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Combat for future Me games . . .


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#26
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Shavon wrote...

Ok, Tazz, first of all, I just discovered Halo, not too long ago. And I happen to like Dw. Just wanted to see what's out there, but people seem to be incapable of being polite. W/e have fun being nasty, I don't give a shit.

Second of all, we're talking about practicality in a sci-fi game. Really?


Well, got to give Bioware kudos for having a really believeable universe out there. Actually, the only Fiction in there is the Eezo, the rest is all out pure science, bar the sound in space and minor logical errors.

#27
Sphaerus

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Neofelis Nebulosa wrote...

Shavon wrote...

Ok, Tazz, first of all, I just discovered Halo, not too long ago. And I happen to like Dw. Just wanted to see what's out there, but people seem to be incapable of being polite. W/e have fun being nasty, I don't give a shit.

Second of all, we're talking about practicality in a sci-fi game. Really?


Well, got to give Bioware kudos for having a really believeable universe out there. Actually, the only Fiction in there is the Eezo, the rest is all out pure science, bar the sound in space and minor logical errors.

This.

One of the things that is supposed to (and too often does not) differentiate the border between science fiction and high fantasy is that science fiction is supposed to have a continuity of logic within itself.  For the most part, Mass Effect lays the ground rules of the science that governs its universe in a pretty cut and dry fashion.  There are times when it's pretty obvious that Bioware did something because "DERP THIS WOULD LOOK COOL LOL" and for the anal retentive among us (primarily the RPG set) these tend to stand out as pretty glaring flaws.

If you're going to fudge the rules of the real world to make your pretend world work, you shouldn't fudge your own rules.

Modifié par Sphaerus, 13 mai 2010 - 05:52 .


#28
Dinkamus_Littlelog

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Sorry Shav, like multiplayer, this is something I dont want in Mass Effect. Since being a shooter was the entire focus of ME2, I think the shooter aspect has seen enough attention now for my tastes.

#29
xxSgt_Reed_24xx

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Master Smurf wrote...

For future combat - how about some biotic levitation similar to Samara or some assassination type moves like Kasumi or Thane.


THIS.

How cool would it be to float up in the air if you are a biotic and then dish out the hurt?

I've been wanting hand to hand finishing moves since I heard about ME2 coming out. It would be ****ing sweet! :D

#30
biomag

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Dual wield, flying biotics and martial arts should ever become part of this triology... some of the worst ideas I have heard. Sorry, but that's my opinion. It doesn't fit into the style of ME-fighting.

Just my opinion.

DW simply doesn't work with pistols. Flying seems strange, when people don't even jump... and MA? I know modern soldier's learn CC-technics, BUT BW would be forced to waste resources to implement a complete new fighting system that shouldn't work at all against most enemies (or are we hitting YMIR-bots with fits in the future??).... sorry, that's all SWTOR stuff and not ME.

Modifié par biomag, 13 mai 2010 - 06:36 .


#31
Tazzmission

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Shavon wrote...

Ok, Tazz, first of all, I just discovered Halo, not too long ago. And I happen to like Dw. Just wanted to see what's out there, but people seem to be incapable of being polite. W/e have fun being nasty, I don't give a shit.

Second of all, we're talking about practicality in a sci-fi game. Really?



but that dosent give you an excuse to call people like me a troll just because i said no. your just upset because alot of people wont  agree with you thats all. and btw other than halo what other sci fi game has dw?

#32
xxSgt_Reed_24xx

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Tazzmission wrote...

Shavon wrote...

Ok, Tazz, first of all, I just discovered Halo, not too long ago. And I happen to like Dw. Just wanted to see what's out there, but people seem to be incapable of being polite. W/e have fun being nasty, I don't give a shit.

Second of all, we're talking about practicality in a sci-fi game. Really?



but that dosent give you an excuse to call people like me a troll just because i said no. your just upset because alot of people wont  agree with you thats all. and btw other than halo what other sci fi game has dw?


doesn't L4D? ... but that's horror.

#33
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Has it ever occured to you that maybe I wasn't calling you a troll? You said your opinion respectfully, and I appreciate it. Don't be so paranoid.

#34
Tazzmission

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xxSgt_Reed_24xx wrote...

Tazzmission wrote...

Shavon wrote...

Ok, Tazz, first of all, I just discovered Halo, not too long ago. And I happen to like Dw. Just wanted to see what's out there, but people seem to be incapable of being polite. W/e have fun being nasty, I don't give a shit.

