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Casey Hudson discusses future Mass Effect DLC


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#26
wakkawakkahey

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I'm curious as to how they will bridge the story between ME 2 and 3. Maybe an expansion pack? I'm looking forward to finding out.

#27
Ecael

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wakkawakkahey wrote...

I'm curious as to how they will bridge the story between ME 2 and 3. Maybe an expansion pack? I'm looking forward to finding out.

I'm thinking either an expansion pack (one that isn't rushed like Awakening was) or a very large, $15-20 DLC.

#28
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Yeah, listening to Casey in that video gave me the impression there is more episodic DLC planned for a couple of months during the "some of you beat ME2 and some of you haven't yet" phase, then a full blown expansion pack for the "everyone has beaten ME2 by now" phase.

#29
MrAnthonyDraft

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I really can't understand how people get annoyed with scanning. It is enough to scan planets which has missions/anomalies plus some random ones. It's all you need and in that way you won't get annoyed fast, and you don't need any single upgrade tbh.

#30
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not that scanning is the topic, but the only time I scan for minerals is on planets with anomalies. I also only probe big spikes of resources - no mini spikes. so I might probe for 3-5 minutes tops before i launch the anomaly quest. this is the most enjoyable method i've found.

#31
MrAnthonyDraft

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scyphozoa wrote...

not that scanning is the topic, but the only time I scan for minerals is on planets with anomalies. I also only probe big spikes of resources - no mini spikes. so I might probe for 3-5 minutes tops before i launch the anomaly quest. this is the most enjoyable method i've found.


Well that's what I said - kind of :P

#32
Zahxia

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Now hopefully they can get back to space opera and move away from plugging promotional tie-ins and fanservice.

#33
Ecael

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Zahxia wrote...

Now hopefully they can get back to space opera and move away from plugging promotional tie-ins and fanservice.

Priced extra content or content with promotions are just a way of business in the gaming market now. As long as we don't see brand promotion inside the game, I don't really mind - we still get extra content, after all.

#34
Relix28

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Casey for president. All in all, this is good news. When he was talking about mining, I kinda wished he'd said something like: we are making a mission where you get a 50k of every mineral resource, so players won't have to scan as much as they did before.

I'm still hoping we'll get a fair amount of resources in Overlord. Maybe scan loads of them via Hammerhead? Definitely better than probing random planets.

#35
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Ahhh, Casey my boy. Still in denial about the planet scanning are we?

On the plus side, I'm happy to hear there will be exploration implemented into the game once again. Still wish it was longer, but once they compile all the micro dlc, they'll have an expansion. I also hope they can tweak the rpg aspects some more, like raising the level cap, adding abilities, etc..

Modifié par slimgrin, 16 mai 2010 - 02:37 .


#36
FutureBoy81

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Mr. hudson has been a busy man, he looked super tired in that vid, but good new's that our font's are being seen by those who make the descision's .......

#37
Ecael

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slimgrin wrote...

Ahhh, Casey my boy. Still in denial about the planet scanning are we?

" first of all, we put more emphasis on it than we needed to... because it was kind of important to your progression..."

Both Casey Hudson and Christina Norman were fond of the idea when they first implemented it, but the only feedback at the time was from their QA testers (the transition from ME1 to ME2 didn't have anywhere near as much DLC with which to mess around). It sounds like Casey is changing his mind on planet scanning, so we'll probably see it only in very limited form or not at all in ME3.

Unless Christina still really likes planet scanning. In that case:

Image IPB

Image IPB

#38
True Zarken

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Ecael I have one word for you... Awesome! =P

#39
RyuGuitarFreak

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DLC to fill the gap between ME2 and ME3 is a BAD, BAD idea. They didn't do it for the first game and I hope they don't do it for ME2. If there is such a need for something so important like this, why wasn't it included in the game in the first place? Why couldn't we see in ME2 or in ME3 as a prologue? Imagine if the destruction of the Normandy was a DLC for ME1. Would it have the same impact on you? Would it work the same way? If they're gonna do a DLC to make a story between ME2 and ME3, why is there an option after credits to NOT go back to the Normandy to play future DLC missions? That's the way I want to finish ME2, end suicide mission and that's it.
The idea of the Liara's mission against the Shadow Broker itself as a DLC is already bad. Big things like that should go through expansions, or go in the game already, if they have such powerful value connected to the original game. It's like the Assassin's Creed 2 or Lost Planet 2 case when they CUT levels due to time or space on disk. These are things that should be given FREE to the gamer, charging for this kind of DLC is a huge BS. But hey, Bioware or any game company can charge us for whatever they want, BS or not. Sad, but true.
I wouldn't say it for the Liara mission so much however since her story is only really seen on the comics, and is not connected to the ME2's plot so much. But a story that would connect ME2 to ME3? DLC? Bull****!

