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Advanced modders, I need your help!


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4 réponses à ce sujet

#1
Petehog

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Hi!

I have a question. Generally, whenever you use the toolset, it lists all of the textures as such.

Posted Image

The problem is that I am adding a lot of textures and it is clogging up that window. Is there a way that I can manage what is shown in the window? Because there are certain textures I use pretty often but other textures that are just there but I don't use often. I am wondering whether there is a way to manage it so it doesn't clog it up.

Modifié par Petehog, 13 mai 2010 - 07:32 .


#2
TimelordDC

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One way might be to name your textures beginning with an underscore. Eg: uh_hed__mytexture_0d.dds. This will make your textures appear first so you don't have to scroll around to select them.

#3
tmp7704

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You can put text with wildcards in the Name field, to filter the content. For example entering *uh_hed* would show only the textures with uh_hed in their name, after you hit enter.

Modifié par tmp7704, 13 mai 2010 - 10:45 .


#4
NoAngel89

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for my I label mine by numbers

ex:
uh_hed_stenskin1_0d.dds
uh_hed_stenskin2_0d.dds
uh_hed_stenskin3_0d.dds

and for textures I want to use right away, I put an "A" in the front so I can use them right away, notice Alistair's name is on top, the things in alphabetical order. Anyway hope what I says helps.

ex:

uh_hed_astenskin_0d.dds

But it be cool if someone could find out how to make a folder in there though

PS I also delete skins I rarly use, but thats how I am

Modifié par NoAngel89, 13 mai 2010 - 10:51 .


#5
Petehog

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Yeah, the reason I'm asking about this is because I'm adding a lot of customized textures for a mod I'm making......and I think it might annoy people when they can't sift through all of the textures they want to use. It would just be an entire wall of text. I'm trying to figure out some way I can either have them sorted in another section or have them only show up when prompted because this could get annoying very quickly.

I've sort of made my own version of JB textures but with more emphasis on skin, eye, hair and face textures.

Modifié par Petehog, 14 mai 2010 - 05:07 .