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So many BS restrictions


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#1
Scott Tenorman

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Purchased DA:O direct from EAstore.com (I'm in the US).
Didn't get around to entering the codes until today.
Oh, the codes expire April 30, 2010.  WTF?  WHY??

I entered the codes here on bioware.com and they seem to have been accepted ok...
But I don't see the blood dragon armor in-game and I can't tell if Stone Prisoner will be available to me in-game on the PS3.  Everything looks ok here at the website, but no indication in-game that it worked.
Can someone from Bioware please help me?

Worse yet, I've been playing on a PS3 account that was linked to someone else's PSN account.
Didn't realize it was a big deal.
Come to find out Bioware has decided to make it so you can't copy your save files for DAO, so now I'm screwed.
Have to start over from the beginning.

WTF Bioware?  This big brother copyright crap is ANNOYING.
I'm not cheating you.  I'm a paying honest customer.

Yeah, you CAN do this crap, but it is NOT COOL, ok?
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LAME Bioware.  LAME.

#2
108 Stars

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Dude, you should really check the other threads. There are problems with the dlc items, and until those are fixed, the codes will not espire. Bioware is well aware of the issue, and a patch follows once the problem with the PS3 firmware 3.30 is solved.

About playing on another persons PS3 account...that´s bad luck. That´s how the PS3 works. Not Bioware´s fault though; in order to make sure that nobody cheats with the trophies-function, PS3 games with Trophy feature must have locked savegames. They can not be brought to another system; neither on Sony´s own games nor for 3rd parties. That´s not new, it´s been a Sony rule since the trophies were introduced. The Uncharted team had to go through troubles because of that as well, since they had savegames that could be copied and they had to change that when the trophies were introduced.

Just check the boards here, all the info can easily be found. I only registered a few days ago and learned a lot.

Modifié par 108 Stars, 15 mai 2010 - 10:53 .


#3
Fexelea

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108 Stars wrote...

 in order to make sure that nobody cheats with the trophies-function, PS3 games with Trophy feature must have locked savegames.


This is not true. There are only few games in which the save data is copy-protected

108 Stars wrote...
They can not be brought to another system; neither on Sony´s own games nor for 3rd parties.


This is not true. You can do a full system backup or use the transfer function to take your saves -even copy protected ones- to another system.

--

We should not confuse copy-protected saves with Sony's requirement of ID LINKED TROPHY SUPPORT. The difference is that Sony requires that the saves unlock trophies only in their originating account. The "cheap" way to ensure this is to lock the saves so you cannot copy them. However since this presents great inconvenience to the player, most studios allow you to copy the saves and implement ID linking. Bioware should do this, it is not costly nor difficult, and can be delivered via patch: It was patched for WKC and Sacred 2, for example.

#4
108 Stars

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I would not at all be so sure. If it was that simple, I believe everyone would be doing it that way. I have never needed to copy my saves anywhere yet, but it seems very possible that the games that allow transferring savegames are not safe in regards to cheating with the trophies. I imagine that maybe people foud a work around for the methods used prior to DAO´s release, so that Bioware chose to lock the saves instead. It´s not like Bioware with the backing of EA were some small devs with no clue about anything, they must have had a reason to do it the way they did. If WKC or other new titles were patched and offer the possibility of transferring savegames without the possibility to cheat with it, I guess Bioware will do the same thing eventually; but they have a lot more pressing matters to attend to atm as it seems.

#5
Fexelea

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@108 this is really *that* simple. The reason why it is not done that way is because of corner cuts. And yes the games that allow copying of savefiles are perfectly safe regarding trophies. I have done it numerous times and it will only unlock trophies if linked to the same PSN ID that unlocked them in first instance.

I am not saying that the devs are clueless, but they are new to the PS3 console and the mistake was made by several studios: they all went around to rectify it as it is VERY simple. I don't think that there is a particular reason why they chose to take the obviously less-than-ideal route besides lack of knowledge/time. White Knight Chronicles is a 2008 game. So is Sacred 2. They both precede the launch of DA:O by many months, so it would have been easy for Bioware to implement the well-known change back then.



"Pressing matters" have to coincide with user needs for a successful business relationship. I don't think any of the commited rpg players on ps3 are happy about the locked data, and whilst I can see the freezing issues that remain unaddressed as more urgent, I really don't think that unlocking the save files is a demanding task.

#6
Scott Tenorman

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Fexelea wrote...

games that allow copying of savefiles are perfectly safe regarding trophies. I have done it numerous times and it will only unlock trophies if linked to the same PSN ID that unlocked them in first instance.


whilst I can see the freezing issues that remain unaddressed as more urgent, I really don't think that unlocking the save files is a demanding task.




This ^^

Bioware -  After you get the freezing issue fixed, please unlock save files and get the DLC working.

Thanks!!
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#7
Scott Tenorman

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108 Stars wrote...

Dude, you should really check the other threads. There are problems with the dlc items, and until those are fixed, the codes will not espire. Bioware is well aware of the issue, and a patch follows once the problem with the PS3 firmware 3.30 is solved.


Yeah, actually I did do a search (not sure why you would assume I hadn't).
Searching for "DLC" in the PS3 Tech Support forum brings up nothing helpful.
The only Bioware post I found was re: foreign codes, which don't apply to me.
Can you perhaps provide a link to the supposed thread that I should have checked that definitively says WTF is going on? (something from someone at Bioware who actually knows)??


Anyway, my MAIN POINT to Bioware is:
If you want to implement all these BS copyright restrictions, OK FINE. 
It's really annoying, but FINE.
BUT MAKE SURE IT FREAKIN WORKS BEFORE YOU LAUNCH.