Modifié par RyuGuitarFreak, 16 mai 2010 - 02:58 .


#40
Ecael

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RyuGuitarFreak wrote...

DLC to fill the gap between ME2 and ME3 is a BAD, BAD idea. They didn't do it for the first game and I hope they don't do it for ME2. If there is such a need for something so important like this, why wasn't it included in the game in the first place? Why couldn't we see in ME2 or in ME3 as a prologue? Imagine if the destruction of the Normandy was a DLC for ME1. Would it have the same impact on you? Would it work the same way? If they're gonna do a DLC to make a story between ME2 and ME3, why is there an option after credits to NOT go back to the Normandy to play future DLC missions? That's the way I want to finish ME2, end suicide mission and that's it.
The idea of the Liara's mission against the Shadow Broker itself as a DLC is already bad. Big things like that should go through expansions, or go in the game already, if they have such powerful value connected to the original game. It's like the Assassin's Creed 2 or Lost Planet 2 case when they CUT levels due to time or space on disk. These are things that should be given FREE to the gamer, charging for this kind of DLC is a huge BS. But hey, Bioware or any game company can charge us for whatever they want, BS or not. Sad, but true.
I wouldn't say it for the Liara mission so much however since her story is only really seen on the comics, and is not connected to the ME2's plot so much. But a story that would connect ME2 to ME3? DLC? Bull****!

That's some soliloquy you've got there, Ryu.

:huh:

There isn't an option to not go back to play DLC missions, just the choice not to save your game. You can still go back to a previous save file, win the game again, and then continue to your DLC missions.

Also, just because the SB may be a DLC and Liara's involved in it doesn't mean she's not going to show up in the expansion later on (if there is one).

#41
Throw_this_away

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RyuGuitarFreak wrote...

DLC to fill the gap between ME2 and ME3 is a BAD, BAD idea. They didn't do it for the first game and I hope they don't do it for ME2. If there is such a need for something so important like this, why wasn't it included in the game in the first place? Why couldn't we see in ME2 or in ME3 as a prologue? Imagine if the destruction of the Normandy was a DLC for ME1. Would it have the same impact on you? Would it work the same way? If they're gonna do a DLC to make a story between ME2 and ME3, why is there an option after credits to NOT go back to the Normandy to play future DLC missions? That's the way I want to finish ME2, end suicide mission and that's it.
The idea of the Liara's mission against the Shadow Broker itself as a DLC is already bad. Big things like that should go through expansions, or go in the game already, if they have such powerful value connected to the original game. It's like the Assassin's Creed 2 or Lost Planet 2 case when they CUT levels due to time or space on disk. These are things that should be given FREE to the gamer, charging for this kind of DLC is a huge BS. But hey, Bioware or any game company can charge us for whatever they want, BS or not. Sad, but true.
I wouldn't say it for the Liara mission so much however since her story is only really seen on the comics, and is not connected to the ME2's plot so much. But a story that would connect ME2 to ME3? DLC? Bull****!


Thank you, I was starting to think that we had only optimists left.  

I agree... more game content is a TERRIBLE IDEA!  Letting gamers have the option to buy extra content that has been developed after the original game is a TERRIBLE IDEA!  THey should have just made oodles and oodles of game content and released ME2 2 years from now with all of the DLC content included... and then Released ME3 one week after that. 

Besides, using DLC content to test ideas and develope for ME3 is a TERRIBLE idea!!!  The developers should just ignore fans opinions, and add what they want (like planet scanning, cookie cutter buildings in ME1 side quests).  Don't let us have a say.  Moar planet scanning for ME3!!!!  LET US MINE THE GALAXY!!!! 

I also agree that if they want to shove more content down our throats... it should be 1000% free!  Think about it... if I am to play this crap... and then log on to this forum to complain about it endlessly, it will take a lot of my valuable time.  The LEAST they can do is make it free.  Complaining on forums is hard work.  Besides, it is not like they need the cash to make ME3.... or pay the power bills.  I need to pay my power bills, so they should suck it up and spend thousands of manhours making me free DLC so that I don't need to get a job to be able to play it.

I am on my 9th playthrough of this game (300+ hours) and I HATE IT!!!  I mean, this game is terrible.  Blows. 

I speak for all of us when I say that Bioware and Casey should just stop wasting our time, give me free everything, and release a bug-free version of ME3 next week that has multiplayer, and tons of planet scanning.   The story could be that the Reapers need resources to survive another 50,000 years... so you need to mine everything before they arrive.  EPIC WIN!!!

#42
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RyuGuitarFreak wrote...