Second of all, we're talking about practicality in a sci-fi game. Really?



but that dosent give you an excuse to call people like me a troll just because i said no. your just upset because alot of people wont  agree with you thats all. and btw other than halo what other sci fi game has dw?


doesn't L4D? ... but that's horror.



l4d is horror not sci fi

#35
Sphaerus

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Shavon wrote...

Has it ever occured to you that maybe I wasn't calling you a troll? You said your opinion respectfully, and I appreciate it. Don't be so paranoid.

Ahem.

Ok, Tazz, first of all, I just discovered Halo, not too long ago. And I
happen to like Dw. Just wanted to see what's out there, but people seem
to be incapable of being polite. W/e have fun being nasty
, I don't give a
****.


That's pretty much how you write off trolls.  Maybe you didn't explicitly call anyone a troll, but you generalised that everyone who disagrees with you is "nasty" and "incapable of being polite".

#36
Master Smurf

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@ Biomag - but they put all of those things in ME2 - your Shep just cant do it - booo



And it doesnt have to be highly stylistic - the levitation could be a simply hover for a few seconds, the assassination moves are just cool and please wrap your head around DW - A targeting visor / Omni tool - negligible recoil



I understand your point about using resources to implement and I also concede that these features would be better in a future ME spin off title than ME3

#37
FluxDeluxe

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Tazzmission wrote...

Shavon wrote...

Ok, Tazz, first of all, I just discovered Halo, not too long ago. And I happen to like Dw. Just wanted to see what's out there, but people seem to be incapable of being polite. W/e have fun being nasty, I don't give a shit.

Second of all, we're talking about practicality in a sci-fi game. Really?



but that dosent give you an excuse to call people like me a troll just because i said no. your just upset because alot of people wont  agree with you thats all. and btw other than halo what other sci fi game has dw?


shadows of the empire, republic commando, dark forces 2, duke nukem, the matrix game, Heavy metal , i could name ten more if you want.

btw i hate the idea of dual guns in ME :P

#38
Onyx Jaguar

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Engine would require more tweaking to allow duel wielding. Wouldn't make sense with current control strucuture given the emphasis on aiming

#39
Dethateer

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FluxDeluxe wrote...


shadows of the empire, republic commando, dark forces 2, duke nukem, the matrix game, Heavy metal , i could name ten more if you want.



AR, SR, GL, Shottie, SMG, pistol, RL, bowcaster, the energy cannon (can't remember what it was called right now), Geonosian Beam... none dual-weildable. The weapons in DN weren't dual weildable either, the only one that *looked* dual weildable was the Devastator and that's because it had two barrels, one on each shoulder, iirc.

#40
Master Smurf

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Onyx Jaguar wrote...

Engine would require more tweaking to allow duel wielding. Wouldn't make sense with current control strucuture given the emphasis on aiming


One reticule, one trigger - what else is really needed - doesnt have to be independent implementation.

Just for discussion purposes btw. 

#41
Onyx Jaguar

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Master Smurf wrote...

Onyx Jaguar wrote...

Engine would require more tweaking to allow duel wielding. Wouldn't make sense with current control strucuture given the emphasis on aiming


One reticule, one trigger - what else is really needed - doesnt have to be independent implementation.

Just for discussion purposes btw. 


Why sacrifice aim and power for... whatever duel wielding is?

#42
darknoon5

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No. Halo and Mass effect are different games.

On the practicallity issue? The ch33f is a super soldier, so he can probably duel wield reasonably well. Shepard has all kinds of upgrads so I don't see why he wouldn't be able too.]

Both games are greats, but duel wielding just wouldn't fit the setting, isn't needed, and is imo a waste of time.

#43
Sphaerus

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Onyx Jaguar wrote...

Master Smurf wrote...

Onyx Jaguar wrote...

Engine would require more tweaking to allow duel wielding. Wouldn't make sense with current control strucuture given the emphasis on aiming


One reticule, one trigger - what else is really needed - doesnt have to be independent implementation.

Just for discussion purposes btw. 


Why sacrifice aim and power for... whatever duel wielding is?

Stupid and "cool".

#44
Dethateer

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Onyx Jaguar wrote...


Why sacrifice aim and power
for... whatever duel wielding is?


I assume it involves dueling with one's self by holding a separate weapon at some distance away.

Modifié par Dethateer, 13 mai 2010 - 06:52 .


