Check the pics to see if I missed anything...
filsimmer.multiply.com/photos/album/37/DA_Toolset_Problems
stage_prob_01: The area with the stage highlighted (to show its properties)
stage_prob_02: The stage itself, with properties of the camera and the stage itself.
stage_prob_03: The conversation tied to the stage.
Screen1: Before initiating the conversation
Screen2: Conversation stared
Screen3: Conversation end
It seems to be teleporting the view to 0,0,0 when I already set the position and orientation already! Is there something missing?
My stages/cutscenes keep going bonkers!
Débuté par
Manny Santiago
, mai 14 2010 05:18
#1
Posté 14 mai 2010 - 05:18
#2
Posté 14 mai 2010 - 04:29
Hi!
Things that will help:
- Rename place of the NPC to "owner".
- Rename the place of the player to "player".
- Set "Look at type" to "Terrain Only".
- Set "Looking at (primary)" to "OWNER".
- The "owner" and "player" creatures should have "camera1" set as default.
- In the "cinematics" tab, check "at current location".
- In the "cinematics" tab, the "camera" should be set to "default".
Have fun. :-)
Things that will help:
- Rename place of the NPC to "owner".
- Rename the place of the player to "player".
- Set "Look at type" to "Terrain Only".
- Set "Looking at (primary)" to "OWNER".
- The "owner" and "player" creatures should have "camera1" set as default.
- In the "cinematics" tab, check "at current location".
- In the "cinematics" tab, the "camera" should be set to "default".
Have fun. :-)
#3
Posté 15 mai 2010 - 07:00
Got it! Thanks much!
I should work up a vid tutorial of this!





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