tonnactus wrote...
Its a shame anyways that adepts and engineers get nothing special on the collector ship, just some weapon training. Nothing that improve their core abilities like a revenant for the soldier for example.A special bioamp and omnitool that improves at least the cooldown at a rate of 20-30 percent would be great( in additionto the existing upgrades).But his wont happen i guess.
I like this idea! I dont' need to train to use an AR if I'm a decent adept. I can keep everything at bay and let the squadies doll out the pain as necessary.
However, to be a truly powerful adept, I would need to be able to cast more powerfully or more frequently.
I would definitely like a cooldown as an option at the collector's base. I'd never pick up a weapon there again.
The locust is great for when you just get your self stuck in a situation. The tempest is decent at dealing with close up melee situations. The Carnifex, while enemic on ammo, really does a great job with stripping armor.
I'm an adept, I don't need to snipe. I don't need to replace my tempest with a shotgun. I don't need to be acting like a soldier bullet stopper with my AR. I need to cast and do it better than anyone else, otherwise I'm not the awesome Sheppard biotic. I'm just another space marine with l5x implants that can't summon enough muscle to carry a small armory on my back like the shep's without implants.
Modifié par RGFrog, 20 mai 2010 - 01:51 .