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Avernus potion. Drink or not? And who help? Avernus or Sophia?


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17 réponses à ce sujet

#1
Siegfried.m

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 If I drink Avernus potion, then what are the bad consequences? I know that add 1 or 2 new abilities, but are there some collateral effects?
And what change if I choose to help Avernus or Sophia?

#2
JRCHOharry

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The powers are kinda useless, and theres no real consequence... Plus i like seeing my Warden b*tch-slap a vial off a table.

#3
Guest_Elps_*

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It's up to you if you decide to help a demon or a mage who has reformed. I like to think its worth keeping Avernus alive in case he finds a way to stop the taint from killing Grey Wardens. Who knows if this decision could have consequences in further expansions?



I noticed a difference in movement speed after getting my Wardens to drink the potion. I haven't used the other power.

#4
Jester8183

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I'd say drink the potion if you are a rogue. With the mage or warrior I could take it or leave it.



And I always say never trust a demon.

#5
old book

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The powers you get from the potion are minor, but can be handy in the early and mid game. No big negatives, other than the Health cost. Avernus is more trustworthy than Sophia, but has still done Evil in his time. It takes a few levels of Persuasion to get him to admit he might have been wrong.



I usually let him live. It won't come up in future expansions (imo), but for RP reasons I like knowing that a genius Mage is out there looking for a way to save me from the Taint.

#6
sonsonthebia07

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If you're worried about the morality behind it for RP reasons, you can always drink the potion (out of curiosity I guess - seems to be a dumb thing to do) before reading Avernus' notes. But, it has no effect on anyone's approval or on anything else in the game.



The rogue passive ability is awesome. One of the mage abilities is glitched.



Deals with demons are generally not a good way to go. I would only go with that on a truly evil character - I haven't helped "Sophia" ever myself.



If you help Avernus and don't kill him, you get like one extra line of conversation with Levi and that is it. If you kill him, you can loot his robes, which are one of two blood mage enhancing items in the game.

#7
errant_knight

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It depends on how you feel about blood magic, and about using potions created with information gained through slaughtering your fellow wardens. The vial gets destroyed and Avernus and 'Sophia' both die in my playthroughs.

#8
sylvanaerie

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Both are corrupted and Avernus doesn't want redemption he just wants the veil closed. He feels everything he did was justified. His only regret is the rending of the veil took the situation out of his control. The powers in the bottle are minor at best and I always knock it over with my PC's especially after reading Avernus' journal.

Whether I spare Avernus depends on how I RP my character. My Dalish (who was about second chances) spared him. My Templar and my mage (Both of whom despised blood magic) killed him. Those are the only three games that stand out in my mind.

I never make a deal with the demon. I always side with the mage whether I kill him or spare him after.

#9
Yadk

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You don't have to side with either. You can kill the "chosen" one after the rift is closed, no affects on the outside game either way.



My preference is to bargain with Sophia to get the gold, talk to Avernus and tell him I need help killing Sophia, then when they confront each other, you can choose which side to actually support. Helping Avernus fight Sophia is risky because he likes to toss fireballs around.


#10
Sarah1281

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And I always say never trust a demon.

Sophia actually does do what she says, though. She says 'Kill Avernus and I'll close the portal for you' (you can actually convince her to do it first) and then she says she's leaving and you won't see her again and then she leaves. Since you managed to kill the enemy she never coud, coming back and trying something would just be stupid. Of course, she's probably off terrorizing people, but that really wasn't part of the deal so...

Both are corrupted and Avernus doesn't want redemption he just wants the veil closed.

You can talk him into seeking redemption if you persuade him that some things just shouldn't be done and he says the fact that it's a fellow GW saying that makes it mean something.

#11
C9316

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lol I usually always side with avernus I spare no demons that's my creedo for practically all my wardens. However with my clever Dwarf templar playthrough I killed Avernus because I convinced Sophia that I would if she gave Levy insight into his grandmother's character after which I proceeded to kill her after she asked to leave the best ending in my opinion. Usually I also slap the bottle onto the ground the powers really aren't that great and most of my characters are RPly good so they don't drink it because they despise blood magic

#12
Raiil

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I side with neither. I convince Sophia to give me a prize (the gold), find Avernus, drink the potion without reading the notes (because my Amell is just kind of special like that), talk to Avernus, agree to ally with them, side with Sophia again, get her to close the veil, and then kill Sophia. I get Avernus and Sophia's stuff and I like to pretend that eventually Alistair and my Amell will use the Peak as their permanent base of operations.

