make this game, I don't care how long it takes to make this game or ME3, I want a good game when I BUY IT. I want them to take their time on the ME3. I suppose you could call it constructive criticism.

However, I do hope they can make more like this, maybe as good as this or maybe better...

I have spent ALOT of money in my support of BioWare, So don't call me a pessimist...

I support more DLCs as good as this...


In order to make sure your game can download DLC, you have to design some DLC while making the game, so you can see if everyone can or cannot download it, design how it's going to be download, etc. This is why Zaeed was a day one DLC. As for Kasumi, again, well, maybe another test, and one for payed DLC. However, I think Bioware said Kasumi was still being made after the game shipped, so it's not like she was held back content. Also, you have to remember that if they are going to make DLC between the 2 years, they have to have DLC ready so you don't have big gaps between now and ME3.

Modifié par TMA LIVE, 18 juin 2010 - 06:40 .


#2254
FlyersAvsGirl

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Overlord was a great DLC. I love the continued story line with the character I created and not making me play through as a different character from an alternate view of how things could have been in ME2 (DAO Darkspawn Chronicles...BOOO) Have played it through with 2 characters so far now I have 2 more to do. Can't wait for more ME2 DLC, jut wish Bioware would put as much effort into DAO/DAA DLC as they do ME2. But as long as the ME2 DLC is as good as Overlord is Bioware will make money off me. I love DLC in between games..I get others saying they want the whole game at 1 time but I like the anticipation of a new level/world in between the full game releases. Makes me start a new character and experience from scratch the whole adventure.

#2255
Siegdrifa

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Troodon80 wrote...

I'm not a pessimist, i just don't like the way BioWare is taking after EA, they knew they were going to make the HammerHead, they even included the "HammerHead" in the description in the Garage.

Voice Overs for both Zaeed AND Kasumi were included in the original game audio...



May be they planed to put them from the begining but in the video game industry, there is no game released with 100% of what they wanted to include.

The problem is, they have dead line. Bioware isn't free and i doubt EA would give them another 4 or 8 month to integrate everything.

That's why some game release a director's cut version later; or in this case, finish what is missing for a DLC.

#2256
Althorne

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I finished the mission this morning. It was enjoyable, but the plot twist was predictable to say the least, interesting and fun to play, but predictable. Took me about 2 of the 5 missions to vaguely realise what he was saying.



Or perhaps, maybe I've seen a variation upon the theme of this DLC before in a TV show or something. It's not the most unique of topics, but I think the DLC had a pretty good spin on it.



Just my opinion :-P Although, due to the fact it was a DLC about Cerberus, I think it should have been on the Cerberus Network :P



Also, quick question, can it be played without having completed the HammerHead DLC? Just out of curiosity.

#2257
Hadark

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Althorne wrote...

I finished the mission this morning. It was enjoyable, but the plot twist was predictable to say the least, interesting and fun to play, but predictable. Took me about 2 of the 5 missions to vaguely realise what he was saying.

Or perhaps, maybe I've seen a variation upon the theme of this DLC before in a TV show or something. It's not the most unique of topics, but I think the DLC had a pretty good spin on it.

Just my opinion :-P Although, due to the fact it was a DLC about Cerberus, I think it should have been on the Cerberus Network :P

Also, quick question, can it be played without having completed the HammerHead DLC? Just out of curiosity.


Yes you can play this one first,  the HH will mysteriosly be ready for use

#2258
hex23

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Troodon80 wrote...

Voice Overs for both Zaeed AND Kasumi were included in the original game audio....


False. You guys really need to research what you're talking about before you open your mouth. There was a handful of lines, no model for the character, no mission, no SMG....basically just 5-6 lines from Kasumi. That's "in the game" to you? Of course it is, because you're looking for something to complain about.

What I said applies to Zaeed also. A few lines of dialogue don't mean anything. There is a ton of dialogue in the game files that's not used....there is lines of dialogue from a Liara DLC. Does that mean they should've gave us the whole Liara DLC free even though it's not finished, just because she has a few extra lines? You guys kill me.

Modifié par hex23, 19 juin 2010 - 01:11 .


#2259
SetsunaF

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Just finished it, brilliant peice of DLC. The ending was great definate thumbs up.

Modifié par SetsunaF, 19 juin 2010 - 01:25 .


#2260
SetsunaF

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double post sorry

Modifié par SetsunaF, 19 juin 2010 - 01:27 .


#2261
hamtyl07

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i still think they should add more emotion like that to anymore DLC and the rest of the game

#2262
Warlegend

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Awesome DLC! Thanks BioWare for every minute i could spent with this one. I wasn´t expecting such an emotional ending, I don´t know what to say

I hope you´re making more dlc with this kind of quality or even better. Or a bigger Add-On like Awakening. Would fit perfectly as a gift for ME2´s first birthday ^^ And to combine ME2 and 3 ;)

#2263
scribbleuk1980

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Loved it, best piece of DLC yet.

