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May 17 - Xbox 360 Mass Effect 2 Patch


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#126
VA_FyreHeart

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YAY! Down with scanning! If they "patch" it so one probe harvests the entire planet, that'd be nice.



'Course I'd really like to land with the Hammerhead and hunt down the minerals like in ME1. Still, anything that helps is awesome.



Thanks. Bioware.

#127
Sleepicub09

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Spartas Husky wrote...

Sleepicub09 wrote...

Spartas Husky wrote...

Wait.....this is way to vague, I keep looking on the weba nd Nothing.

What exactly does "optimized planet scanning" mean...something more practical, dont really get what it is saying.

And my 2nd concern, DID it took away the A+X glitch?....I dont really mind powers being overwritten,because I didn't want my squadmates to have ammo powers to begin with.
I like my squadmates to have NO ammo powers.

the scanner is big as hell now so scanning is faster.



OH.....splendid.....and what about the A+X glitch..... has that change???

I think the patch removed but idc as long as they remove the wall safe glitch.

#128
Spartas Husky

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wait, so there is no more A+X???



and what is the wall safe glitch???

#129
Fredvdp

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Chris Priestly wrote...

Currently this patch is only for the 360, but a patch for the PC version of Mass Effect 2 is in the works and we will have details as soon as they are ready. :)

I hope they fixed not being able to open the journal by pressing J in the PC version.

Or "hotkeys" as you young people like to call it.

Modifié par Fredvdp, 17 mai 2010 - 07:53 .


#130
Burdokva

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Chris Priestly wrote...

Currently this patch is only for the 360, but a patch for the PC version of Mass Effect 2 is in the works and we will have details as soon as they are ready. :)


That's great, thanks! :D I don't mean to say Mass Effect 2 is buggy, to the contrary - but there a few visual and audio glitches at important cutscenes that were very irritating....

#131
edgarcabrerauk

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I must admit this is a good thing to happen for ME2, I'm glad that in this title BW is doing the right thing. As other posters mentioned, I wasn't aware of such issues (apart from  the planet scan issue), but still, I'm glad of this patch... I only wished that the same line could be applied to DAO... but this a ME2 forum... and this is good news!!!

Modifié par edgarcabrerauk, 17 mai 2010 - 07:57 .


#132
swirlwind

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My sincerest gratitude for making planet scanning bearable! BioWare loves us yet. <3

#133
Sleepicub09

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Spartas Husky wrote...

wait, so there is no more A+X???

and what is the wall safe glitch???

yeah if you tap A really fast before the wall before the safe closes out  you can do it again awarding you twice.

#134
Spartas Husky

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Sleepicub09 wrote...

Spartas Husky wrote...

wait, so there is no more A+X???

and what is the wall safe glitch???

yeah if you tap A really fast before the wall before the safe closes out  you can do it again awarding you twice.




oh.... nvm thought it was something else lol. There is enough money so no need.

.....I wont do anything until I know the A+X glitch is still there.

#135
theriddlen

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Will it fix the problem with crashing when placing powers on quick bar?

#136
Zellian

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Does this mean that the AI actually will use cover more? That would be awesome. :wizard: 

#137
commander grunt

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jakethescout wrote...

with the skillpoints patch I presume the a+x cheat is fixed


yes that is correct, i tried it and it was fixed. no longer will inmature noobs be cheating at this awsome game (points to my brother):innocent:

#138
Fiery Phoenix

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WOW! Thanks a lot! A big fat kiss from me to all BioWare personnel! I'm actually happy to hear this. :D

#139
mi55ter

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Thanks a lot Bioware! We love you even more!

#140
Spartas Husky

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You got to be kidding me....why the hell would they fix A+X glitch???/



wait wait.



I would understand why.... when you finish the loyalty missions, are the points put on reserve or automatically assign?



Does jacob no longer have points on Incendiary ammo?



If this hasn't change, and we are still forced to do what we dont want...then I have no idea why they would fix it..... just no sense at all.

#141
MonkeyChief117

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Well i didn't even know about most of these problems so . . . uh . . . great. Could you please now fix Dragon Age please? Its got way worse problems than ME2 ever had. Please?

#142
Ecael

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MonkeyChief117 wrote...

