energy drain for sentinel?
#1
Posté 16 mai 2010 - 07:31
Thanks for any input
#2
Posté 16 mai 2010 - 10:17
Modifié par chrisnabal, 16 mai 2010 - 10:18 .
#3
Posté 17 mai 2010 - 01:31
#4
Posté 17 mai 2010 - 01:46
Modifié par TheBestClass, 17 mai 2010 - 01:47 .
#5
Posté 17 mai 2010 - 01:48
#6
Posté 17 mai 2010 - 01:56
#7
Posté 17 mai 2010 - 02:57
Being able to recharge shields is huge in this game, and with the Sentinel's recharge reduction, you can do it pretty often. Use E-Drain as you pop out of cover and start shooting, then duck back in and wait a second for the recharge, then do it again. This way, you've always got your shields up and you don't have too much downtime waiting for Tech Armour's recharge or normal shield regen.
#8
Posté 17 mai 2010 - 07:57
Using Energy Drain on a Sentinel instead of Overload wouldn't be a bad thing at all. You'd lose access to Cryo Blast unless you waste a few points unlocking it, but whether or not a mid-level Cryo Blast is worth it is up to you.
#9
Posté 17 mai 2010 - 08:01
#10
Posté 17 mai 2010 - 08:25
#11
Posté 17 mai 2010 - 08:26
#12
Posté 17 mai 2010 - 10:23
#13
Posté 17 mai 2010 - 02:34
I sacrifice an ammo power, but I like squad incendiary or squad disruptor better than AP or Warp ammo when fighting shielded enemies.
Modifié par mosor, 17 mai 2010 - 02:39 .
#14
Posté 17 mai 2010 - 03:10
OniGanon wrote...
No, E-Drain is still pretty good for Assault Sentinels. It helps your shields last long enough for you to get into close range.
This is exactly what my Sentinel does.
#15
Posté 17 mai 2010 - 03:25
Daforth wrote...
Well, in general, you are right, and ofc its a matter of personal taste. But as I played with assault sentinel more and more (with more and more shotgun action) I realized that the Assault Armor is not a defense, it is a weapon, a strong one. And it has huge enough impact area, so closing up is no problem and actually I don't want it to last longer, I want it blow as much as possible. It requires a different approach, but when you start taste it, it is very effective and very good approach. And the most aggressive way in the game IMHO. So, if you want to play the assault sentinel a really assault way, don't use ED, instead use Tungsten (and shotgun).
Yeah, to each his own. The synergy of ED's shield boosting and Tech Armour isn't lost on me, but frankly I prefer Overload's disruptive effects plus an ammo power (Normally AP ammo on Sentinel - I love Warp Ammo and all but on a Sentinel, it's largely wasted - you already have Warp for Barriers and Sents lack any real way of capitalising on Warp's biotic-related damage boost).




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