Duncan is confirmed dead, unless he pulls a Wynne he won't be back. Orlais is a good possibility, but there's an awful lot they didn't cover in Origins so almost anything is a possibility.Tindl wrote...
anyone notice that Duncan's body wasn't found? The King was hung up, and Duncan died very close to him. Maybe a sequel could take place around Duncan?
They haven't covered Orlais, either. So that is another possible - Orlais tries to retake Feralden again.
I tried Awakenings. I felt disappointed. I really, really missed Alistair, Morrigan and Shale. I hated Oghren, and was NOT happy to have only his return (well, apart from Wynne, but don't count her 'walk on' role), and to then be stuck with him until I could get Justice .. whom I didn't really like, either. Meh, rats, lets face it, I loved Alistair's character, and noone was going to take his place.
If a sequel is made, I truly hope it isn't like Awakenings. I shall cry.
A lot of people are talking about a Dragon Age Sequel...
#126
Posté 18 mai 2010 - 09:44
#127
Posté 18 mai 2010 - 09:53
:devil:Hope they try, Bring it on
#128
Posté 18 mai 2010 - 10:18
Exactly this. If BW considers the Warden's story complete, then they should know better than to create false expectations (and thus disappointment later) with their "but his/her story is not yet complete".Master Shiori wrote...
However, my other Warden married Anora and became prince-consort. At the end of Awakening he returns to court in Denerim only to misteriously leave a few years later. If Bioware really wanted to wrap his story why have him disappear for misterious reasons and then claim his story isn't over? That hardly sounds like an ending to me...
#129
Posté 18 mai 2010 - 12:17
Lucy_Glitter wrote...
I disagree. I think it would sell very well. I talk to a lot of shooter/hack'n'slash fans, who play BioWare games because of their cinematic quality and storyline. Everyone likes a good story, why wouldn't they buy a good story-based DLC?
I didn't say people wouldn't buy something like that.
Just imagine if there was a "Romance Pack" dlc being released for Dragon Age. Some people would gladly pay for date scenes and extra dialogue with their character's love interest; others would be turned off by the idea.
Considering they are going to support DA:O with dlc for 2 years after release, making dlc for different types of players would be a good idea, but I just don't think one type of dlc is really going to outsell another.
Liquidcz wrote...
Exactly this.
If BW considers the Warden's story complete, then they should know
better than to create false expectations (and thus disappointment later)
with their "but his/her story is not yet complete".
Not the same game but Casy Hudson outlined how dlc for Mass Effect 2 will work out.
The starting dlc (Kasumi/Zaheed/item packs) assumed the people would be still playing or starting a new playthrough of Mass Effect 2. The new dlc (overlord) doesn't assume this and it is an idependent story that can be played during the main game or after it. Eventually they are going to start releasing content that is strictly set after the end of Mass Effect 2 but between Mass Effect 3.
http://www.xbox360ac...g-Minerals.html
The same could be true for Dragon Age. There may not be anymore dlc set during the main campaign of Origins (WK & RtO) and Bioware could have post origins/awakening dlc in the works.
Modifié par SDNcN, 18 mai 2010 - 12:18 .
#130
Posté 18 mai 2010 - 12:33
SDNcN wrote...
Liquidcz wrote...
Exactly this.
If BW considers the Warden's story complete, then they should know
better than to create false expectations (and thus disappointment later)
with their "but his/her story is not yet complete".
Not the same game but Casy Hudson outlined how dlc for Mass Effect 2 will work out.
The starting dlc (Kasumi/Zaheed/item packs) assumed the people would be still playing or starting a new playthrough of Mass Effect 2. The new dlc (overlord) doesn't assume this and it is an idependent story that can be played during the main game or after it. Eventually they are going to start releasing content that is strictly set after the end of Mass Effect 2 but between Mass Effect 3.
http://www.xbox360ac...g-Minerals.html
The same could be true for Dragon Age. There may not be anymore dlc set during the main campaign of Origins (WK & RtO) and Bioware could have post origins/awakening dlc in the works.
As interesting as it sounds, the problem is that while we know what the long term plan for ME2 DLC is, the same cannot be said for DA.
Atm, I get the impression that DA team doesn't have a log term plan when it comes to their DLC, apart from the fact they plan to give us 2 years worth of DLC content.
When the lead designer for DA dlc comes says in an interview that they're trying out different ideas to see what the players like, then it's almost pointless to speculate about where this is really going.