Well i didn't even know about most of these problems so . . . uh . . . great. Could you please now fix Dragon Age please? Its got way worse problems than ME2 ever had. Please?

Mass Effect and Dragon Age have almost entirely separate teams, I believe.

#143
tonnactus

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Well,now just fix the issues with the vanguard charge on collector platforms,where it is impossible to charge out of cover for example.Or that the player cant get a lock when he has a clear line of sight to the target that is just some meters away.

#144
Spartas Husky

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Ecael wrote...

MonkeyChief117 wrote...

Well i didn't even know about most of these problems so . . . uh . . . great. Could you please now fix Dragon Age please? Its got way worse problems than ME2 ever had. Please?

Mass Effect and Dragon Age have almost entirely separate teams, I believe.



true...but whoever suggested fixing A+X should....have his amazing brilliant ideas and resources to be put elsewhere.....Mass effect fans would be grateful if he/she applied *cough kept * his ideas elseswhere *cough to him/her self*

#145
Sleepicub09

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Spartas Husky wrote...

Ecael wrote...

MonkeyChief117 wrote...

Well i didn't even know about most of these problems so . . . uh . . . great. Could you please now fix Dragon Age please? Its got way worse problems than ME2 ever had. Please?

Mass Effect and Dragon Age have almost entirely separate teams, I believe.



true...but whoever suggested fixing A+X should....have his amazing brilliant ideas and resources to be put elsewhere.....Mass effect fans would be grateful if he/she applied *cough kept * his ideas elseswhere *cough to him/her self*

lol your too mad that they took your cheat away huh?

#146
Guest_Guest12345_*

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Spartas Husky wrote...
true...but whoever suggested fixing A+X should....have his amazing brilliant ideas and resources to be put elsewhere.....Mass effect fans would be grateful if he/she applied *cough kept * his ideas elseswhere *cough to him/her self*


at first i was unhappy about the a+x cheat being removed. but i decided i'm going to set up a dozen SHEPs (1 of each class and male and female) and max out all of their skills at the start of freedom's progress. then I will get the patch. I don't know if the patch will retro-correct my cheated skill points, but i am assuming it won't. 

#147
MonkeyChief117

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I actually thought ME2 was one of the most bug-free games i'd ever played.

#148
darknoon5

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scyphozoa wrote...

Spartas Husky wrote...
true...but whoever suggested fixing A+X should....have his amazing brilliant ideas and resources to be put elsewhere.....Mass effect fans would be grateful if he/she applied *cough kept * his ideas elseswhere *cough to him/her self*


at first i was unhappy about the a+x cheat being removed. but i decided i'm going to set up a dozen SHEPs (1 of each class and male and female) and max out all of their skills at the start of freedom's progress. then I will get the patch. I don't know if the patch will retro-correct my cheated skill points, but i am assuming it won't. 

Shame on you.:P
I only ever use it to give me higher skills earlier on, but I never actually use it to give me more points then I eventually earn-I only use it around Horizon and a bit after collector ship, and only if I play insanity.
I'll survive without it. Glitching isn't the way foward.
The only time I can justify using it is on squadmates. It makes them alot more useful without making them OP.

#149
sumo390

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"Fixed an issue where players could receive additional talent points"
Looks like I'll be holding off on this patch until ME3.

#150
Spartas Husky

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......why wouldn't I be?

I mean give me one good reason to take A+X away.

In all seriousness, I hate having garrus with one damn point in AP ammo instead of being able to max concussive shot.

Or vise verse, I dont want Thane with his crappy shredder ammo.

Before you spit out nonsense, I have said it before, I dont care about A+X just as long as that one damn annoying point is added to the reserve stock instead of automatically being added to skills predetermined by Bioware.

Better example....I do.....no.....want....jacob....with....ammo powers. I want that initial point for heavy barrier.

Why would you fix a glitch, that solves, a creative oversight and bad planning, that is adding points to where.

PLEASE bioware, either put the dam glitch back, or go all the way and actually put all points in reserve where we can put em where we want them.

I was going to download Overload...but if Bioware doesn't fix Jacob having that innitial incendiary ammo, thane's shredder or other obvious ones, I'll hold off to anything Bioware has until ME3.

Modifié par Spartas Husky, 17 mai 2010 - 09:01 .