DLC to fill the gap between ME2 and ME3 is a BAD, BAD idea. They didn't do it for the first game and I hope they don't do it for ME2. If there is such a need for something so important like this, why wasn't it included in the game in the first place? Why couldn't we see in ME2 or in ME3 as a prologue? Imagine if the destruction of the Normandy was a DLC for ME1. Would it have the same impact on you? Would it work the same way? If they're gonna do a DLC to make a story between ME2 and ME3, why is there an option after credits to NOT go back to the Normandy to play future DLC missions? That's the way I want to finish ME2, end suicide mission and that's it.
The idea of the Liara's mission against the Shadow Broker itself as a DLC is already bad. Big things like that should go through expansions, or go in the game already, if they have such powerful value connected to the original game. It's like the Assassin's Creed 2 or Lost Planet 2 case when they CUT levels due to time or space on disk. These are things that should be given FREE to the gamer, charging for this kind of DLC is a huge BS. But hey, Bioware or any game company can charge us for whatever they want, BS or not. Sad, but true.
I wouldn't say it for the Liara mission so much however since her story is only really seen on the comics, and is not connected to the ME2's plot so much. But a story that would connect ME2 to ME3? DLC? Bull****!


I'm not a big fan of dlc either, but it does allow the devs to try new things out (Hammer Head) and get immediate feedback. We might not have planet scanning in ME2 if it had been dlc for ME1.

And, am I the only one who thinks the title for Overlord should be changed to..... *drum roll* 

'HAMMER TIME!"  

....ok, that was bad.

Modifié par slimgrin, 16 mai 2010 - 03:42 .


#43
Elvis_Mazur

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Big worlds + Hammerhead? Hell Yeah!

#44
wakkawakkahey

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The following paragraph will contain some early Mass Effect 2 spoilers:



The Normandy destruction would have made great DLC actually. They could have made, say 5, DLCs for ME 1 dealing with Shepard attacking the Geth. Then in the final one, have the Normandy attacked. It would have worked well with the advertising of ME 2, especially with the first Legion trailer stating that Shepard was KIA. The attack at the start of ME 2 just seemed really forced and out of place, it would have made a better ending to ME 1, or as the conclusion to a DLC story arc set after ME 1.

For those that did not play the DLC, then their game would start the way ME 2 does now.

#45
RyuGuitarFreak

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Ecael wrote...

RyuGuitarFreak wrote...

DLC to fill the gap between ME2 and ME3 is a BAD, BAD idea. They didn't do it for the first game and I hope they don't do it for ME2. If there is such a need for something so important like this, why wasn't it included in the game in the first place? Why couldn't we see in ME2 or in ME3 as a prologue? Imagine if the destruction of the Normandy was a DLC for ME1. Would it have the same impact on you? Would it work the same way? If they're gonna do a DLC to make a story between ME2 and ME3, why is there an option after credits to NOT go back to the Normandy to play future DLC missions? That's the way I want to finish ME2, end suicide mission and that's it.
The idea of the Liara's mission against the Shadow Broker itself as a DLC is already bad. Big things like that should go through expansions, or go in the game already, if they have such powerful value connected to the original game. It's like the Assassin's Creed 2 or Lost Planet 2 case when they CUT levels due to time or space on disk. These are things that should be given FREE to the gamer, charging for this kind of DLC is a huge BS. But hey, Bioware or any game company can charge us for whatever they want, BS or not. Sad, but true.
I wouldn't say it for the Liara mission so much however since her story is only really seen on the comics, and is not connected to the ME2's plot so much. But a story that would connect ME2 to ME3? DLC? Bull****!

That's some soliloquy you've got there, Ryu.

{smilie}

There isn't an option to not go back to play DLC missions, just the choice not to save your game. You can still go back to a previous save file, win the game again, and then continue to your DLC missions.

Also, just because the SB may be a DLC and Liara's involved in it doesn't mean she's not going to show up in the expansion later on (if there is one).

Casey said they were going to start telling the story between ME2 and ME3 at some point of the interview (not just it, but he mentioned), and on my post I expressed myself my of why I think it's a bad idea.
Yeah, I know I can go back, finish the game again and continue the DLC, but If they assumed the game would have a follow up to the suicide mission, why the hell did they give me the option to not save it anyway? I know this is a nitpick, I just hate DLC with my heart. :lol:
It actually made me wonder if there are going to be DLC missions specific for after the game credits.

#46
NICKjnp

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Nice that we might see our ME1 romances more (or so it seemed to suggest with the picture going to Ash).

#47
spacehamsterZH

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Throw_this_away wrote...

I speak for all of us when I say that Bioware and Casey should just stop wasting our time, give me free everything, and release a bug-free version of ME3 next week that has multiplayer, and tons of planet scanning.   The story could be that the Reapers need resources to survive another 50,000 years... so you need to mine everything before they arrive.  EPIC WIN!!!


