ME1 sniper rifle stupidly hard to use.
#26
Posté 24 mai 2010 - 04:49
#27
Posté 24 mai 2010 - 10:09
I didn't know there was a zoom until I was on my fourth playthrough.
#28
Posté 24 mai 2010 - 11:27
When playing adept I did not use the sniper rifle because I cannot zoom in and miss using it. I use the shotie for an extra.
By the way, I use the right mouse button to zoom in with the sniper rifle.
Modifié par Gerza71, 24 mai 2010 - 11:29 .
#29
Posté 24 mai 2010 - 11:38
Yes, tap the right thumb pad while holding left trigger. Same with Mako.Dr. Megaverse wrote...
Second level of zoom?
Modifié par Eddo36, 24 mai 2010 - 11:40 .
#30
Posté 25 mai 2010 - 08:15
#31
Posté 13 juin 2010 - 02:49
2nd play through, first level i was playing around with it and crouched. Boy i felt stupid
Modifié par Hydrakara, 13 juin 2010 - 02:50 .
#32
Posté 13 juin 2010 - 03:00
#33
Posté 14 juin 2010 - 03:20
With LOTS of talent points in Sniper Rifle (but NOT all 12! Assasinate 2 + 1), MAX Commando and 11 in Spectre, there is NO wavering, apart from your initial sighting even when standing, the rifle will return to EXACTLY the same spot with each reloading! Then just hammer away until the target blows up!
ALWAYS shoot from behind cover (JUST over the top of the hill, just UNDER the rock out cropping or building), you only need to see a small portion of the target to kill it.
This applies to ME 1, very limited use in ME 2, I stick with the Assault Rifle when playing as Sentiel or Adept.
Dr. Megaverse wrote...
Decided to play through ME1 again for fun. Did my last playthrough as a soldier so I thought I'd go Infiltrator this time and do the long range thing. OMG I hate the sniper rifle so much! I've not even past the Eden Prime mission and I'm SO SICK of the stupid thing. Using the assault rifle just seems boring because that was my bread and butter on my last play through. The uncontrolled wavering whenever you zoom in is simply too much for me.
Will lowering the game from veteran to normal help this?
I know that eventually I'll get stabilizer upgrade but I'm having a hard time finding the will to play and I'd REALLY like to try it as an Infiltrator....any advice?
#34
Guest_Spuudle_*
Posté 17 juin 2010 - 04:22
Guest_Spuudle_*
Dr. Megaverse wrote...
Decided to play through ME1 again for fun. Did my last playthrough as a soldier so I thought I'd go Infiltrator this time and do the long range thing. OMG I hate the sniper rifle so much! I've not even past the Eden Prime mission and I'm SO SICK of the stupid thing. Using the assault rifle just seems boring because that was my bread and butter on my last play through. The uncontrolled wavering whenever you zoom in is simply too much for me.
Will lowering the game from veteran to normal help this?
I know that eventually I'll get stabilizer upgrade but I'm having a hard time finding the will to play and I'd REALLY like to try it as an Infiltrator....any advice?
It really is bad to begin with. I dont think that the difficulty setting will make any difference, although I may be wrong? The only way to improve it, is by levelling up your sniper rifle section and adding upgrades to the weapon.
#35
Posté 17 juin 2010 - 04:31
#36
Posté 17 juin 2010 - 04:38
I had a friend who was ridiculously good at using the sniper rifle from the very start, in spite of all the shaking. Not that he could tell me how he managed it other than he was simply better than me.
#37
Posté 17 juin 2010 - 05:02
funny thing is when i did my inflitrator play through on ME1 i forgot my speacality was range i complete the game with the pistol.DaerogTheDhampir wrote...
It certainly helps teach patience and timing. Other than that, I'd rather use the pistol until SR is high enough.
#38
Posté 17 juin 2010 - 06:00
Beginning + sniper rifle = don't use it, use the pistol.
#39
Posté 17 juin 2010 - 06:54
#40
Posté 20 juin 2010 - 12:47
#41
Posté 20 juin 2010 - 12:53
CrissN7 wrote...
I wen tback to ME 1 recently and was playing in ym soldier class and wanted to do a long rage shot, holey crap I hate the sniper riffle, you have to upgrade it some much just to get it even a little sturdy and stabel and you can't hit crap with itthats why I like the ME2 Mantis Sniper riffle better.
