Ok, I dont know what I did, but I have been scouring the internet for 3 days trying to fix it. When I go into the toolset, goto new and select morph....I get my grid but I cannot get any of the selectable heads to show up. It did work when I first started using the toolset, but all of the sudden, I am getting only a grid. I have reinstalled the toolset, the game with expansion, and done all I can think of. Is there a fix for this or am I just missing something obvious.
Thanks,
BladeIV
Lost my head
Débuté par
BladeIV
, mai 18 2010 03:14
#1
Posté 18 mai 2010 - 03:14
#2
Posté 18 mai 2010 - 03:35
You have to select the base head morph from the drop-down at the top. Did you do that?
#3
Posté 18 mai 2010 - 04:27
Yes. None of them work. The only thing I can do to get a head to show up on the grid (or object manager) is open a .mrh file from another mod. But I cannot get one to show by making a new one.
Also when I open a morph file, selecting the preset hm_uhm_basa does not change anything. It seems that drop down for the base model is not working or the files are gone. Any Idea where those files would be. All I could find in the wiki is that are files are not in the database and are seperate, but no location on them.
Also when I open a morph file, selecting the preset hm_uhm_basa does not change anything. It seems that drop down for the base model is not working or the files are gone. Any Idea where those files would be. All I could find in the wiki is that are files are not in the database and are seperate, but no location on them.
Modifié par BladeIV, 18 mai 2010 - 04:31 .
#4
Posté 18 mai 2010 - 04:43
Ok found this in the wiki
Morphs are an art asset, and as such are not stored in the database in the same manner as other resources. You can find morph files (.mor extension) in the \\Dragon Age\\packages\\core\\override\\toolsetexport directory, to remove one simply delete it.
My directly is empty which is I think the problem, but so far reinstalling has not helped. Anyone know how to replace those files or where they may be stored at....I also have steam so I digging around the DVD is not an option for me. Thanks!
Morphs are an art asset, and as such are not stored in the database in the same manner as other resources. You can find morph files (.mor extension) in the \\Dragon Age\\packages\\core\\override\\toolsetexport directory, to remove one simply delete it.
My directly is empty which is I think the problem, but so far reinstalling has not helped. Anyone know how to replace those files or where they may be stored at....I also have steam so I digging around the DVD is not an option for me. Thanks!
#5
Posté 18 mai 2010 - 05:37
Found the models in the pallet viewer so they are there, just will not show them. Back to being completely lost again
It also does not work if I create a new morph from the pallette viewer either.
Any ideas would be welcome.
Thanks!
Any ideas would be welcome.
Thanks!
#6
Posté 20 mai 2010 - 04:39
the directory has to be empty because there your exported head morphs are stored. could you grab a screeny of your toolset after selecting new face morph -> base head mesh and upload it? perhaps this helps. never heard about such an issue.
oh, and please overlook all your override folders within mydocuments and the directory your copy of dragon age has been installed and delete all the files if they're not empty.
oh, and please overlook all your override folders within mydocuments and the directory your copy of dragon age has been installed and delete all the files if they're not empty.
Modifié par -Semper-, 20 mai 2010 - 04:42 .





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