On the subject of Warden and his story:
While we could say that DLC continues the tale of the Warden by giving us little extra adventures, it's simply too small to make major impact on the main story. Expecting a dlc to provide a suitable closure to the Warden is not really realistic.
Modifié par Master Shiori, 18 mai 2010 - 12:37 .
#131
Posté 18 mai 2010 - 02:58
Master Shiori wrote...
However, my other Warden married Anora and became prince-consort. At the end of Awakening he returns to court in Denerim only to misteriously leave a few years later. If Bioware really wanted to wrap his story why have him disappear for misterious reasons and then claim his story isn't over? That hardly sounds like an ending to me...
EXACTLY. It wasn't a, "but he has more tales to be told", it was actually saying he has just gone off to do something. Hence why I did originally think there was another expansion.
A lot of people have speculated about Grey Warden deaths. You never see a Grey Warden die on screen. Riordan, the Warden, Duncan. Perhaps it's symbolic.Tindl wrote...
anyone notice that Duncan's body wasn't found? The King was hung up, and Duncan died very close to him. Maybe a sequel could take place around Duncan?
Tindl wrote... They haven't covered Orlais, either. So that is another possible - Orlais tries to retake Feralden again.
They have imho. The note is supposed to be vague. If you play a new character in Awakening, you character is Orlesian. Hence the, "potential landlords." i.e You have the option of being a new character. Amaranthine, I suspect, harbours a few Orlesians.
Tindl wrote... I tried Awakenings. I felt disappointed. I really, really missed Alistair, Morrigan and Shale. I hated Oghren, and was NOT happy to have only his return (well, apart from Wynne, but don't count her 'walk on' role), and to then be stuck with him until I could get Justice .. whom I didn't really like, either. Meh, rats, lets face it, I loved Alistair's character, and noone was going to take his place.
I loved Oghren in Origins, like I loved every companion, but in this he was just a jerk and I didn't like how different he was. I really liked Justice and Nathaniel, the others were okay. I disliked Anders, he felt like a crazed, Don Juan-Alistair. His cat idea was cute, that I liked. I wish we could actually have it follow him around!
Don't get me started on Wynne. *runs off sobbing at the fact Wynne wasn't nice to her*
SDNcN wrote...
Lucy_Glitter wrote...
I disagree. I think it would sell very well. I talk to a lot of shooter/hack'n'slash fans, who play BioWare games because of their cinematic quality and storyline. Everyone likes a good story, why wouldn't they buy a good story-based DLC?
I didn't say people wouldn't buy something like that.
Just imagine if there was a "Romance Pack" dlc being released for Dragon Age. Some people would gladly pay for date scenes and extra dialogue with their character's love interest; others would be turned off by the idea.
Considering they are going to support DA:O with dlc for 2 years after release, making dlc for different types of players would be a good idea, but I just don't think one type of dlc is really going to outsell another.
I didn't mean a romance pack, actually. I meant like, a Warden's Keep, but with something heavy on dialogue and something that related directly to Origins, such as learning about Duncan's past (I can't think of a proper example, bianeyo) [/i]I can understand why that would sell the same amount, but a DLC that incorporates it. A Leliana/Zev/Alistair DLC for Awakening? Now, that would sell like hotcakes, I am positive.
edit: What makes this whole waiting thing even worse, is the fact BioWare seems to just not comment on these problems (lack of Zev/Lel/non-king Ali, Wynne's weird cameo) which makes me wonder why the heck they can't, which worries the blasted hell out of me. Are they ashamed? Are they not allowed to because they are going to add things in later but can't talk about it? God bloody damnation. Like, it's the only thing they haven't responded to, really, apart from sequels and such, which is understandable. This, is not. Why can't they say, "well, we had to cut it out" or "we planned for a bigger role but we had time constraints"?
Modifié par Lucy_Glitter, 18 mai 2010 - 03:05 .
#132
Posté 18 mai 2010 - 04:06
Lucy_Glitter wrote...
edit: What makes this whole waiting thing even worse, is the fact BioWare seems to just not comment on these problems (lack of Zev/Lel/non-king Ali, Wynne's weird cameo) which makes me wonder why the heck they can't, which worries the blasted hell out of me. Are they ashamed? Are they not allowed to because they are going to add things in later but can't talk about it? God bloody damnation. Like, it's the only thing they haven't responded to, really, apart from sequels and such, which is understandable. This, is not. Why can't they say, "well, we had to cut it out" or "we planned for a bigger role but we had time constraints"?
