Well, that would certainly make that origin unique and different from the others, right?BigBad wrote...
phaonica wrote...
City Elf was the first origin I played, and the first origin I beat the game with. I picked city elf because of all the origin options, city elf seemed the most unique at the time. Now I know that all the origins have something really special and unique about them.
Except the Dalish. Dalish suck.
City Elf Adoration Thread
#26
Posté 16 mai 2010 - 06:11
#27
Posté 16 mai 2010 - 06:12
BigBad wrote...
phaonica wrote...
City Elf was the first origin I played, and the first origin I beat the game with. I picked city elf because of all the origin options, city elf seemed the most unique at the time. Now I know that all the origins have something really special and unique about them.
Except the Dalish. Dalish suck.
I couldn't bring myself to say it... but ... yeah. LOL
#28
Posté 16 mai 2010 - 06:18
#29
Posté 16 mai 2010 - 06:29
#30
Posté 16 mai 2010 - 06:31
That pretty sums up my elf! i like all the elves in my opinion, but i feel like the dalish origin story was lacking. I get from the FCE that she's the glue that keeps the family together while the MCE is an immature lazy rogue who dosn't want to grow up lol.Tattercloak wrote...
I liked the origin enough that I've played through it a few times now (twice as male city elves, once as a female elf). It's interesting to get both perspectives. The city elf warrior is adheres pretty closely to the ideal of the noble (in spirit) champion whereas the two rogues (one of whom is female) vary a bit. The male is a rake and a trickster but ultimately means well (most of the time) whereas the female tries to balance pragmatism and honour. One common element is that Vaughan always dies. No exceptions.
#31
Guest_dream_operator23_*
Posté 16 mai 2010 - 06:31
Guest_dream_operator23_*
BigBad wrote...
Who /doesn't/ kill Vaughn? You'd have to be playing a pretty evil character to leave your cousin, begging and sobbing, lying on the floor to be raped (again) while you walk out the door with a pocketful of gold.
OMG! So true, right?! I always try to be merciful and spare people when I can, but Vaughn dies every SINGLE time. And I always feel great doing it too.
#32
Posté 16 mai 2010 - 06:38
I could never do it, but if Vaughn had actually kept his word then things would have been better for the city elves as a whole (though not those women) had Vaughn lived because then there would be no purges and uprisings and no Tevinter slavers as the situation was 'unsalvageable'...Of course, you'd have to be rather gullible to believe he would keep his word which is just one more reason he dies every time.BigBad wrote...
Who /doesn't/ kill Vaughn? You'd have to be playing a pretty evil character to leave your cousin, begging and sobbing, lying on the floor to be raped (again) while you walk out the door with a pocketful of gold.
#33
Posté 16 mai 2010 - 06:38
dream_operator23 wrote...
BigBad wrote...
Who /doesn't/ kill Vaughn? You'd have to be playing a pretty evil character to leave your cousin, begging and sobbing, lying on the floor to be raped (again) while you walk out the door with a pocketful of gold.
OMG! So true, right?! I always try to be merciful and spare people when I can, but Vaughn dies every SINGLE time. And I always feel great doing it too.
Well it was a pretty stupid offer for Vaughn to make after you've gutted his household, as if you did all that for some gold
#34
Posté 16 mai 2010 - 06:41
I probably would have accepted it if it hadn't been for his 'and I get to keep your cousin and the others' part.phaonica wrote...
dream_operator23 wrote...
BigBad wrote...
Who /doesn't/ kill Vaughn? You'd have to be playing a pretty evil character to leave your cousin, begging and sobbing, lying on the floor to be raped (again) while you walk out the door with a pocketful of gold.
OMG! So true, right?! I always try to be merciful and spare people when I can, but Vaughn dies every SINGLE time. And I always feel great doing it too.
Well it was a pretty stupid offer for Vaughn to make after you've gutted his household, as if you did all that for some gold
#35
Posté 16 mai 2010 - 06:47
"I'm going to enjoy killing you."
On the other hand, almost all my non-elf characters do release him from Howe's dungeon in exchange for his vote at the Landsmeet, since they don't actually talk to him long enough to discover what an utter bastard he is. One sacrifice I make in the name of role-playing.
#36
Posté 16 mai 2010 - 06:48
Sarah1281 wrote...
I probably would have accepted it if it hadn't been for his 'and I get to keep your cousin and the others' part.phaonica wrote...
dream_operator23 wrote...
BigBad wrote...
Who /doesn't/ kill Vaughn? You'd have to be playing a pretty evil character to leave your cousin, begging and sobbing, lying on the floor to be raped (again) while you walk out the door with a pocketful of gold.
OMG! So true, right?! I always try to be merciful and spare people when I can, but Vaughn dies every SINGLE time. And I always feel great doing it too.
Well it was a pretty stupid offer for Vaughn to make after you've gutted his household, as if you did all that for some gold
I would have *considered* it, if it hadn't been for that.
