Tirigon wrote...
Sorry about the noob question, but what exactly IS a JRPG?
Japanese Role-playing Game.
Modifié par chiliztri, 13 mai 2010 - 10:27 .
Tirigon wrote...
Sorry about the noob question, but what exactly IS a JRPG?
Modifié par chiliztri, 13 mai 2010 - 10:27 .
Tirigon wrote...
Sorry about the noob question, but what exactly IS a JRPG?
Busomjack wrote...
Tirigon wrote...
Sorry about the noob question, but what exactly IS a JRPG?
A barely interactive anime.
MerinTB wrote...
You can agree or disagree, but here are my thoughts on FF XIII -
http://ingenre.com/2...–-in-two-parts/
http://ingenre.com/2...sy-xiii-part-2/
Busomjack wrote...
Tirigon wrote...
Sorry about the noob question, but what exactly IS a JRPG?
A barely interactive anime.
Modifié par chiliztri, 13 mai 2010 - 10:35 .
enormousmoonboots wrote...
. It's an illusion of choice, not true freedom. If you really believe that a 'huge tree of pathways' comes down to option A or option B, with no third/fourth choice or option to make your own decision, you've never played a real role-playing game with a good DM.
Modifié par MaaZeus, 13 mai 2010 - 10:50 .
Busomjack wrote...
MerinTB wrote...
You can agree or disagree, but here are my thoughts on FF XIII -
http://ingenre.com/2...–-in-two-parts/
http://ingenre.com/2...sy-xiii-part-2/
TLDR.
Onyx Jaguar wrote...
The only RPGS where you have a broad range of choice is I S IS IS IS
ZOMG
Sports games
Think about it, everything anyone uses to classify as an "RPG" is in a sports game.
MaaZeus wrote...
Onyx Jaguar wrote...
The only RPGS where you have a broad range of choice is I S IS IS IS
ZOMG
Sports games
Think about it, everything anyone uses to classify as an "RPG" is in a sports game.
Everything except epic story. Except a one NES game, sort of soccer RPG. Forgot its name though...
Onyx Jaguar wrote...
MaaZeus wrote...
Onyx Jaguar wrote...
The only RPGS where you have a broad range of choice is I S IS IS IS
ZOMG
Sports games
Think about it, everything anyone uses to classify as an "RPG" is in a sports game.
Everything except epic story. Except a one NES game, sort of soccer RPG. Forgot its name though...
Yes but you can technically make your own story.
I'll use Baseball as an anology. You can take a team from 20 games back in the standings with a minor league lineup then surge and claim first place. For a sports fan that is pretty epic.
Modifié par MaaZeus, 13 mai 2010 - 11:02 .
You can put a 'J' in front of it, but it's not an RPG. You don't make
any choices, you don't create a character, you don't live your
character... I don't know what those are - adventure games maybe? But
they're not RPG's.
Modifié par Talonfire, 13 mai 2010 - 11:16 .
Fexelea wrote...
It is irrelevant wether you think that their swords are oversized and explosions unrealistic, I think that summoning fire out of thin air and transforming into a spider is equally ludicrous. It's a game.
Modifié par MaaZeus, 13 mai 2010 - 11:19 .
Talonfire wrote...
You can put a 'J' in front of it, but it's not an RPG. You don't make
any choices, you don't create a character, you don't live your
character... I don't know what those are - adventure games maybe? But
they're not RPG's.
So JRPGs aren't RPGs... nor is any western RPG prior to Black Isle's Fallout in 1997 for that matter. The only feature on that list present in early cRPGs is character creation; you didn't "make choices" (beyond character generation and leveling), nor did you "live your character"... unless you consider dungeon crawling with a paper thin plot consisting of going through a string of dungeons and killing the big bad living the life of your character.
I wasn't aware that the RPG genre had such a definite interpretation.
Modifié par MaaZeus, 13 mai 2010 - 11:25 .
MaaZeus wrote...
Talonfire wrote...
You can put a 'J' in front of it, but it's not an RPG. You don't make
any choices, you don't create a character, you don't live your
character... I don't know what those are - adventure games maybe? But
they're not RPG's.
So JRPGs aren't RPGs... nor is any western RPG prior to Black Isle's Fallout in 1997 for that matter. The only feature on that list present in early cRPGs is character creation; you didn't "make choices" (beyond character generation and leveling), nor did you "live your character"... unless you consider dungeon crawling with a paper thin plot consisting of going through a string of dungeons and killing the big bad living the life of your character.
I wasn't aware that the RPG genre had such a definite interpretation.
But they were still free worlds that you could explore, like ages old Ultima serie. This has been quite constant thing in RPGs through the genres history. New FF games do not have that. Cant say for other modern JRPGs though.
Modifié par Talonfire, 13 mai 2010 - 11:26 .
Talonfire wrote...
MaaZeus wrote...
Talonfire wrote...
You can put a 'J' in front of it, but it's not an RPG. You don't make
any choices, you don't create a character, you don't live your
character... I don't know what those are - adventure games maybe? But
they're not RPG's.
So JRPGs aren't RPGs... nor is any western RPG prior to Black Isle's Fallout in 1997 for that matter. The only feature on that list present in early cRPGs is character creation; you didn't "make choices" (beyond character generation and leveling), nor did you "live your character"... unless you consider dungeon crawling with a paper thin plot consisting of going through a string of dungeons and killing the big bad living the life of your character.
I wasn't aware that the RPG genre had such a definite interpretation.
But they were still free worlds that you could explore, like ages old Ultima serie. This has been quite constant thing in RPGs through the genres history. New FF games do not have that. Cant say for other modern JRPGs though.
True, but it's not like all JRPGs have forsaken the world map system like Final Fantasy has.
MaaZeus wrote...
Talonfire wrote...
You can put a 'J' in front of it, but it's not an RPG. You don't make
any choices, you don't create a character, you don't live your
character... I don't know what those are - adventure games maybe? But
they're not RPG's.
So JRPGs aren't RPGs... nor is any western RPG prior to Black Isle's Fallout in 1997 for that matter. The only feature on that list present in early cRPGs is character creation; you didn't "make choices" (beyond character generation and leveling), nor did you "live your character"... unless you consider dungeon crawling with a paper thin plot consisting of going through a string of dungeons and killing the big bad living the life of your character.
I wasn't aware that the RPG genre had such a definite interpretation.
But they were still free worlds that you could explore and lose yourself into, like ages old Ultima serie. (I think they had a story too?) This has been quite constant thing in RPGs through the genres history. New FF games do not have that. Cant say for other modern JRPGs though.
CRISIS1717 wrote...
What are you talking about? an rpg is a role playing game, in FFXIII you play the role of the chraracters therefore it is definitely an rpg.
If you are talking about what sticks closer to the normal rpg formula then it'd probably be FFXIII as in most role playing games you have levels and maps that you advance through.
Modifié par MaaZeus, 13 mai 2010 - 11:38 .
MaaZeus wrote...
Fexelea wrote...
It is irrelevant wether you think that their swords are oversized and explosions unrealistic, I think that summoning fire out of thin air and transforming into a spider is equally ludicrous. It's a game.
Well, you cant really compare magic to physics. Magic is magic and can do incredible things, because ITS MAGIC. But man wielding a sword of same size as himself and balance-point somewhere far away in the tip just looks wierd and impractical. Obviously real-life physics have no place in fantasy full of insane jumps and whatever but basics should still be there just because of added believability.
Guest_Captain Cornhole_*
Captain Cornhole wrote...
I love how Bioware tells Jrpgs to go to hell! Bosumjack is right I have played a few jrpgs and they are hardly interactive.