spacehamsterZH wrote...
Throw_this_away wrote...
I speak for all of us when I say that Bioware and Casey should just stop wasting our time, give me free everything, and release a bug-free version of ME3 next week that has multiplayer, and tons of planet scanning. The story could be that the Reapers need resources to survive another 50,000 years... so you need to mine everything before they arrive. EPIC WIN!!!
Yeah, well, obviously Casey Hudson is still a huge fan of planet scanning. He said so in that video interview, we all saw it. Any statement from Hudson hisself that is anything other than "omg we so solly about everything and also LIARA LIARA LIARA" means he still thinks planet scanning is the greatest thing ever. Proof is in the puddin', folks.
Also, I'm going to have to disagree with your suggestion about ME3 there, I'm afraid - you only need resources to upgrade weapons, after all, and nobody likes those stupid pew-pew missions that turned ME2 into, you know, Gears of War with biotics, like we all know it is. ME3 needs to take the gameplay back to its roots like in ME1 where there wasn't any combat. What we really need is more dialogue so that this can be a proper RPG again, so I propose ME3 be called "Mass Effect: Exposition" and consist entirely of dialogue sequences on the Normandy. Ashley, Kaidan and Liara can just stand around in a dimly lit room telling us what's happening, it's not like there's any merit in leaving the ship and actually doing it yourself, exposition is the way of real RPGs.
And while we're talking about proper RPG elements, I think they need to reintroduce the inventory in its original form, maybe add a few layers of complexity like a QTE minigame you have to complete everytime you want to melt something down into Omni-Gel. I think fiddling with inventory screens is fantastic as long as I never actually have to go out and use the gear for anything.
WOW, I 100% agree with EVERYTHIG you have said.
The inventory... I agree... such awesome immersion. My only complaint is that you could ONLY carry 150 items at a time. Serioustly! This is Sheppard... kills reapers for breakfast... he could carry at least 200!
To add to the immersion shep should strap each piece of equipment to his back when he picks it up. By the end it would look like "the princess and the pea"... and shep would be the pea... and all the beds would be his gear." Fitting through doorways might be an issue.
While we are talking about my FAv ME1 invintory system... lets be sure to tell Casey that we want every item that we find in the ame to be only just slightly better than the last one we found. We all know that this is how it works in real life!!! Don't kill immersion Bioware!!!
Modifié par Throw_this_away, 16 mai 2010 - 03:52 .





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