AMEN! *High fives Lucy* Totally agree- I'm sympathetic to the fact that changes need to be made in game development and things have to be cut that maybe they wanted in the game, but when things are missing (like the Leliana/Zev letters) and things just seem "off," it makes you wonder whats going on?
My optimistic side hopes that they are being mum on all of these things because they have something super amazing in store for DA2. But the realist in me thinks they'll never comment on the bugginess/weird moments in Awakening because its already out and they've moved on. Its just that Awakening seemed like it could have been awesome but then you play it and its very "meh" and feels like an opportunity lost-- and I just hope thats not a sign of things to come for BioWare
Modifié par Brockololly, 18 mai 2010 - 04:07 .
#133
Posté 18 mai 2010 - 04:29
The fact that Bioware won't comment on them and that the only apparent reason not to talk about something like that is that there's already some sort of plan makes me think there has to be something going on. It's entirely speculative but if they had no plans for those characters I can't imagine why they wouldn't just say it was down to time/budget problems, or even just that they didn't want to add them. So I guess all we can think about their lack of comment is that they have no plans not to add them, but that doesn't mean they definately will, might just be keeping their options open.Lucy_Glitter wrote...
edit: What makes this whole waiting thing even worse, is the fact BioWare seems to just not comment on these problems (lack of Zev/Lel/non-king Ali, Wynne's weird cameo) which makes me wonder why the heck they can't, which worries the blasted hell out of me. Are they ashamed? Are they not allowed to because they are going to add things in later but can't talk about it? God bloody damnation. Like, it's the only thing they haven't responded to, really, apart from sequels and such, which is understandable. This, is not. Why can't they say, "well, we had to cut it out" or "we planned for a bigger role but we had time constraints"?
Or just trying to annoy us...
There I go, being all optimistic again... <_<
I guess it would go against all their evil plans to just say yes or no.
Modifié par nerdage, 18 mai 2010 - 04:37 .
#134
Guest_Guest12345_*
Posté 18 mai 2010 - 04:33
Guest_Guest12345_*
#135
Posté 18 mai 2010 - 09:05
Lucy_Glitter wrote...
I didn't mean a romance pack, actually. I meant like, a Warden's Keep, but with something heavy on dialogue and something that related directly to Origins, such as learning about Duncan's past (I can't think of a proper example, bianeyo) [/i]I can understand why that would sell the same amount, but a DLC that incorporates it. A Leliana/Zev/Alistair DLC for Awakening? Now, that would sell like hotcakes, I am positive.
edit: What makes this whole waiting thing even worse, is the fact BioWare seems to just not comment on these problems (lack of Zev/Lel/non-king Ali, Wynne's weird cameo) which makes me wonder why the heck they can't, which worries the blasted hell out of me. Are they ashamed? Are they not allowed to because they are going to add things in later but can't talk about it? God bloody damnation. Like, it's the only thing they haven't responded to, really, apart from sequels and such, which is understandable. This, is not. Why can't they say, "well, we had to cut it out" or "we planned for a bigger role but we had time constraints"?
I still really think that content with some of those characters is coming and part of the silence is due to that.
For example I remember David Gaider originally gave his tortuous "feel free to speculate" line in threads about the chance that Alistair may have another half brother or that Fiona (Grey Warden from The Calling) is his real mother. In the same type of thread around the time Awakening was released I think he said that he couldn't comment on the possibility.
That and the cut letters from Leliana (A Grand Cleric requests to speak with her) and Zevran (He goes to met with an Antivan Crow Guildmaster) really scream dlc quests to me.
Modifié par SDNcN, 18 mai 2010 - 09:07 .
#136
Posté 18 mai 2010 - 09:30
And I guess we'll get 1 or 2 more expansions (other than the DLC expansion) before we'll have to wait for DA2.
Modifié par Gecon, 18 mai 2010 - 09:31 .
#137
Posté 18 mai 2010 - 10:20
Johnny Jaded wrote...
I think the date announced in those fliers that came with Awakening is far too soon for a sequel of the calibre BioWare gained a reputation with. Assuming they started working on it from the time DA:O was released, it would be 15 months (obviously its possible they started work on it earlier given that the PC version was originally supposed to come out March last year) which seems to me like it would be a rush job especially if they wish to upgrade the engine like certain rumours suggest.