#2264
ozenglish

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Hey Bioware,

Loved the DLC. I only found about one glitch, where you walk up on the steps to the Satellite dish, and if you went up on the right hand side, you got stuck on an invisible floor.

Graphically, fantastic!! I like it when DLC expands on the capabilities of the orginal. I enjoyed the storyline. It was like a cross between the Wizard of Oz and the 13 floor and several others. I am totally looking forward to the next installment.

EDIT: Must agree, that this has to be the best piece of DLC in any of Bioware's games. Please crew, make something this emotional/graphical and cowtippingly fun in the future.

Just remember, Weapons calibration do not require the mobile indigenous wildlife.

Modifié par ozenglish, 19 juin 2010 - 02:39 .


#2265
et2cetera

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Bioware - now this is the kind of DLC I don't mind paying for. A plot line to explore the ME universe further. Differing levels for exploration and some wry humour (like the Hammerhead advising you of the photo-taking opportunity =]). Of course, some more goodies would be good.

#2266
hamtyl07

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et2cetera wrote...

Bioware - now this is the kind of DLC I don't mind paying for. A plot line to explore the ME universe further. Differing levels for exploration and some wry humour (like the Hammerhead advising you of the photo-taking opportunity =]). Of course, some more goodies would be good.


i enjoyed the hammerhead telling you that a defenceless herbivore is no match for guieded missles

#2267
yarrum k

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Normally I don't purchase DLC because it is not usually a good value.  When the 360 was announced Live was supposed to be a way to distribute complete expansions at much lower cost than buying them in the stores.  

Instead we have access to small virtual items for large real money and no refunds.   The next logical step will be games that are not really playable without the DLC.  It is so strange considering what could have been achieved with these machines.

#2268
desonnac00

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I wonder if they can or rather WILL they make a DLC with more crew interactions. Between crew members AND between Shepard and crew members, cuz as it is, they aren't that many- the two conflicts and the occasional one-liners thrown around like during Samara's recruit mission when they say "How often does Shep give us orders to go into harms way? -Bout twice a day".
Most people would like to see some more characterization like say... a fight between Jack and Thane cuz Jack got pissed off at Thane's tranquility or something or Grunt and Tali exchanging beauty tips... or Grunt and Zaeed... u know- comparing guns. Something... :unsure:

Modifié par desonnac00, 19 juin 2010 - 06:48 .


#2269
Aradace

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Stinkface27 wrote...

Aradace wrote...

2 things:

1.) Thanks for the info....Now I know for certain I wont be buying it :)
2.) In response to the person I have quoted:  Considering that there are no true "emotional moments" in the game to begin with, this isnt a "good" selling point for the DLC.  Of course, that's just MY opinion.  I was more emotionally moved by Heavy Rain than I have been at any point in Mass Effect or Mass Effect 2.

Dont get me wrong, I love the franchise so far...But as far as "emotional" moments in a game are concerned, this series has none that have illicited ANY kind of emotional response from me other than "Hmmm Interesting..." lol.  Oh, and the occasional laughing at the witty one liners....Aradace loves witty one liners...Image IPB


Congrats on being heartless, I guess? :huh: Are you trying to impress us with how hard you are or something? lol

Anyway I popped into this thread to thank Bioware for this. This was AMAZING, and what DLC should aspire to be! Good job, I'd love to see more content like this. <3


Quite the contrary....If you've ever played Heavy Rain then you'd know what Im talking about.  (Great game btw lol) Im merely stating that it takes a game going above and beyond in terms of story for it to "move me" like that.  Again, ME is a great game and one of the best Ive played but the "decisions" for the most part are rather, for a lack of a better way of putting it, "cliche" and seem "done before".

Now allow me to go into WHY Heavy Rain is better in terms of "choices made" IMO.

First of all, you have to make them right there on the spot and you cant sit there and think all day, "Hmmmm, what do I do now?" No, you have to literally think in real time and your decision can and will at times determine whether people live, or people die.

And secondly, and also the most important reason I might add, is the fact that Heavy Rain only uses a quick save feature with no capacity for a hard save.  Now, if the game didnt quick save every couple of minutes, this would be a bad thing...However, the game constantly saves for you (with no lag etc when it does so I might add) so it's not an issue.  But the most important part of this feature, is that it prevents you from going in and "loading" a previous save spot which in turn, keeps you from going "Oh crap, I just screwed up bad with that last decision let me remake it...." and reloading your previous save....In turn, this adds an even greater sense of urgency and a sense of "realism" to a degree with the decisions you made.  Basically, if you feel you made a "bad" decision on one of your playthroughs, take note of it, and then when you playthrough again (and most will because there are multiple endings to the game) make sure that you dont make that decision again. Image IPB

Again, let me reiterate that ME is a great game and a great franchise...One of the best games Ive played.  But it takes a game doing the story, and other mechanics like Heavy Rain did it, in order for it to illicit an "emotional response" out of me.  Otherwise, it's just another "great game" I've played Image IPB

#2270
Spectre921

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desonnac00 wrote...

