Christina Norman wrote...
Hey guys the question has been raised, why did we fix the extra points glitch? ME2 is a single player game, and we generally don't fix glitches unless they could have negative consequences for our players.
When evaluating a glitch for a potential fix we ask ourselves:
- Are players who are not trying to glitch going to encounter this glitch?
- Could this glitch worse a player's play experience?
The extra skill points glitch could be encountered by players who are not trying to glitch pretty easily.
The extra skill points glitch could worse the play experience for players. Specifically, we can not guarantee the character import process will work properly for characters with extra skill points. These characters may fail to import, or their skill information may not import correctly. A lesser concern is, players attempting to play 100% legit games may end up with characters with extra skill points that cause them to feel their game is no longer legitimate.
Let me give you an example of a glitch we are not fixing. We're aware there are paragon/renegade glitches in the game. While some players could encounter those accidentally, the impact is pretty small. We've also determined this can not mess up the character import process into ME3. So, we are leaving paragon/renegade glitches alone and will not be fixing them.
I hope this clarifies what kinds of glitches we will and will not fix.
While I am greatfull for the clarification surely it is my decision to make whether or not I want to use this "glitch" as it is ultimately MY game since I bought it. While I understand that it may worsen the experience for some it may have completely the opposite affect for others....was this taken into account, I guess not.......befor anyone gets onto me about "cheating" I've completed the game 15 times and have currently just started my 16th play through and half of those were done WITHOUT using the glitch and I find the game is much better to play with the "glitch" as it encourages me to use other characters that I never used before it (other than there loyality missions)due primeraly to the fact that most of the time you have to upgrade abilities to level 2 that are completely useless to access the abilities you want to use which subsequently means you cannot upgrade these abilities to the max and you're stuck with talents you don't want to use. The fact that there is no gaurantee that this will affect the import of a character to ME3 is even more irritating.....if you can't be sure then it should be left alone and if it does cause an issue fine then people will have to replay without using the glitch......
I am also at a loss that the renegade/paragon option will not be fixed as to me this is a much bigger issue and to say its affects are "small" is very narrow sighted....how small will it be if you have to chose between characters during a confrontation despite having a maxed out paragon and or renegade bar and it not allowing you to "sweet" talk them back loyal (this has happened to me more than once) and then the character dies in the suicide mission........i would regard this as more than a SMALL issue.....
I know people will jump on me over this but I strongly believe that games should be about what the player themselves want and if people want to use this glitch function then they should be allowed to as long as the possible, not gauranteed just possible, consequences are relayed to them. I think Bioware would be much better suited to make this patch OPTIONAL on the cerberus network and not COMPULSORY and screw up the gaming experience for those like myself, who after completing it numerous times without glitch, quite enjoyes having the option to use it. I also fell that at 28yrs old, I have the right to decide what I do or do not want to be MY computer and I find it highly insulting that I'm forced into downloading this update as I cannot sign inot x-box live or connect to cerberus network without this.......




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