I would have thought it would be another expansion pack but as Awakening doesn't have an epilogue save like Origins, it seems unlikely to be the case. Not to mention that your character becomes overpowered.
In regards to the Warden and the sequel, there's absolutely no chance of playing your Warden in it. David Gaider has stated that any sequels he writes will have nothing to do with Blights and therefore little-to-nothing to do with the Grey Wardens and thus a whole new player character - which I personally feel is best, although I would like to see certain loose ends tied up and gain closure
You can assume that its been worked on since long before Origins was released. Different parts of the pipeline roll of production at different times - ie, the modelers move off one project onto another one before the riggers do, followed by the animators, then the programmers and testers. So unless they all went onto Mass Effect 2 or some other unannounced project, the probably moved onto the sequel.
And just cos the sequel will have nothing to do with Blights doesnt mean your character can't be in it - just cos there's no Darkspawn to kill doesn't mean they're just gonna spend the next 30 years sitting around drinking tea. The Morrigan storyline by itself is enough of a reason for that character to be motivated do have another adventure. And I'm sure the writers can come up with a motivation for all the rest of you who didn't have that ending.
#138
Posté 18 mai 2010 - 10:38
BubbleDncr wrote...
And just cos the sequel will have nothing to do with Blights doesnt mean your character can't be in it - just cos there's no Darkspawn to kill doesn't mean they're just gonna spend the next 30 years sitting around drinking tea. The Morrigan storyline by itself is enough of a reason for that character to be motivated do have another adventure. And I'm sure the writers can come up with a motivation for all the rest of you who didn't have that ending.
Exactly.
Wardens aren't golems that only become active when faced with Darkspawn incursions. They are people with free will who can do whatever they want as long as they stay true to their oath.
Morrigan's story may have been optional, since nobody was forced to do the dark ritual, but it's a story with huge potential and I can't imagine Bioware will simply ignore it.
#139
Posté 18 mai 2010 - 10:46
Brockololly wrote...
Well, as far as the mysterious 2/1/2011 title goes I've got to believe thats likely DA2. At a minimum its a standalone title, as EA lists it as coming to the consoles, PC and "handheld/mobile." I don't think they'd bother with a mobile DA Journeys style tie in for just an expansion pack, but who knows.
Personally, I'm thinking DA2 will have a new hero. However, thats really not what I'd prefer. I really, really, really want the Warden back for at least one more ful fledged sequel. I'm a self-avowed Morrigan fanboy so I'd like to see the Warden get some closure and some answers with respect to Morrigan and the whole OGB plot-line, among other loose ends. I have no doubt Morrigan's story will continue in some form and in some future game, but if its not my Cousland Warden thats dealing with the consequences of his actions with Morrigan, I'd be really disappointed.
As for Awakening, I really think thats just a little side story with only one choice of note that might need to be carried forward to DA2. And the fact that there is no epilogue save doesn't mean too much, as nothing of significance happens after the last auto-save.
One reason I loved the Baldur's Gate games way more than Neverwinter Nights was due to the continuity you had between games. I have faith that if Bioware wants to do the whole continuity thing they can easily have the major points and romances carry through, like they did in BG2 or Throne of Bhaal.
At the very least, E3 is coming up on June 14th, so hopefully we'll hear something about DA then!
Yet on the flip side, you have The Elder Scrolls series, which starts from afresh with each new title, yet manages to keep all the games sewn together using lore and whatnot.
I haven't played more than an hour of NWN, so I can't comment on that, but having played through ME2 i can say, from my experiance, ME2 didn't really offer any real surprises or insight compared to playing through ME1 first time around. A continuious saga kinda restricts things such as lore etc.
#140
Posté 18 mai 2010 - 10:51
Master Shiori wrote...
BubbleDncr wrote...
And just cos the sequel will have nothing to do with Blights doesnt mean your character can't be in it - just cos there's no Darkspawn to kill doesn't mean they're just gonna spend the next 30 years sitting around drinking tea. The Morrigan storyline by itself is enough of a reason for that character to be motivated do have another adventure. And I'm sure the writers can come up with a motivation for all the rest of you who didn't have that ending.
Exactly.
Wardens aren't golems that only become active when faced with Darkspawn incursions. They are people with free will who can do whatever they want as long as they stay true to their oath.