#45
Kangasniemi

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Dual wielding is an iditotic idea that pops up from some 12-year old kids because they have seen some coolest movie in the whole funcking world to them and now every game should use dual wield.

Dual wield in ME? HELL NO!

Shepard is a real soldier not some teenage power fantasy jammed in a tin can. Real soldiers don't use crap like dual wield.

And no for swords or any medieval weapons for ME too. They have no place in the future combat.

And as for giving harsh feedback, if some one makes a bright idea in line with: "Heyyy derp, lets go drink us some paint! Derp!" it is my civic duty to slap that bastard in the face and say: "No! Bad retard!". And by the way suggesting dual wielding is more retarded than suggesting drinking paint.

Edit: typo

Modifié par Kangasniemi, 13 mai 2010 - 07:00 .


#46
FluxDeluxe

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Dethateer wrote...

FluxDeluxe wrote...


shadows of the empire, republic commando, dark forces 2, duke nukem, the matrix game, Heavy metal , i could name ten more if you want.



AR, SR, GL, Shottie, SMG, pistol, RL, bowcaster, the energy cannon (can't remember what it was called right now), Geonosian Beam... none dual-weildable. The weapons in DN weren't dual weildable either, the only one that *looked* dual weildable was the Devastator and that's because it had two barrels, one on each shoulder, iirc.


my mistake i though the devastator was dual wield but your right, i seem to remember being able to dual wield pistols in republic commando (such a mint game)

#47
Dethateer

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Nope, single wield. It was held on the center of the screen even when not using the iron sights to give Boss better accuracy.

#48
Sphaerus

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Kangasniemi wrote...

Dual wielding is an iditotic idea that pops up from some 12-year old kids because they have seen some coolest movie in the whole funcking world to them and now every game should use dual wield.

Dual wield in ME? HELL NO!

Shepard is a real soldier not some teenage power fantasy jammed in a tin can. Real soldiers don't use crap like dual wield.

And no for swords or any medieval weapons for ME too. They have no place in the future combat.

And as for giving harsh feedback, if some one makes a bright idea in line with: "Heyyy derp, lets go drink us some paint! Derp!" it is my civic duty to slap that bastard in the face and say: "No! Bad retard!". And by the way suggesting dual wielding is more retarted than suggesting drinking paint.

Hilariously stupid writing style aside, this is a fair point.

Shep is supposed to be a "badass soldier", not the product of pure testosterone (see:  Master Chief).

Also, misspelling "retarded"?  Irony bomb.

#49
darknoon5

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Sphaerus wrote...

Kangasniemi wrote...

Dual wielding is an iditotic idea that pops up from some 12-year old kids because they have seen some coolest movie in the whole funcking world to them and now every game should use dual wield.

Dual wield in ME? HELL NO!

Shepard is a real soldier not some teenage power fantasy jammed in a tin can. Real soldiers don't use crap like dual wield.

And no for swords or any medieval weapons for ME too. They have no place in the future combat.

And as for giving harsh feedback, if some one makes a bright idea in line with: "Heyyy derp, lets go drink us some paint! Derp!" it is my civic duty to slap that bastard in the face and say: "No! Bad retard!". And by the way suggesting dual wielding is more retarted than suggesting drinking paint.

Hilariously stupid writing style aside, this is a fair point.

Shep is supposed to be a "badass soldier", not the product of pure testosterone (see:  Master Chief).

Also, misspelling "retarded"?  Irony bomb.

Mute as he may be in the game, the ch33f has some level of depth beyond "z0mg arm0r and gun he rawckz!!11" or whatever younger people say.

#50
Master Smurf

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How do you sacrifice aim and power ??? - that is present day reality not future reality

Lets please step away from the 12 year old argument - it is something that many people find exciting.

Shepard is a "real" soldier - that uses space magic and charges around elbowing enemies in hard suits or using flame throwers or freeze guns

Just come out and say - you dont like it for what you believe the ME universe should be - when a gun (Locust) has targeting software and approx zero recoil and you have electronic and magic aka biotic abilities to enhance your prowess, it seems very straight forward to take two single handed weapons point them in a direction and pull the triggers. Lets not forget you are wearing a combat suit with any number advantages ie Combat Exoskeleton, Targeting Visor etc. 

Also what is future combat ??? Look at Kasumi or Jack - If I was a Vanguard bad ass, I would get an omni tool to make me cloak - charge around and insta kill everyone

Modifié par Master Smurf, 13 mai 2010 - 07:13 .