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What Renegade choices are most likely to bite you in the *** in ME3?


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#26
Andrew_Waltfeld

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leeboi2 wrote...

Leftnt Sharpe wrote...

OK I'm trying to think of ways that Bioware could make the major renegade choices could work to Shepard's advantage in ME3, I only included the ones that are likely to be important:

Keeping the base: Better technology to use against the Reapers but with obvious moral implications and the fact that Martin Sheen is in charge of recovery efforts (unless you are the kind of renegade that likes the idea of that.
Dead Council: I'm not sure if this will make much of a difference really. Its possible that the new council might be more effective than the old one, but than again the old council might inspire greater unity (personal debt to Shepard etc).
Sell Legion: Pretty much the same as keeping the base, obvious downside is the heretics.
Give the Quarians Rael's research: Regain control of the Geth, could cancel out the obvious choice.
Destroy Heretics: If the Reapers find a way to control the Geth this would work to your advantage.
Kill Rachni Queen: Unless the Reapers find a way to indoctrinate the Rachni and bite the Pargon Shepards in the arse this won't really help
Shoot Wrex: Yeah this ones not going to help in any way whatsoever.
Kill Vido: Zaeed takes control of the Blue Suns and goes all Mandalore on you preparing them for the Reaper invasion.
Destroy Genophage cure: People were dumb enough to pick this choice?

Feel free to pick holes in my weird plot manipulations or add your own!


Destroying the Genophage is a dumb idea? Krogan taking over the galaxy would be fun right?


Have to admit though, beats the crap out of No space-faring life in the galaxy after the reapers sweep by. >.>

#27
Collider

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1. Killing Rachni Queen

2. Not Saving the Council

3. Killing Wrex

4. Destroying Genophage cure if Wrex is alive

5. Giving the evidence in Tali's trial

6. Selling Legion (big big mistake)

7. Keeping the base


#28
Khayness

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leeboi2 wrote...

Destroying the Genophage is a dumb idea? Krogan taking over the galaxy would be fun right?


Well we have no idea about the power of krogan space vessels, but they would make excellent "dispensable shocktroops for high risk scenarios". I can only think about husk waves or indoctrinated troopers, unless the Reapers decide to descend from the skies and whack everyone with their tentacles, then maybe our favourite lizard people could swarm them like ants, but that's very unlikely.

Maybe Wrex can unite them and keep them on leash, but they are more trouble than they worth. Indoctrinated krogan army: baaaad.

#29
Terraneaux

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Honestly I'd be more torn up over the choice to give the base to Cerberus if the Paragon argument wasn't like 'This base is teh EVIL!!!!oneone.' It's so silly and pedantic, and there's no option to be like 'TIM doesn't get it because TIM's a douche.' Between those two choices, the Renegade one seems the most logical, unfortunately.

#30
Collider

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Terraneaux wrote...

Honestly I'd be more torn up over the choice to give the base to Cerberus if the Paragon argument wasn't like 'This base is teh EVIL!!!!oneone.' It's so silly and pedantic, and there's no option to be like 'TIM doesn't get it because TIM's a douche.' Between those two choices, the Renegade one seems the most logical, unfortunately.

Except giving Reaper technology capable of indoctrination to an organization that has tried mind control and heinous experiments before is a horrible idea.

#31
Guest_Shandepared_*

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Terraneaux wrote...

Between those two choices, the Renegade one seems the most logical, unfortunately.


As is usually the case.

In the end I don't think any of the choices will matter. I imagine that if you saved the Rachni Queen then you'll get her help but when the galaxy finds out that you've allied yourself with a rachni army you will lose some other allies to balance it.

If you killed Wrex then his brother Wreave will probably still take over the krogan, only he'll do it through superior firepower instead of clever diplomacy.

If you blew up the heretics then the geth are weaker and if you rewrote them then the heretics separate again and the geth are weaker... so either way no real difference.

#32
Guest_Shandepared_*

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Collider wrote...

Except giving Reaper technology capable of indoctrination to an organization that has tried mind control and heinous experiments before is a horrible idea.


You know what's an even worse idea? Blowing up the only chance you're ever going to get to study how that technology works and thus find solutions to combat it. Logical reasoning is wasted on you and the rest of the witch burners though.

#33
Terraneaux

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Shandepared wrote...

Collider wrote...

Except giving Reaper technology capable of indoctrination to an organization that has tried mind control and heinous experiments before is a horrible idea.


You know what's an even worse idea? Blowing up the only chance you're ever going to get to study how that technology works and thus find solutions to combat it. Logical reasoning is wasted on you and the rest of the witch burners though.


I think Cerberus is pretty terrible but it's better that they have it then nobody.  I seriously don't understand why we can't turn it over to the council/alliance.

#34
Collider

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Shandepared wrote...

Collider wrote...

Except giving Reaper technology capable of indoctrination to an organization that has tried mind control and heinous experiments before is a horrible idea.


You know what's an even worse idea? Blowing up the only chance you're ever going to get to study how that technology works and thus find solutions to combat it. Logical reasoning is wasted on you and the rest of the witch burners though.

You're missing something. Cerberus was using and studying Reaper technology BEFORE the Collector Base. IFF ring a bell? Thanix Cannon?

#35
EricHVela

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Terraneaux wrote...

I seriously don't understand why we can't turn it over to the council/alliance.

Knowing how they made the story go after ME1, they'd probably have you executed for genocide and would turn the base into an off-limits memorial that nobody can touch. Just saying. The council's proven to be fairly stupid already.

(EDIT: WT# is with my typing today?)

Modifié par ReggarBlane, 16 mai 2010 - 10:58 .


