What Paragon choices are most likely to bite you in the *** in ME3?
#26
Posté 16 mai 2010 - 11:58
Letting Vido Santiago escape - Vido Santiago finds out that it was Shepard who had come along with Zaeed and now has a price on Shepard's head. Shepard will encounter freelance mercenaries and bounty hunters at random times throughout ME3. When the bounty hunters fail to capture Shepard, Vido decides to lure him/her in by kidnapping Admiral Hackett.
Allowing Kasumi to keep the greybox - The greybox holds a sensitive secret for which Keiji was killed. Secret operatives from the Alliance realize that Kasumi has this secret in her possession.
#27
Posté 17 mai 2010 - 12:01
(Bioware please prove me wrong)
#28
Posté 17 mai 2010 - 12:05
Lieutenant Flashlight wrote...
Heheheh... consequences in Mass Effect? Good one.
(Bioware please prove me wrong)
I hope so,Mine would be destroying the base after seeing that reaper fleet...............But ive made alot of allies so we'll see how much we'll get our asses kicked lol.
#29
Guest_Shandepared_*
Posté 17 mai 2010 - 12:21
Guest_Shandepared_*
annihilator27 wrote...
I hope so,Mine would be destroying the base after seeing that reaper fleet...............But ive made alot of allies so we'll see how much we'll get our asses kicked lol.
Mass allies = massive casualities without that Reaper tech.
#30
Posté 17 mai 2010 - 12:29
#31
Posté 17 mai 2010 - 01:14
Shandepared wrote...
annihilator27 wrote...
I hope so,Mine would be destroying the base after seeing that reaper fleet...............But ive made alot of allies so we'll see how much we'll get our asses kicked lol.
Mass allies = massive casualities without that Reaper tech.
I dunno about that. Come on, you assume an little bit too much beforehand. Bioware wouldn't let us get raped and say game over just cause we decided to blow up the base.
#32
Posté 17 mai 2010 - 01:34
Andrew_Waltfeld wrote...
Shandepared wrote...
annihilator27 wrote...
I hope so,Mine would be destroying the base after seeing that reaper fleet...............But ive made alot of allies so we'll see how much we'll get our asses kicked lol.
Mass allies = massive casualities without that Reaper tech.
I dunno about that. Come on, you assume an little bit too much beforehand. Bioware wouldn't let us get raped and say game over just cause we decided to blow up the base.
Yeah, I don't know why people assume that keeping the base would be a giant adventage? As far as I know, EDI scanned and collected all of the information from the base, before it blew up. Unless you want to make a Human Reaper, I really don't see the point in keeping the base. Besides, maybe the Collector base is somekind of a trap (Like the Citadel is/was), so I think the better option is to blow it up.
#33
Posté 17 mai 2010 - 01:36
I'd say keeping the Collector base will come back to haunt people. A space station that feeds on the bodies of a living species can not end well, no matter how you slice it.nhsk wrote...
Like the title describes.
Personally I think the whole Quarian situation with Tali's trial (if you don't come out with the evidence) is going to bite you hard - after all you receive that mail from the admiral whose name I forgot thanking you for keeping Tali's fathers work a secret so he can continue it and do some nasty stuff. Further implications with Legion if you chose to rewrite the Heretics so the Quarians actually have someone to go to war against.
Any other good ideas for what Paragons will regret? :-) (other than destroying the Collector base...)
#34
Posté 17 mai 2010 - 01:37
It is supposed to be a system where Renegades get the job done no matter what, and Paragons go out of their way to do their job in the ethically correct way no matter what. But, right now, it feels like both get the job done equally well, except that Renegades are despised and resented, while Paragons get to be heroes without consequence.
#35
Posté 17 mai 2010 - 02:07
Neo Hex Omega wrote...
I hope that Paragons go down a rough road in Mass Effect 3. As it is now, Renegades end up looking like unnecessary jerks whom everyone hates.