I don't like paying good money and feeling robbed and having my FREAKIN time wasted like this.

#8
Fexelea

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Scott yes the locked files suck and the freezing issues/corrupt save bug are a real issue that Bioware should look into asap if they hope to continue to sell their games to ps3 owners.



However I think the problem here is that Bioware had never worked on PS3 before, and on top of that they released a really big game on 3 platforms with product planning for 2 years, without factoring in their own inexperience.



I hope they can fix it and learn from it...



In the meantime, the only solution is to learn to do full system backups (http://manuals.plays...kuputility.html) as often as possible (I do once a month)

#9
108 Stars

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Scott Tenorman wrote...
Yeah, actually I did do a search (not sure why you would assume I hadn't).
Searching for "DLC" in the PS3 Tech Support forum brings up nothing helpful.
The only Bioware post I found was re: foreign codes, which don't apply to me.
Can you perhaps provide a link to the supposed thread that I should have checked that definitively says WTF is going on? (something from someone at Bioware who actually knows)??


Anyway, my MAIN POINT to Bioware is:
If you want to implement all these BS copyright restrictions, OK FINE. 
It's really annoying, but FINE.
BUT MAKE SURE IT FREAKIN WORKS BEFORE YOU LAUNCH.

I don't like paying good money and feeling robbed and having my FREAKIN time wasted like this.



I assumed you hadn´t searched because I had found the answer pretty quick myself, but no harm meant! :)

Here is the statement you are looking for:
social.bioware.com/forum/1/topic/68/index/2139830/6#2428671

It says: 1) Codes expiring:

We will not be expiring the codes on Apr 30th given the issue with the free content appearing. I don't know what kind of extension this means yet, but there is no rush for the time being.


So there is no need to worry about that; and if you already used the codes the items are stored in your account, so you can still have them in a year. :)


@Fexelea

But even if you think the solution from WKC and Sacred 2 is safe, that does not mean it is so; I don´t know your background, but if you are not in the hacking scene or something it could always be there is some exploit or something the masses are not aware of, but Sony may be; urging developers not to use said method. I don´t know, and I don´t think you can know for sure either. Indeed Sacred 2 and WKC (at least in Japan) are ancient, and even more so things may be different now.
Sure, it´s Bioware´s first PS3 game....but the devs worked a long time on the PS3 version, so they should be aware if the solution was so simple. If it´s so basic I believe the months spent with the system should have been enough to implement the best way of making saves transferrable but not trophies. Especially since Bioware says they actually would prefer it to be this way. The guys from Bioware seem pretty open here in these forums, so I do not believe there is no good reason for the locked savegames.

#10
Fexelea

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108 Stars wrote...

@Fexelea

But even if you think the solution from WKC and Sacred 2 is safe, that does not mean it is so; I don´t know your background, but if you are not in the hacking scene or something it could always be there is some exploit or something the masses are not aware of, but Sony may be; urging developers not to use said method. I don´t know, and I don´t think you can know for sure either. Indeed Sacred 2 and WKC (at least in Japan) are ancient, and even more so things may be different now.


I know for a fact that Sony does not require nor advise developers to copy-protect the saves.

108 Stars wrote...

Sure, it´s Bioware´s first PS3 game....but the devs worked a long time on the PS3 version, so they should be aware if the solution was so simple. If it´s so basic I believe the months spent with the system should have been enough to implement the best way of making saves transferrable but not trophies. Especially since Bioware says they actually would prefer it to be this way. The guys from Bioware seem pretty open here in these forums, so I do not believe there is no good reason for the locked savegames.


I honestly think this is a newb mistake. The explanation provided on the forums regarding the locked saves is factually incorrect:

Michael Lang wrote...

Hi folks,
This unfortunately is
not a BioWare issue. I know that you folks would love the ability to
unlock and manage your saves outside of DA but Sony demands that all
saves games be locked
. They don't let us release games unless we do
that. It has something to do with achievement validity, they don't want
players exchanging save games for easy achievement hunting. My
suggestion is to go to the Sony forums and start posting there about
releasing save games because here at the developer level, there just
isn't much that we can do.


Uncharted 2, Ninja Gaiden Sigma 2, Final Fantasy XIII saves are not locked, etc. All of this contemporaneous releases to DAO.

This is clearly a misunderstanding of the rules or an excuse to explain cut corners. This can and should be patched.

#11
108 Stars

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Okay, if you say so I believe you.

So let´s hope that Bioware will continue to support DA:O for a while and patches this and fixes all the stuff, including basic problems like the framerate issues that were talked about since the game´s release.

#12
Scott Tenorman

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Fexelea wrote...

Scott yes the locked files suck and the freezing issues/corrupt save bug are a real issue that Bioware should look into asap if they hope to continue to sell their games to ps3 owners.



There's a corrupt save bug too???
Jesus Christ...
Do they have ANY Quality Control???

The game has been out how long now?  6 months?

And we still have dex bug, DLC bugs, and apparently a corrupt saves bug???
Wow.

#13
Scott Tenorman

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108 Stars wrote...
http://social.biowar...39830/6#2428671


Thank you for the link.  I created a new thread (http://social.biowar...8/index/2637529)
so it will not be buried on page 6 of some other thread.  Makes it hard to find.

#14
Fexelea

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108 Stars wrote...

Okay, if you say so I believe you.
So let´s hope that Bioware will continue to support DA:O for a while and patches this and fixes all the stuff, including basic problems like the framerate issues that were talked about since the game´s release.


Oh yes I'm hoping. Luckly since they have the 2 year DLC plan they will be forced to patch issues as it is unlikely people with broken games would buy dlc.