Aller au contenu

Photo

New Mass Effect 2 DLC Released -- Overlord


2501 réponses à ce sujet

#2301
Baka-Shiroi-Neko

Baka-Shiroi-Neko
  • Members
  • 50 messages
These things tend to be planned well in advance. So you do them in batches. The script is probably least subject to last minute changes.

Part of the fun in replaying is to mix up your party and see what new amusing banter happens. It's nothing huge but it offers some variation.

Modifié par Baka-Shiroi-Neko, 20 juin 2010 - 10:57 .


#2302
incinerator950

incinerator950
  • Members
  • 5 617 messages

Vilanova wrote...

incinerator950 wrote...

Ragabul the Ontarah wrote...

Also on another note. Why do so many people hate the Hammerhead? It doesn't handle like a dream or anything but it is far from horrible. I can think of many, many vehicles in games that are much worse. In fact, there are very few vehicles in games that actually do handle like a dream (even in many racing type games where vehicles are the whole point.) Maybe I've just resigned myself to crappy controls so I can deal with it or something. I don't know. The only thing I can think of is that the aim for the missiles is a little off so you have to aim high. It's still much better than the Mako where you basically had to be on a level plane to manage to hit anything at all. The Hammerhead also can't take as much damage but it regenerates in a snap. Anybody remember sitting around twiddling their thumbs waiting for the Mako shields to recharge? Not saying that the Hammerhead is perfect. I just think some people make it out to be the Antichrist or something and I don't get it.



We have half a dozen topics on two separate boards already on the first two pages explaining why, in detail, why we don't like it.

I'll summarize for those who can't read, won't read the rest of the forum, or need clarification:

A) Low Armor which leads to low survivability.  It can die from small arms fire from basic infantry, and I'm referring to basic Rifles and machine guns, not ordanance.  IFVs are supposed to take small arms up to certain levels of ordnance, to defend it's human cargo, this thing has almost worse defense then the bodies piloting it.

B) Poor Firepower, the homing rockets are weak, and the homing arc is a double edged sword, doing half the easy work for you, and when you get to difficult parts, you have to worm the missile into someone because the arc is refusing to come down on that one degree.

C) Mission Simplicity, this relates to the Firewalker missions being relitively pointless, and easy, albeit the one were you actually fight Geth, in which case it can get annoying.

I'm leaving out the aesthetics, as that's entirely people's thing, but running the hover-jets on the ground should be causing a **** ton of structural damage, and so should running into a wall.

As for Overlord, much of the difficulty in the Hammerhead part relied on getting past two machine gun turrets at a time, a Giant (and actually interesting) Cannon, and finding 6 Data Packs.  Once the Packet collection is complete, it makes the Hammerhead aspect of the mission quicker, also shortening the time so you can A skip it after getting the achievement, or B remembering where everything is and altogether shortening the expansion.

The Mako makes this look like a joke, and keeping your Gun leveled while moving up and down, or arcing over hills is not that hard.  You should play Armored Core, particularly the newest one, ACFA (For Answer), piloting in that game is half the point offline, and about three quarters of the online play.  Mind the music, I feel like posting links :).




I am so happy you mentioned this!
Lets face it, I play armored Core For Answer like crazy and I can design both complex or simplified ACs with ease.
This includes the ME mechs. I personally love the firewalker but Its lack of armor and ordinance renders me in shock!
I can under stand it having less armor than the mako but this redicules any sence of mechanical design with the amount of armor it has. I dont want to sound harsh but, The fire walker should atleast be imune to small automatic weaponry like SMGs, pistols, and assault rifles except for the Geth and Collector rifles (they damage shields so it could atleast do small damage if they add shields to the firewalker).

The enemies should bare heavy weaponry to use instead of a pistol or AR.

There should be enemy snipers.

If there are mercs in this game, WHY aren't there any specialists whom can weild multiple weapons and switch them depending on the situation (I highly expected this from the collectors).
There should be comanding enemies that can also weild heavy weaponry like Sheperd does.

On the Collectors side:
I can uderstand no shotguns but, Why isnt there a collector's sniper rifle or an explosive cannon that can be weilded in the shotgun section.

The hacking engeniers should have an ability to sabotage waponry  or atleast your tech powers.