#36
Terraneaux

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Collider wrote...

You're missing something. Cerberus was using and studying Reaper technology BEFORE the Collector Base. IFF ring a bell? Thanix Cannon?


Yes, but do you want to get rid of our chance for the next Thanix Cannon?

#37
Terraneaux

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ReggarBlane wrote...

Terraneaux wrote...

I seriously don't understand why we can't turn it over to the council/alliance.

Knowing they made the story go after ME1, they'd probably have thrown you executed for genocide and would turn the base into an off-limits memorial that nobody can touch. Just saying. The council's proven to be fairly stupid already.


Yes, unrealistically so.  It ties into why you can't turn the Collector Base over to them - bad writing.  

#38
Collider

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Terraneaux wrote...

Collider wrote...

You're missing something. Cerberus was using and studying Reaper technology BEFORE the Collector Base. IFF ring a bell? Thanix Cannon?


Yes, but do you want to get rid of our chance for the next Thanix Cannon?

It's not that I don't think the technology could be useful. It's that we'd be giving the base to Cerberus, which has millions of failed and immoral experiments. It'd be like giving the base to a bunch of evil doofuses.

#39
Foolsfolly

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I see a few people say that giving the evidence to is something that'll bite us in the end. But if you keep the evidence Dano'Xen e-mails you about how she's discovered Rael's experiments.



Regardless of what you do Xen's a big bad for the next game with her plan to brainwash the geth.

#40
Commissar Gash

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Shandepared wrote...

Collider wrote...

Except giving Reaper technology capable of indoctrination to an organization that has tried mind control and heinous experiments before is a horrible idea.


You know what's an even worse idea? Blowing up the only chance you're ever going to get to study how that technology works and thus find solutions to combat it. Logical reasoning is wasted on you and the rest of the witch burners though.

The main reason for destroying the base is: OH NOES!!!! CERBERUS EVIL!!! THE SMOKING MAN EVIL!!! DIE STUPID EVIL BASE!!!!
The Paragons are beign chased by Cerberus, the only organization that believed Shepard and actually supported him, and now they want to get back to their super-awesome Allaince and the very supportive Council. They just have destroyed the only evidence that might convince the Council. Well enjoy the dismissals.
I can't see the logic behind the whole idea of destroying the base.

I think I'll prefer Human Dominance in the Galaxy (which my Shepard supports) over dead off every space faring species.

I don't think it'll really matter. We have freedom to choose the path we'll follow and I'm sure Bioware won't try to force us to be a Paragon/Renegade.

#41
foolish replica

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FieryPhoenix7 wrote...

Um, all of them?

:P

#42
EricHVela

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I hope that shooting Verner in the foot will have even a more extensive side-mission in ME3. :) (Threatening him in ME1 is the only way to have his slightly more-involved [very slightly] side-mission in ME2. Shooting him [very slightly] should have a bigger mission in ME3. Yes?)

#43
foolish replica

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FieryPhoenix7 wrote...

Um, all of them?


this. the only ones i can think of that WON'T blow up in your face are things like the reporter punch.

#44
kglaser

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Conrad Verner's wife shows up and either 1)shoots you so many times, or 2)thanks you profusely and offers you a cash reward.

#45
Jedi Master of Orion

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I doubt saving the Collector Base will bite Shepard in the ass really, directly anyway. It might come back to bite him in the ass in that Cerberus uses the technology there to harm lots of civilians and Shepard feels bad about it.I suppose The Illusive Man's organization might become a super-power after the war and hunt Shepard down, but I think it's less likely than a lot of things to be potnetially specefically harmful to Shepard personally.

#46
Meshakhad2

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Killing the rachni would top my list. When my Shepard goes into battle with the Reapers, she will have an army of rachni at her side.



And then they will discover that the organic metal that Reapers are composed of is in fact digestible by rachni.



And then...



The rachni will FEED!

#47
Bigdoser

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I would say letting the council die.

#48
Images

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Taking money off the leader of the Cerberus team investigating the Thorian in exchange for their escape.

#49
lovgreno

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Neofelis Nebulosa wrote...

Shooting Conrad in the foot. Because in ME 3 he is doing all out Nerd Rage!

Yes but it's so hard to resist!

Giving TIM the base of course, as Harbinger isn't stupid enough to leave anything that can be used against him behind. Some indoctrination devices left as a trap sounds more like reaper thinking. A husk TIM and indoctrinated Cerberus would complicate things for Shepard in ME3.

Selling Legion. Killing Wrex. Killing the council. Killing the Rachni queen. Well basicaly killing any potential ally. I get the feeling that is how the ME story works.
But hopefully Bioware will make the paragon choices equaly *** biting. A black and white story is boring.

Modifié par lovgreno, 18 mai 2010 - 02:43 .


#50
Sir Ulrich Von Lichenstien

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Bigdoser wrote...

I would say letting the council die.


Ahh yes, *makes air markers with his fingers* the alien council *lowers hands* helping Shepard, we have dismissed that claim.

Even if the human lead council is a bunch of ******... to quote Renegade Shepard.

If you want a problem shot, ask a turian, If you want a problem talked to, ask
an asari, if you want a new problem, ask a salarian. If you want a
problem fixed, ask a human


*Falcon punches the Turian before he can state all humans are racist*

Renegade Shepard don't need no stinking alien armies backing him up as renegade Shepard can solo all the Reapers :wizard:

So to answer the question, no choices will bite Renegade Shep in the butt, only butt whooping will be done by Shepard :happy:

"It doesn't matter how many Reapers there are, there maybe thousands, hundreds of thousands, it doesn't matter, what matters is this. We'll... Kill'em... all!"