Dean_the_Young wrote...
Or synthetics. Avoiding the biological entirely as long as there is danger.
You know. AI. VI. Robots. Droids. Mechs. Things that Cerberus has plenty of and the ability to make plenty more.
Even some kind of isolating suits might suffice. But yeah, robotic exploration could work nicely.
Dean_the_Young wrote...
Indoctrination is something you hear, by all accounts.
Wasn't it about subtle vibrations too? But that's not far away.
Dean_the_Young wrote...
As a field, any indoctrination device will be putting out an energy signature of some sort, no matter where it is in the base. Tracking the field and disabling the device should be well within the realm of possibility, considering Saren could 'pump in' the signal into select cells on Virmire.
Not sure about the energy signature, for all w know this stuff can be heavily decentralized and woven into the design/structure, especially on a reaper or collector base (if it is present there). Also, I am hardly a physics pro, but if it is sound then the signals might be resonating all across/amplifed by the structure itself. Pure speculation, ofc.
Dean_the_Young wrote...
..controlling the Collector General isn't the same as demonstrating the
ability to hack someone from distance.
Ugh, yeah, enough with this magical hacking over a walkie-talkie. Hacking is NOT a minigame! :/
Dean_the_Young wrote...
Some have argued all Reaper technology indoctrinates. My counter has
been to list numerous Reaper-tech systems which don't.
Well, there is a rough distinction between the Trap Reaper Tech , like Citadel and mass relays and Assault Reaper Tech , like dragon's teeth, collector stuff, and Reaper bodies.
Dean_the_Young wrote...
Some have argued that the Base is booby trapped as another backup plan
of the Reapers. I have countered that there were far more sensible
defenses and wards the Reapers could have built into the base than a
booby trap, which has lacked in-game proof.
The argument, I think, is not really for a booby trap - it's just that Reaper's build their stuff to last millenia (or millions of years as evidenced on derelict reaper). Thus, it is supposed to be reasonably autonomous, ready to go online and indoctrinate/huskify/whatever all warm bodies in vicinity. Equipment that does not need the oh-so-temporary slaves to run it. Of course, there is Citadel that still needs the Keepers, but citadel is absolutely central to Reaper plans.
Alocormin wrote...
Reaper technology is death technology.
There's nothing that says it can be used against the reapers, or for
countering the reapers, any better than we could figure with what
resources are already available.
Ok, now that's quite random. Actually, it is exactly the argument the paragon choice had. I mean, ok, Reaper stuff is all gloomy and genocidey, but this line of thinking is simply not practical and borders on the religious. It is all technology - a very vile technology, developed by mad cthulhu robots, but still just cogs and springs that can be understood and counteracted. Also, like others mentioned, Thanix Cannon.