Why does the firewalke only have missiles?  <_<
Imagine a mission with it and the base/tunnel (ect.) is coverd with explosives, It should have atleast have a machinegun like the mako.  You could make some free DLCs to fix this, like upgrades to the fire walker and some costumization. (If you ditch Cerberus, THEN WHY ARE YOU STILL WEARING THEIR EMBLEM!!!!)
You can make the FW (firewalker) be capable of weilding 2 weapons of choice.
    Be able to build up the FW like you do with the 2nd Normandy.
    Customizable parts for the FW that affect its capabilities and look
    Be able to custom paint it. (I really recomend playing Armored Core For Answer on the 360)
    Add some chatting betwen your squad-mates like you used to in the mako.
    The squad-mates should affect the FWs preformance wise.
        Garrus can enhance shields and repair (like he did in the mako)
        you can think of the rest of the normandy team. (Becuse I go into too much detail!)

ME2 wise (that I havent mentioned),
     There should be more weapon variations and customization.
     I'de like the ability to paint my own guns too. (again, look at ACFA)
     Customization should affect the gun itself.
        Smaller power = less reciol
        Faster reload = smaller ammo clip
        More ammo = slower reload
        More accuracy = slower rate of fire
  On the other hand,
      This could be used for more adding more weapons.
      Think this....
      If there are other weapon manufactures,
          Why do all their weapons look the same?

I could say more but this is too big!
  Like before, I dont want to be the bad guy but I have to say what could have been added or thought of.
 
I hope you enjoyed the read,  ;)
       
    Vilanova...

BTW: Bioware, You can either play ACFA or atleast watch this:

or this:  http://www.youtube.com/watch?v=SAUPhyG3XYo&feature=related


You play PS3 or 360?  I'm regularly on the 360 version, watching Rank deteriorate into ****.

As for Enemy Snipers yes, I dunno why, but I wouldn't mind having enemy headshot damage on Shepard, and other damage factors in the game for Armor and defense.

#2303
dalethfc

dalethfc
  • Members
  • 79 messages
Overlord,, hmmmm Tin Foil Lord more like. I have given up till I have some patience.



My order for Dlc's is:



1. Bring Down the Sky



2. Kasumi's Stolen Memory



3. Normandy Crash Site



4. Zaeed's Revenge!



5. Firewalker



6. Overlord (Not bad so far,, just got fedup with restarting at the vent you enable.)



7. Pinnacle Station


#2304
greghorvath

greghorvath
  • Members
  • 2 295 messages
Nice addition to the ME universe. The fights were not exactly challenging, but I liked the puzzles and the scenery. Please don't bother with the hammerhead for the next DLC though. It is a piece of gameplay wrecking manure.



Otherwise overlord is pretty good.








#2305
VivaceFour

VivaceFour
  • Members
  • 7 messages
I enjoyed using the hammerhead as it allowed for new and interesting puzzles it was a bit of a throw back to me 1 and i liked it my only issue is that i cant think of anyone who would choose the renegade option unless they are playing a dedicated renegade character



I would love to see future dlc such as a follow up to bringing down the sky

and there was some potential to the idea of more dedicated hammerhead missions but i think it's not big enough to warrant a paid dlc and should only be realest on Cerberus network.

#2306
Malice_Unarmed

Malice_Unarmed
  • Members
  • 93 messages
I think the hammerhead is awesome... If it was in the first ME exploration would have been awesome rather then frustrating. Should make a DLC for ME1 that replaces the mako with hammerhead

#2307
leonheart1313

leonheart1313
  • Members
  • 14 messages
Bioware, great DLC!!!!!
   We need more missions like this one. Kudos to the team that made this.

#2308
Cyansomnia

Cyansomnia
  • Members
  • 2 026 messages
I enjoyed this DLC! The end was quite emotional. Keep stuff like this coming and I'll be happy.

#2309
leeboi2

leeboi2
  • Members
  • 1 111 messages
Nice character Aislinn :)

#2310
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages
This was a fantastic DLC. Right under Zaeed for me!

#2311
Guest_Mik shepard_*

Guest_Mik shepard_*
  • Guests
I enyoyed this dlc, it has very well designed areas, the graphics seems even better to me with new art design and atmosphere (like de elevator music part with the water effect in the geth ship), and the best improve that I see here is the implementation of the hammerhead into a real mission of exploration. Looks like bioware is steping foward with this new vehicle to implement it more and more in the game for next dlc or even ME3. I think that this is a very good choice. I find the hammerhead very fun to drive (the shooting could be improved) and its implement into an open map to explore like the mako is the only important thing that ME2 needed. For me, the hammer is just how the mako should have been, the only thing it needs to be perfect (for me) is more details and things to find in the map. And about the plot in Overlord I belive that it wasn´t too good until the end, wich I liked more than the rest of the story. I rate the dlc with an 8

Sorry if my english isn´t too good, im spanish (there should be forums in spanish, it is also a large comunity of gamers)




#2312
amp1236

amp1236
  • Members
  • 58 messages
Amazing job with this DLC.   My jaw dropped at the end.