It is supposed to be a system where Renegades get the job done no matter what, and Paragons go out of their way to do their job in the ethically correct way no matter what. But, right now, it feels like both get the job done equally well, except that Renegades are despised and resented, while Paragons get to be heroes without consequence.
Well, you sometimes DO get an easier/quicker way if you're a Renegade, so in those cases the Paragon choice does mean going out of your way (even if only a few metres). But I think it's not intended to actually work that way (A few people already complain that Paragons get more content/play time because they get more missions), it's really just your choice of flavor in a character development sense ("Is my Shepard the kind of dick who won't even try to come up with a solution that doesn't involve killing everyone or rather a squeaky clean saint who'll let everyone go as long as they promise to stop shooting babies in the face?")
Not that I dissagree in principle, I too would prefer ME3 to have actual... you know... consequences for your choices (What's even the point of selecting one option over another if, in the end, the reapers are dead one way or another?), but apart from all the complaints I see coming ("How was I to know that (not) killing XYZ in ME1 would actually have any negative CONSEQUENCES? You screwed me over BioWare!"), this kind of thing takes some serious time and money...
#36
Guest_Shandepared_*
Posté 17 mai 2010 - 02:15
Guest_Shandepared_*
Andrew_Waltfeld wrote...
I dunno about that. Come on, you assume an little bit too much beforehand. Bioware wouldn't let us get raped and say game over just cause we decided to blow up the base.
Closing the technological gap is for chumps.
#37
Posté 17 mai 2010 - 09:18
Also, I think that the choices you make will affect exactly how you manage to defeat the Reapers - and how much you save. Imagine a scene where a Reaper fleet overwhelms Earth because of choices YOU made.
Modifié par Meshakhad2, 17 mai 2010 - 09:25 .
#38
Posté 17 mai 2010 - 09:29
nhsk wrote...
You don't have the Geth if they are deadlocked in a battle against the Quarians oO
The geth would annihilate the quarians very fast like they did in the first war.
Modifié par tonnactus, 17 mai 2010 - 09:30 .
#39
Posté 17 mai 2010 - 09:37
KOKitten wrote...
- Vido Santiago finds out that it was Shepard who had come along with Zaeed and now has a price on Shepard's head.
???
Santiago know already that shepardt helped Zaeed.
"They have shepardt with them, but still havent a chance".
#40
Posté 17 mai 2010 - 09:39
Shandepared wrote...
annihilator27 wrote...
I hope so,Mine would be destroying the base after seeing that reaper fleet...............But ive made alot of allies so we'll see how much we'll get our asses kicked lol.
Mass allies = massive casualities without that Reaper tech.
The illusive man dont want to share the tech with other races anyway if shepardt didnt destroy the base.
#41
Posté 17 mai 2010 - 09:47
The Batarian in "Bring down the Sky" is a nut who's small potatoes now. Nobody's going to follow his lead after his last crazy stunt. Remember that everybody with him to spoke to you at least said they were there on a slave and plunder raid. They threw him over as soon as heat arrived.
I don't regret blowing up the Collector base at all. I have no doubt that TIM would melt any number of people to make himself a Human Reaper, whether he's indoctrinated or not. If you can't use a Reaper IFF safely, what's the chance you can "use" a collector base? That thing was the Star Forge of ME. It's just evil.
#42
Posté 17 mai 2010 - 09:47
tonnactus wrote...
nhsk wrote...
You don't have the Geth if they are deadlocked in a battle against the Quarians oO
The geth would annihilate the quarians very fast like they did in the first war.
The Quarians have had 300 years of practice against the Geth now, plus they have the advantage of not underestimating the enemy as they did.
I still can't get in my head why people think keeping the collector base is a good idea.
#43
Posté 17 mai 2010 - 09:50
tonnactus wrote...
KOKitten wrote...
- Vido Santiago finds out that it was Shepard who had come along with Zaeed and now has a price on Shepard's head.