It's not so different from the Tevinter slaver who asks my elf if he can go ahead and take the slaves away. It's like... are you serious?
#37
Posté 16 mai 2010 - 06:49
Oh and yeah, Vaughn dies in my game every time....heck he dies even if I'm NOT playing a city elf (I get his chest key he tries to bribe me with too)
my girl Abby
#38
Guest_dream_operator23_*
Posté 16 mai 2010 - 07:01
Guest_dream_operator23_*
Sarah1281 wrote...
BigBad wrote...
Who /doesn't/ kill Vaughn? You'd have to be playing a pretty evil character to leave your cousin, begging and sobbing, lying on the floor to be raped (again) while you walk out the door with a pocketful of gold.
I could never do it, but if Vaughn had actually kept his word then things would have been better for the city elves as a whole (though not those women) had Vaughn lived because then there would be no purges and uprisings and no Tevinter slavers as the situation was 'unsalvageable'...Of course, you'd have to be rather gullible to believe he would keep his word which is just one more reason he dies every time.
I'm not sure about that though. You did kill everyone to get to Vaughn and it benefits Howe and Logain to say the elves are rebelling and to shut down the alienage. I have a feeling the the alienage would have been ****ed no matter what.
#39
Posté 16 mai 2010 - 07:05
BigBad wrote...
On the other hand, almost all my non-elf characters do release him from Howe's dungeon in exchange for his vote at the Landsmeet, since they don't actually talk to him long enough to discover what an utter bastard he is. One sacrifice I make in the name of role-playing.
Yeah, that one's rough, right? He's clearly a jerk, but my non-elf character doesn't know to what extent, and winning the Landsmeet is desperately important. On the other hand, I don't know if I can trust this guy to actually follow through with the vote I need. I finally opt to trust him because I'm not going to kill him, and if he gets out of the dungeon after I've left him, he is definitely going to vote against me.
#40
Posté 16 mai 2010 - 07:11
#41
Posté 16 mai 2010 - 07:15
#42
Posté 16 mai 2010 - 07:40
Elf mages are City Elves (I think you can even say in the origin where you're from, with options being the Denerim Alienage, Lothering, and I think some other place), they just don't have any known family.Rhys Cordelle wrote...
Yeah that's where this game frustrates me. I think you should be able to do the city elf or dalish elf origins as a mage. Elves just aren't as good as humans for warriors, and they aren't as good as dwarves for rogues.
Dalish, there's no excuse for. I believe there's a mod that lets you do it though.
Modifié par Hyper Cutter, 16 mai 2010 - 10:33 .
#43
Posté 16 mai 2010 - 07:52
I don't think its shallow when you meet him and he's actually a pretty nice guy. I don't find the NPC that attractive anyway but I've played it several ways.Sarah1281 wrote...
That's another thing I don't like about the Origin. You can be all 'ew, I don't want to marry some random guy...wow, he's hot. I look forward to marital bliss!' Tell me, how can you RP that as not incredibly shallow?
One PC didn't want to marry him but by the time she met him it was pretty much a done deal and she just thought "Well, okay he seems pretty nice, I guess this won't be so bad"
After I saw what happeend to the poor shmoe in the estate I tried being a complete **** to him on the next run through hoping he would throw up his hands when she gets taken and say "Well good riddence. I really dodged an arrow there" But NOOOOO had to come after the PC and get his butt killed AGAIN...*sigh* so I reloaded and was nice to him.
And on my latest run through the Origin, I played she actually was looking forward to the wedding, being a grown up and starting her own family.
I've only done the origin all the way through the game once. While the CE (and I prefer the female to the male though I have done both) Origin is my second favorite in the game, the ending on the one I did depressed me and I haven't been able to get a second one past the first treaty quest.
#44
Posté 16 mai 2010 - 08:02
dream_operator23 wrote...
Does anyone else get the idea from Dragon Age that elves and dwarves are races in decline and human race is the one that is coming into it's own? I always find it sad when the Dalish talk about having a homeland again, because it seems to me that the elvish race will die out before that ever happens (and I am not talking about the little piece of land they are given at the end of DA, I'm talking about something like Arlathan).
This was one page back, but of all the posts, this caught my eye the most, so please bare with me. In truth, I don't think the Elder Races are in decline, in point of fact I would say it could be Quite the opposite, depending on what kind of Story Ending you choose. Should the Warden, Elven or Otherwise, save Fereldan and restore the Throne to the Therin Bloodline, Alistair's reforms would change the future of the Races. If it's one thing the Blight taught everyone, it's the price for trying to 'Go at it Alone,' and Alistair, along-with our Warden, would be there to remind them of that folly and cost in Lives on all sides. For the Elves, Alistair's reforms would open up the City Elves to a better way of living; and, over time, I think both the Humans and the Elves would find thier lives more peaceful and productive. Better living and opportunity often spurs population bursts. One need only look at our own world to see this, for better or worse.