#13
sylvanaerie

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Sarah1281 wrote...


And I always say never trust a demon.

Sophia actually does do what she says, though. She says 'Kill Avernus and I'll close the portal for you' (you can actually convince her to do it first) and then she says she's leaving and you won't see her again and then she leaves. Since you managed to kill the enemy she never coud, coming back and trying something would just be stupid. Of course, she's probably off terrorizing people, but that really wasn't part of the deal so...

Both are corrupted and Avernus doesn't want redemption he just wants the veil closed.

You can talk him into seeking redemption if you persuade him that some things just shouldn't be done and he says the fact that it's a fellow GW saying that makes it mean something.


that isn't always true. If you don't have coersion high enough he just says he wants the veil closed not to redeem himself.  So to get to the "Redemption" thing you have to persuade him to see your point of view.  As my Dalish rogue had no difficulty doing this with high cunning, she spared him.  My templar and my mage couldn't get him to see the "error of his ways" and so killed him after he closed the veil.

#14
Swoo

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Siegfried.m wrote...

 If I drink Avernus potion, then what are the bad consequences? I know that add 1 or 2 new abilities, but are there some collateral effects?
And what change if I choose to help Avernus or Sophia?


The Potion: I drank it. It was the culmination of his research and playing as a Blood Mage the idea of tapping into the Darkspawn Blood flowing in me was very attractive. No negatives storywise that have been revealed as of yet. I find the Mage abilities quite useful really - although I quit the free mana one once I could sustain BM the whole fight. The Rogues have some amazing ones, I don't think I really ever touched the Warrior ones.

No real consequences as of yet (or ever) with who you help, if you even pick one. Can very easily slaughter them both and just move on. I might have been open to helping Sophia - if I didn't want that Cmdr. armor - until she said she would feed on others once free; Sorry Lady, not a selling point to me. Avernus is trickier because he does have that Mengele vibe to him and is as worthy as a knife as anyone (knows it himself, even accepting the deathblow without putting up a fight unless you doublecross him) you can basically talk him into a redemption of sorts if he can succeed with his experiments in a more humane way. Or you can kill him for his awesome Blue Blood Mage robe. And because he's a bad person. With an awesome robe.

I doubt we will ever hear about either of them, or Warden's Keep again, so just do what you want. It would be interesting if they explore the powers of the Darkspawn blood in the sequel, but I don't know if that would parrallel the Bhaalspawn from Baldur's Gate a little too much for some tastes.

#15
Hyper Cutter

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1. Trick Sophia into sealing the Fade rift

2. Kill Avernus

3. Come back and kill Sophia

4. ???

5. Profit!

#16
krasnoarmeets

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Drink it. It supposedly prolongs the warden's lifespan to boot... that's what I gather from Avernus' notes. Would he/she (your character) condone what Avernus did? I look at it this way: either way, Avernus has conducted the research and you can't take back past actions; there is a benefit for the warden who drinks it, if you don't, then the subjects died entirely in vain, and, remember the warden creed: whatever it takes to win. If it helps them defeat the enemy, then do it. Wardens have torched cities to prevent the darkspawn from sacking them. We're not talking about shining defenders of the faith here, the heroes of legend - they aint called the white wardens. They're grey for a reason. They're the in-between, good and bad is irrelevant.

#17
Gilsa

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RP-wise you can pretend Avernus is off finding ethical ways to help the Grey Wardens if you spare him.



Short term, you can tell Sophia to sweeten the deal and she'll tell you a hiding spot for treasure (it's just more gold). You can still kill her after she reveals it to you. And IIRC, I still got her to share some background info so Levy didn't miss out.



If Oghren is in my group, I side with Avernus because Oghren lets out this huge fart? burp? and says he couldn't hold it in anymore. Avernus' mortified and repulsed response is funny. You don't get this scene if you side with Sophia.

#18
Avilia

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I kill Sophia in her office. Avernus I persuade he's wrong, let him close the rifts and then kill him as well.



Drinking the potion depends on which char I'm playing - lately I've enjoyed knocking it off the table ;-)