???
Santiago know already that shepardt helped Zaeed.
"They have shepardt with them, but still havent a chance".
Vido has only called me "Shepard" in my Renegade playthroughs when I don't save the workers.
In my Paragon playthroughs he acts as if he doesn't know who it is with Zaeed. He said thiings like "Whoever you are, I'll kill you just as I'll kill Zaeed" and "It doesn't matter who you've brought with you because I'll still get away." He's never referred to me as "Shepard" in my Paragon playthroughs.
It's possible that his dialogue is random and since I usually play this mission as Renegade, I'm assuming he doesn't know who you are when you play as Paragon.
Regardless, if he already knew or if he finds out later, it could still come back to haunt Shepard.
#44
Posté 17 mai 2010 - 09:56
#45
Posté 17 mai 2010 - 10:03
However, in a post-reaper/ME3 universe, I'd say an unchecked Krogan birthrate could be something to regret.
#46
Posté 17 mai 2010 - 10:07
nhsk wrote...
The Quarians have had 300 years of practice against the Geth now, plus they have the advantage of not underestimating the enemy as they did.
They dont have the population numbers they had in the past.They dont have resources,still use ships other races would scrapping.They are very vulnerable because one sucessfull geth attack on their "food ships" would destroy the rest of the quarian race .The admirals who want war are just some silly idiots and it seems that the quarians got what they deserved with such leaders.
#47
Posté 17 mai 2010 - 10:32
Quite, they may have the biggest (known) fleet in the galaxy, but they need almost all of those ships to house their civilians, and half of them will fall apart if you look at them funny, the Geth have better and newer ships, virtually unlimited production capabilities, and a bad habit of not actually dying if you blow them up, the Quarians in a war against the Geth is like 50 guys with WW2 era weaponry attacking the US while keeping their families in a house nearby with a big target painted on it; worse actually, because US soldiers usually react to being killed by staying dead, as opposed to just downloading a personality backup into another body.tonnactus wrote...
nhsk wrote...
The Quarians have had 300 years of practice against the Geth now, plus they have the advantage of not underestimating the enemy as they did.
They dont have the population numbers they had in the past.They dont have resources,still use ships other races would scrapping.They are very vulnerable because one sucessfull geth attack on their "food ships" would destroy the rest of the quarian race .The admirals who want war are just some silly idiots and it seems that the quarians got what they deserved with such leaders.
The Geth could probably just ignore a Quarian invasion and still win by default as soon as the entire Quarian army dies of old age, or a mild yeast infection.
#48
Guest_Shandepared_*
Posté 17 mai 2010 - 10:51
Guest_Shandepared_*
tonnactus wrote...
The illusive man dont want to share the tech with other races anyway if shepardt didnt destroy the base.
So? Humanity would have a technological edge and that's better than NO edge.
#49
Posté 17 mai 2010 - 10:57
Thompson family wrote...
I don't regret blowing up the Collector base at all. I have no doubt that TIM would melt any number of people to make himself a Human Reaper, whether he's indoctrinated or not. If you can't use a Reaper IFF safely, what's the chance you can "use" a collector base? That thing was the Star Forge of ME. It's just evil.
This is exactly my thinking regarding the base. Reaper tech always leads to bad outcomes.
#50
Guest_Shandepared_*
Posté 17 mai 2010 - 11:03
Guest_Shandepared_*
TudorWolf wrote...
Thompson family wrote...
I don't regret blowing up the Collector base at all. I have no doubt that TIM would melt any number of people to make himself a Human Reaper, whether he's indoctrinated or not. If you can't use a Reaper IFF safely, what's the chance you can "use" a collector base? That thing was the Star Forge of ME. It's just evil.
This is exactly my thinking regarding the base. Reaper tech always leads to bad outcomes.
"It's just evil." That's some really sophisticated logic you have there.





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