Darkspawn Chronicles Released! (UPDATED PS3 release info)
#101
Posté 26 mai 2010 - 06:37
i've grown an 8ft beard waiting on this thing as I told someone on these forums that i was so confident in BioWare supplying us [360 users] with a patch that made a difference, in quick time, that i wouldn't shave until one had been released.
You insult our intelligence
#102
Posté 27 mai 2010 - 12:32
Miracl3Work3r wrote...
I am glad to hear such great things about Darkspawn Chronicles from the community, as for those with issues concerning crashes we are looking into them and will let you know when we have any information
Thank you for the favor!
#103
Posté 27 mai 2010 - 03:29
Dr Bawbag wrote...
[....]i wonder how many DA:O players have moved onto different games now? [....]
Not to mention the modders who gave up / never started releasiing da o community
content no thanks to the 1.03 'side effcts.'
Modifié par Chairon de Celeste, 27 mai 2010 - 03:31 .
#104
Posté 27 mai 2010 - 03:49
#105
Posté 28 mai 2010 - 02:06
Dr Bawbag wrote...
i wonder how many DA:O players have moved onto different games now?
most of them i d guess awakening is so bugged the disc works better as a coster tbh
#106
Posté 28 mai 2010 - 09:21
I just hope their publisher doesn't decide to drop BioWare like a hot potato after getting the
reports on the x-box version refunds and overall sale stagnation - normally pre-orders and
the 1rst 2 weeks after the product hits the retail stores count for game publishers
- the rest is usually peanuts to them.
I remember an austrian publisher who constantly rushed and nagged the devs of a german
sandbox carpg series to get their work on a (far too huge) gameworld for the second sequel
done.
Bottomline: when the sale didn't meet the publisher's expectations (not a miracle for a half
finished, extremly buggy game, but given the circumstances, I cant blame the devs there),
the devs were not only sacked, but they also lost all rights on the oc, both sequels and
an xp....
... not long until said austrian publisher will release the 3rd sequel of the series, developed
by another team.
Modifié par Chairon de Celeste, 28 mai 2010 - 09:34 .
#107
Posté 28 mai 2010 - 10:09
#108
Posté 28 mai 2010 - 02:18
Modifié par astrobot702, 28 mai 2010 - 02:22 .
#109
Posté 28 mai 2010 - 02:30
#110
Posté 28 mai 2010 - 04:33
element eater wrote...
awakening is so bugged the disc works better as a coster tbh
Quote for truth
#111
Posté 28 mai 2010 - 08:24
Huh? Are you under the impression that the XBox lacks enough math processing power to apply dexterity bonuses to dagger damage (for example)?PSRdirector wrote...
When the xbox 360 has the same functions as a pc your complaint is relevent, till then go cry me a river
#112
Posté 29 mai 2010 - 05:22
But I must say other than that there are no problems with this DLC. I've noticed framedrops in a couple of places, but nothing major.
#113
Posté 19 juillet 2010 - 09:18
#114
Posté 20 juillet 2010 - 10:27
- More of it: Since they were reusing enviroments anyway, why not have a mini-campaign -- actual chronicles -- in which we go from newborn/minor Vanguard to the favoured champion of the Archdemon by the end? That would have been absolutely fantastic, and I'd have happily paid more.
- Higher Levels: I wanted to be a more badass Vanguard
- Better Equipment: See above





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