For the Dalish it would be much the same, albeit a bit slower as the Trust between the Dalish and the 'Shemlin' would have to cross some pretty bumpy roads. Though I don't see the Dalish establishing thier Homeland with-in even a few dozen generations, should the Stability in Fereldan endure for at least a generation or so, the Dalish will have the numbers to keep thier population Strong. We know already from the game's Lore that the Dalish numbers are stable, though not as overwhelming as the Humans; so, again, depending on the lasting Peace, they have as good a chance as any to endure for as long any of the other Races, Elder or othewise.
Now, in the case of the Dwarves? Here, things look slightly bleaker, though there is *some* hope. Really, it all comes down to whether or not the Dwarves are willing to effect some fairly radical changes. With Bhelen, though questionable, those changes are brought about, i.e. opening doors for the Casteless and for greater surface trade. Should the Casteless be permitted to intermingle openly with the rest of Dwarven society you would likely see a slight, if steady, population boost despite the naturaly Low fertility rate of Dwarven Females. Also, with some of the restrictions on Surface Dwarves lifted you would have yet another source to fuel the Dwarven population. With these changes in effect, and the defeat of the Archdemon hopefully giving the Dwarves a tiny respite from the Hordes in the Deep Roads, the Dwarves should be able to Stabalize thier numbers with-in two or three generations. Again, it's a long shot, but it's something. On the otherside of the Coin, should our Warden Side with Harrowmont, well...things get downright depressing given the instability that ensues after his death.
Overall, for the Heroic Ending, things look very positive, albiet challenging, for the Elven peoples. I would say the CEs will have the easier time of it, but overall things would improve across the racial board. Were it possible for Elven Women to give birth to Half Elven children things would be even better; sadly, according to both the Game Lore and Mr. Gaider, Elven Women who sire children with Human Men give birth to Human children. Not sure *why* they went that way story wise, but that's how it is. So, in the end, I don't think we'll ever see the kind of Elven populations we get in, say, the Forgotten Realms Universe (D&D) but to say that the Elder Races are on the decline? I would say, quite strongly, No. Though, again, this comes down to the state of the World at the Close of Origins.
Lastly, to get back on Topic overall, City Elf is my Second favorite Orgin next to the Circle. I've always rolled a MCE-Rogue and, yes, Vaughn *always* dies painfully for what he did to Shianni. Also...is it wrong that I wish the MCE could Marry Shianni? Yes, she's a Cousin, but keep in mind this is a Medievil Fantasy setting so it's likely not uncommon. Sorry, just had to toss that last one out there...
#45
Posté 16 mai 2010 - 10:39
No. I kinda wanted to do that too...glenboy24 wrote...
Also...is it wrong that I wish the MCE could Marry Shianni?
#46
Posté 16 mai 2010 - 11:08
My MCE Tybalt was noble and mostly friendly. He became Bann of the Alienage in the end (who would seriously trust Shianni with something so important!?) He was a two-handed warrior, so not exactly typical for an elf, but he did well.
His picture is in my avatar.
Modifié par davidk1991, 16 mai 2010 - 11:09 .
#47
Guest_dream_operator23_*
Posté 16 mai 2010 - 11:12
Guest_dream_operator23_*
#48
Posté 16 mai 2010 - 11:33
It's more enjoyable for me in that it is one of two origins that you can play a non-broken character. The dwarven origins are both massively dysfunctional families. The Dalish origin character is an orphan. The mage character (human or elf) has no family. The human noble origin starts with an intact family but they die shortly thereafter.
With the city elf you have one surviving parent, your father, who loves you.You have an extended family who love you. I suspect that a lot of people play the 'resenting the marriage' role. It's an acceptable choice, but I chose 'happy, dutiful daughter' for my first play through. We were watching Bridezilla re-runs at the time and so channeling my inner rage filled revenge weasel was easy.
I've played DA:O more than I really want to think of at this moment. Vaughan has never survived. I forced myself to let him live in the dungeon once, became upset and went back to an earlier save and replayed the game.
The City Elf origin is why I no longer like Wynne. Her little speech about the evils of blood magic is just a little shallow when I'm looking at Caladrius and his goons and my father is standing in a cage not far away. No Wynne, I will let Caladrius kill my father, all my relatives, kith and kin just so I can have a boost to one stat. We just weren't listening when Shianni told her tale of woe were we? I also lost my crush on Alistair for similar reasons. Lelianna starts out ignorant but is willing to learn and to grow. Zevran just gets it.
My elves have been named Bann and not been named Bann. My favourite one chose the wealth and riches option. Shianni becomes Bann of the Alienage (and the nobles deserve someone like Shianni in the Landsmeet) and she became Teyrn of Gwaren, so the Landsmeet went from no elves to two elves.
#49
Guest_dream_operator23_*
Posté 16 mai 2010 - 01:01
Guest_dream_operator23_*
#50
Posté 16 mai 2010 - 01:49





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