By the time you hit midgame, it should be your favorite/only outdoor weapon. It just takes patience, just like in real life.
Kenetic Stabilizer 7 and a few points in Sniper (I have about 5 point in it), a little patience, and I'm finishing off Colosus (after warming them up with the Mako of course)
#42
Guest_Aotearas_*
Posté 20 juin 2010 - 01:39
Guest_Aotearas_*
or
HMWSR X + 2x Scramrail X + Snowblind Rounds X
=
Epic winrifle of awesome pwnage! The only other thing it would need to be more awesome would be a bald head and german accent ...
#43
Posté 20 juin 2010 - 08:23
Neofelis Nebulosa wrote...
HMWSR X + 2x Extended Rail VII + High Explosive Ammo X
or
HMWSR X + 2x Scramrail X + Snowblind Rounds X
=
Epic winrifle of awesome pwnage! The only other thing it would need to be more awesome would be a bald head and german accent ...
I will almost guarrentee that using Tungsten/Schredder at max level will beat either of these two options with a ScramrailX and Frictionless X.
Using exploding rounds greatly slows down your firing speed, and thus limits the damage. At Insanity high levels the Explosive set up will not always kill your target allowing them to spam imunity and or be blown far enough away to have to be hunted down later. Snowblind slows your firing, which would help your cooldown with dual Scrams but the scram/frictionless with Schredder/tungsten allows almost constant firing with great damage.
To be noted about Explosive, it does concussive force x500 but not true damage multiplier. Maximum Tungsten/schredder adds around 40% more base damage, and doesn't intantly overheat your gun.
The best reason to use explosives is to watch the bodies fly, aka, it is fun.
#44
Guest_Aotearas_*
Posté 20 juin 2010 - 10:25
Guest_Aotearas_*
mcsupersport wrote...
Neofelis Nebulosa wrote...
HMWSR X + 2x Extended Rail VII + High Explosive Ammo X
or
HMWSR X + 2x Scramrail X + Snowblind Rounds X
=
Epic winrifle of awesome pwnage! The only other thing it would need to be more awesome would be a bald head and german accent ...
I will almost guarrentee that using Tungsten/Schredder at max level will beat either of these two options with a ScramrailX and Frictionless X.
Using exploding rounds greatly slows down your firing speed, and thus limits the damage. At Insanity high levels the Explosive set up will not always kill your target allowing them to spam imunity and or be blown far enough away to have to be hunted down later. Snowblind slows your firing, which would help your cooldown with dual Scrams but the scram/frictionless with Schredder/tungsten allows almost constant firing with great damage.
To be noted about Explosive, it does concussive force x500 but not true damage multiplier. Maximum Tungsten/schredder adds around 40% more base damage, and doesn't intantly overheat your gun.
The best reason to use explosives is to watch the bodies fly, aka, it is fun.
That's why I normally sticked to Snowblind Rounds. With that setup, your weapon will almost never overheat and you still deal more than enough damage on every difficulty.
But for the Siege of the Citadel, always High Explosive Round, ... seeing those Geth flying towards Sovereign is just too good.
#45
Posté 27 avril 2013 - 06:26
#46
Posté 28 avril 2013 - 01:00
#47
Posté 28 avril 2013 - 06:52
Only a 3 year bump.The Grey Ranger wrote...
Necro much?
#48
Posté 30 avril 2013 - 08:09
Busomjack wrote...
Yeah, I agree. It's not just the sniper rifle, every aspect about Mass Effect 2's gameplay is vastly superior of Mass Effect 1's.
Umm, no. Biotics got severely nerfed in ME2, they weren't even half as much fun as they were in ME1. Why do shields and armor block biotic levitation attacks? Makes no sense.
*just realized I replied to a 3 y/o post. well done*
Modifié par Jukaga, 30 avril 2013 - 08:11 .
#49
Posté 01 mai 2013 - 03:33
#50
Posté 01 mai 2013 - 03:36
capn233 wrote...
Maybe they thought biotics were absurd in ME1?
Absurd being a nice way of saying it. Then again, Saren's bossfight is stupid without lift so...





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