leeboi2 wrote...
Leftnt Sharpe wrote...
OK I'm trying to think of ways that Bioware could make the major renegade choices could work to Shepard's advantage in ME3, I only included the ones that are likely to be important:
Keeping the base: Better technology to use against the Reapers but with obvious moral implications and the fact that Martin Sheen is in charge of recovery efforts (unless you are the kind of renegade that likes the idea of that.
Dead Council: I'm not sure if this will make much of a difference really. Its possible that the new council might be more effective than the old one, but than again the old council might inspire greater unity (personal debt to Shepard etc).
Sell Legion: Pretty much the same as keeping the base, obvious downside is the heretics.
Give the Quarians Rael's research: Regain control of the Geth, could cancel out the obvious choice.
Destroy Heretics: If the Reapers find a way to control the Geth this would work to your advantage.
Kill Rachni Queen: Unless the Reapers find a way to indoctrinate the Rachni and bite the Pargon Shepards in the arse this won't really help
Shoot Wrex: Yeah this ones not going to help in any way whatsoever.
Kill Vido: Zaeed takes control of the Blue Suns and goes all Mandalore on you preparing them for the Reaper invasion.
Destroy Genophage cure: People were dumb enough to pick this choice?
Feel free to pick holes in my weird plot manipulations or add your own!
Destroying the Genophage is a dumb idea? Krogan taking over the galaxy would be fun right?
Have to admit though, beats the crap out of No space-faring life in the galaxy after the reapers sweep by. >.>





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