If Bioware makes every UNC/N7 side quest in ME3 this good, i wouldn't care if ME3 took 5 years to make!

#2313
Crazed-ex-jedi

Crazed-ex-jedi
  • Members
  • 24 messages
Amazing DLC so far

#2314
Jebel Krong

Jebel Krong
  • Members
  • 3 203 messages
hammerhead was ****, but i loved the planet's obvious recent filmic inspiration (can you say avatar?), and the areas were all decent-sized, detailed (even the outside), and varied. the plot was good and one area in particular was brilliantly realised. best dlc so far? different to kasumi/zaeed's but just as good. hammerhead is still completely **** though - i'd have preferred walking.

#2315
The Black Ghost

The Black Ghost
  • Members
  • 97 messages
OK, can anyone give me a straight up answer: Kasumi or Overlord? Which is the better one to get, since I probably wont get both and theyre the same price.

#2316
spooky3

spooky3
  • Members
  • 476 messages

The Black Ghost wrote...

OK, can anyone give me a straight up answer: Kasumi or Overlord? Which is the better one to get, since I probably wont get both and theyre the same price.


I say BOTH :P...But If you must choose,I say Overlord ^_^....

#2317
The Black Ghost

The Black Ghost
  • Members
  • 97 messages

spooky3 wrote...

The Black Ghost wrote...

OK, can anyone give me a straight up answer: Kasumi or Overlord? Which is the better one to get, since I probably wont get both and theyre the same price.


I say BOTH :P...But If you must choose,I say Overlord ^_^....


Just reading here theres a lot of opposing ideas. It sounds like Kasumi would have more dialogue and interaction than this new one, or am I wrong?

#2318
Jenova65

Jenova65
  • Members
  • 3 454 messages

Malice_Unarmed wrote...

I think the hammerhead is awesome... If it was in the first ME exploration would have been awesome rather then frustrating. Should make a DLC for ME1 that replaces the mako with hammerhead

Yeah, I'm sure the HH would be amazing against a thresher maw <_< Not! ;)

#2319
Jenova65

Jenova65
  • Members
  • 3 454 messages

The Black Ghost wrote...

spooky3 wrote...

The Black Ghost wrote...

OK, can anyone give me a straight up answer: Kasumi or Overlord? Which is the better one to get, since I probably wont get both and theyre the same price.


I say BOTH :P...But If you must choose,I say Overlord ^_^....


Just reading here theres a lot of opposing ideas. It sounds like Kasumi would have more dialogue and interaction than this new one, or am I wrong?

I would say if you are only having one, have Kasumi, because she is a good addition to your squad and you can pick her up immediately therefore she can be useful for the whole game :D

#2320
ContableEnorme

ContableEnorme
  • Members
  • 8 messages
Great work with this DLC.



The various bases and setting are great and and the final stretch is fantastic. And only a heartless person will choose the renegade final. I use more the Hammerhead more I like it. Down with the Mako, long life to Hammerhead.



My 2 tips to Bioware:

Since you don´t have the voice actors, use subtitles.

And I wan´t Balak and Santiago return to kick their butts.



Saludos, MiK Shepard, otro español en el foro. / Greetings, MiK Shepar, another spanish here.

#2321
Ukabur

Ukabur
  • Members
  • 1 messages
 ok

#2322
Gethwho

Gethwho
  • Members
  • 1 messages
I hope you guys are thinking about starting up a rehab clinic when your done with us.

#2323
johnphilip

johnphilip
  • Members
  • 1 messages
can anyone tell how to unlock the recon armor please

#2324
SteelerWayne

SteelerWayne
  • Members
  • 272 messages

The Black Ghost wrote...

OK, can anyone give me a straight up answer: Kasumi or Overlord? Which is the better one to get, since I probably wont get both and theyre the same price.



Both are great, but I would give the slight nod to Kasumi simply because you are getting a new weapon and a new member to the team.

#2325
PhoenixBlue

PhoenixBlue
  • Members
  • 66 messages

SteelerWayne wrote ...


Both are great, but I would give the slight nod to Kasumi simply because you are getting a new weapon and a new member to the team.

I'd give the nod to Kasumi simply because she's a lot easier on the eyes than David. :)

Modifié par PhoenixBlue, 22 juin 2010 - 08:28 .