Morrigan's story may have been optional, since nobody was forced to do the dark ritual, but it's a story with huge potential and I can't imagine Bioware will simply ignore it.
I wouldn't be surprised if most of those stories/loose ends [Morrigan] are brought to a head by way of written text rather than through gameplay.
Modifié par Dr Bawbag, 18 mai 2010 - 10:54 .
#141
Posté 19 mai 2010 - 11:00
Master Shiori wrote...
BubbleDncr wrote...
And just cos the sequel will have nothing to do with Blights doesnt mean your character can't be in it - just cos there's no Darkspawn to kill doesn't mean they're just gonna spend the next 30 years sitting around drinking tea. The Morrigan storyline by itself is enough of a reason for that character to be motivated do have another adventure. And I'm sure the writers can come up with a motivation for all the rest of you who didn't have that ending.
Exactly.
Wardens aren't golems that only become active when faced with Darkspawn incursions. They are people with free will who can do whatever they want as long as they stay true to their oath.
Morrigan's story may have been optional, since nobody was forced to do the dark ritual, but it's a story with huge potential and I can't imagine Bioware will simply ignore it.
I understand why it's possible for the Warden to be in 2, but tbh I don't want that. I want a fresh new face with new people.
But what if we get that instead of a proper conclusion to Origins? That is what I am worrying about.
Dr Bawbag wrote...
I wouldn't be surprised if most of those stories/loose ends [Morrigan] are brought to a head by way of written text rather than through gameplay.
Doubt it. I think the team want to tell her story in full detail just as much as we want to hear it.
#142
Posté 19 mai 2010 - 12:45
Of course, that fantasy is destroyed with all the "BUT HIS STORY IS NOT YET OVER!!! DUN DUN DUN DUNNNN!!" which means there may be an expansion or two before he's truly tied up.
I would not actually be adverse to playing a new character in a future expac, provided they can make him interesting enough. I'm more or less sure now that DA2 is going to have a new PC different from our old Warden, judging from what I've read around here.
#143
Guest_Capt. Obvious_*
Posté 19 mai 2010 - 09:47
Guest_Capt. Obvious_*
#144
Posté 19 mai 2010 - 09:51
#145
Posté 20 mai 2010 - 02:04
WilliamShatner wrote...
Another expansion like Awakenings - no.
An expansion like Dragon Age with all its features, but smaller - yes.
100% agree , , the DLC and expansion just dont have the quality of the original , not saying they arent fun but i dont want to buy or play them as it tarnishes the game for me as they are just fights to give you weapons .
A top quality DLC that ties up the story the OP hints at would be excellent , doesnt have to be big but live upto the quality of DAO . And then start a new story and character for DA2 , then i will be very happy
#146
Posté 20 mai 2010 - 04:59
#147
Posté 20 mai 2010 - 05:51
Lucy_Glitter wrote...
NWN - HotU was a pretty long, fun expansion. Why can't they do something like that again?
They could have done it with Awakening if they hadn't of brought back the original Warden.<_<
#148
Posté 20 mai 2010 - 05:55
#149
Posté 20 mai 2010 - 06:09
Lucy_Glitter wrote...
You can still have the same protagonist.
I meant if they took away the ability to play as your origins character.
Playing as an Orlesian attempting to protect a land that distrusts them was a pretty good standalone storyline.
For an added bonus they should have made a second expansion like SoU in-which Morrigan becomes a companion and love interest again -- just to troll people.
#150
Posté 20 mai 2010 - 06:21
I'm just skeptical that an expansion pack could adequately tie up the loose ends from Origins without ending up like Awakening. I think Awakening and some of the more recent DLC has just made me very confused about where BioWare is taking Dragon Age as a franchise. I mean first you had the absolutely wonderful* Marilyn Manson trailers last year (*=sarcasm), Awakening takes out romances (no problem in the context of Awakening really) and simplifies the dialogue system, then we get the goofy Feastday Gifts (hmmm...whatever) and then we get the no dialogue, no story, hack-n-slash Darkspawn Chronicles. I know they're treating the DLC as experimental and all, but is it too much to expect at least some sort of coherent story from BioWare products? Or should we just expect this sort of thing from BioWare in the future?
*sigh* I just wish BioWare would announce their next big Dragon Age thing so I can forget about Awakening and the recent DLC.
Modifié par Brockololly, 20 mai 2010 - 06:23 .





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