I wonder if they can or rather WILL they make a DLC with more crew interactions. Between crew members AND between Shepard and crew members, cuz as it is, they aren't that many- the two conflicts and the occasional one-liners thrown around like during Samara's recruit mission when they say "How often does Shep give us orders to go into harms way? -Bout twice a day".
Most people would like to see some more characterization like say... a fight between Jack and Thane cuz Jack got pissed off at Thane's tranquility or something or Grunt and Tali exchanging beauty tips... or Grunt and Zaeed... u know- comparing guns. Something... :unsure:


Lmao, "Grunt and Tali exchanging beauty tips"? Oh man, that was a good one. I dont even know what to say to that, but i see what you're goin with this, and i too, would like to see more stuff like that (no beauty tips for Grunt).

Now as for the dlc....****ING AMAZING. I loved it. Only thing missing is a Hammerhead armor upgrade. Most of my deaths in this dlc have been from the Hammerhead being incredibly weak, and gettin annihilated by the Cerberus Turrets. But dont get me wrong i love the Hammerhead, i just think it needs an armor upgrade, maybe include this in a future dlc if its possible, would be great. All in all it was an amazing piece of dlc and all i have to say is...MOAR.

#2271
WrexEffex

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Troodon80 wrote...


I'm not a pessimist, i just don't like the way BioWare is taking after EA, they knew they were going to make the HammerHead, they even included the "HammerHead" in the description in the Garage.

Voice Overs for both Zaeed AND Kasumi were included in the original game audio...

YOU tell me what I should think. Purchasable content after-the-fact -- that should actually have been in the original game?

BUT I do like this content, I was just saying: I wish they had put it in the retail game. I don't care if it takes nearly 2 years to make this game, I don't care how long it takes to make this game or ME3, I want a good game when I BUY IT. I want them to take their time on the ME3. I suppose you could call it constructive criticism.

However, I do hope they can make more like this, maybe as good as this or maybe better...

I have spent ALOT of money in my support of BioWare, So don't call me a pessimist...

I support more DLCs as good as this...


This again?? OMG for the millionth time, it's been explained that when they first start designing a game, they discuss what will be dlc and what will be in the main game.  They have to build the dlc along side the actual game that way it makes it easier to bring in the dlc if the codes and crap are already written and the VA is already recorded. That's how dlc is, if you don't agree, then your sool because it's not going to change.

Modifié par WrexEffex, 19 juin 2010 - 08:41 .


#2272
MC P Pants

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I feel like a spoilt little kid! So much post release support for my fav game series in the world. Thank you Bioware - Overlord is the best of the dlc's so far! Loved the one liners, the virtual world and the unique open expanse to cruise in with the Hammerhead. Im already excited about what we get next!

#2273
PARAGON87

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I reaffirm my choices for best ME DLCs:
1. Bring Down the Sky (first, foremost, and still the best)

2. Kasumi's Stolen Memory

3. Overlord (best ending out of all of them)

4. Zaeed's Revenge!

5. Firewalker

6. Normandy Crash Site

7. Pinnacle Station

Modifié par PARAGON87, 19 juin 2010 - 02:54 .


#2274
Funker Shepard

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PARAGON87 wrote...

I reaffirm my choices for best ME DLCs:
1. Bring Down the Sky (first, foremost, and still the best)

2. Kasumi's Stolen Memory

3. Overlord (best ending out of all of them)

4. Zaeed's Revenge!

5. Firewalker

6. Normandy Crash Site

7. Pinnacle Station


Pretty much agree with you. Pretty close in the top 3, there's some things in Overlord that I really REALLY like,  but BDtS brought us the best of Mako, had a genuinely devious ending and had an appropriate reward for the "kill people and take their stuff" RPGers.

Kasumi's mission itself wasn't "long", but it was on a par with the other loyalty missions, and the Locust alone was worth the price of admission. Not bad, considering that what you were really paying for was a squadmate, not a mission or piece of gear. :)

Overlord is really good, but scores low on the reward department (even Firewalker gave me that... thing). The Hammerhead isn't really and improvement on the Mako, which makes it lose out to BDtS. Lack of Squad VO is understandable from a practical point of view, but somehow really painfully obvious in a way it hasn't been before... So while good, there's still room for improvement. :)

I think a lot of people overlook Zaeed (and Kasumi) for the lack of dialogue wheel discussion. If you take Zaeed along, you'll see how much he contributes into discussion and occasionally even changes things around a bit (Archangel recruitment). Good stuff, really.

#2275
Tessaeva

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Ever since i downloaded and installed Overlord i have been having problems with any mission that has to do with the hammerhead craft, when i hit left shift the craft wont hover up at all and when i right click to pick up items that also is gliched. So now not only have i wasted the money invested but it also caused the other first mission that we had to glich also. Can't complete that one either. Is anyone else having these issues,if soo please help resolve. ty

Modifié par Tessaeva, 19 juin 2010 - 03:49 .