Yeah, well, obviously Casey Hudson is still a huge fan of planet scanning. He said so in that video interview, we all saw it. Any statement from Hudson hisself that is anything other than "omg we so solly about everything and also LIARA LIARA LIARA" means he still thinks planet scanning is the greatest thing ever. Proof is in the puddin', folks.

Also, I'm going to have to disagree with your suggestion about ME3 there, I'm afraid - you only need resources to upgrade weapons, after all, and nobody likes those stupid pew-pew missions that turned ME2 into, you know, Gears of War with biotics, like we all know it is. ME3 needs to take the gameplay back to its roots like in ME1 where there wasn't any combat. What we really need is more dialogue so that this can be a proper RPG again, so I propose ME3 be called "Mass Effect: Exposition" and consist entirely of dialogue sequences on the Normandy. Ashley, Kaidan and Liara can just stand around in a dimly lit room telling us what's happening, it's not like there's any merit in leaving the ship and actually doing it yourself, exposition is the way of real RPGs.

And while we're talking about proper RPG elements, I think they need to reintroduce the inventory in its original form, maybe add a few layers of complexity like a QTE minigame you have to complete everytime you want to melt something down into Omni-Gel. I think fiddling with inventory screens is fantastic as long as I never actually have to go out and use the gear for anything.

#48
RyuGuitarFreak

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Throw_this_away wrote...

RyuGuitarFreak wrote...

DLC to fill the gap between ME2 and ME3 is a BAD, BAD idea. They didn't do it for the first game and I hope they don't do it for ME2. If there is such a need for something so important like this, why wasn't it included in the game in the first place? Why couldn't we see in ME2 or in ME3 as a prologue? Imagine if the destruction of the Normandy was a DLC for ME1. Would it have the same impact on you? Would it work the same way? If they're gonna do a DLC to make a story between ME2 and ME3, why is there an option after credits to NOT go back to the Normandy to play future DLC missions? That's the way I want to finish ME2, end suicide mission and that's it.
The idea of the Liara's mission against the Shadow Broker itself as a DLC is already bad. Big things like that should go through expansions, or go in the game already, if they have such powerful value connected to the original game. It's like the Assassin's Creed 2 or Lost Planet 2 case when they CUT levels due to time or space on disk. These are things that should be given FREE to the gamer, charging for this kind of DLC is a huge BS. But hey, Bioware or any game company can charge us for whatever they want, BS or not. Sad, but true.
I wouldn't say it for the Liara mission so much however since her story is only really seen on the comics, and is not connected to the ME2's plot so much. But a story that would connect ME2 to ME3? DLC? Bull****!


Thank you, I was starting to think that we had only optimists left.  

I agree... more game content is a TERRIBLE IDEA!  Letting gamers have the option to buy extra content that has been developed after the original game is a TERRIBLE IDEA!  THey should have just made oodles and oodles of game content and released ME2 2 years from now with all of the DLC content included... and then Released ME3 one week after that. 

Besides, using DLC content to test ideas and develope for ME3 is a TERRIBLE idea!!!  The developers should just ignore fans opinions, and add what they want (like planet scanning, cookie cutter buildings in ME1 side quests).  Don't let us have a say.  Moar planet scanning for ME3!!!!  LET US MINE THE GALAXY!!!! 

I also agree that if they want to shove more content down our throats... it should be 1000% free!  Think about it... if I am to play this crap... and then log on to this forum to complain about it endlessly, it will take a lot of my valuable time.  The LEAST they can do is make it free.  Complaining on forums is hard work.  Besides, it is not like they need the cash to make ME3.... or pay the power bills.  I need to pay my power bills, so they should suck it up and spend thousands of manhours making me free DLC so that I don't need to get a job to be able to play it.

I am on my 9th playthrough of this game (300+ hours) and I HATE IT!!!  I mean, this game is terrible.  Blows. 

I speak for all of us when I say that Bioware and Casey should just stop wasting our time, give me free everything, and release a bug-free version of ME3 next week that has multiplayer, and tons of planet scanning.   The story could be that the Reapers need resources to survive another 50,000 years... so you need to mine everything before they arrive.  EPIC WIN!!!

Seriously: Did you play games when they weren't "expand" through DLC? Did you have big problems with it? Weren't there great games that time? Didn't they have feedback enough that from reviews, letters and most importantly sales that time? Gaming didn't work that time?

Not seriously: And let me think like you. Testing ideas through payed content for player feedback? Hmmm, a test player where you should PAY to be a tester? Oh, where do I sign? It's a great idea to pay to be a beta tester! YAY! At least Firewalker was FREE (somehow).

Oh, hell yeah! I loved to hate mineral scanning! Mineral scanning! I complained about it so
much! I just said everything like this! You're so smart you undestood my post completely! Great Success! :wizard:

#49
spacehamsterZH

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Obviously games were much better when Pac Man was the pinnacle of technical achievement.

#50
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oh god, the trolling... my eyes...it burns...