Darkspawn Chronicles, any bugs so far?
#1
Posté 18 mai 2010 - 04:39
How many bugs have you found in Chronicles? I will politely refuse to believe that there aren't any, because then Bioware wouldn't be doing their bug-filled job.
#2
Posté 18 mai 2010 - 04:45
whacking a peasant with the vaguard for 5 seconds solid, no damage registered. peasant runs off a few meters and suddenly all my hits register at once (the numbers above his head going off like a fireworks display) and he dies. . . happens with plenty of other enemies though this was the most notable. . .
#3
Posté 18 mai 2010 - 05:32
#4
Posté 18 mai 2010 - 06:05
#5
Posté 18 mai 2010 - 06:15
doesn't sound like a bug so much as slowness. how's your video card? or are you on console?juliett_lima wrote...
hits sometimes fail to register for a significant amount of time.
whacking a peasant with the vaguard for 5 seconds solid, no damage registered. peasant runs off a few meters and suddenly all my hits register at once (the numbers above his head going off like a fireworks display) and he dies. . . happens with plenty of other enemies though this was the most notable. . .
#6
Posté 18 mai 2010 - 06:16
#7
Posté 18 mai 2010 - 06:37
#8
Posté 18 mai 2010 - 06:44
Bryzon wrote...
In the alienage, I cannot target the oil barrels to burn down the gate. Stuck and not sure what to do.
You don't target them. You either use the Emmisary to burn them with Fireball or use the Fire Bombs you find at the beginning.
#9
Posté 18 mai 2010 - 06:47
#10
Posté 18 mai 2010 - 07:05
Modifié par Gunny5821, 18 mai 2010 - 07:06 .
#11
Posté 18 mai 2010 - 07:13
#12
Posté 18 mai 2010 - 07:35
Also, the Vanguard has a blank space in the Origin window.
#13
Posté 18 mai 2010 - 07:37
#14
Posté 18 mai 2010 - 07:52
#15
Posté 18 mai 2010 - 08:01
bzombo wrote...
doesn't sound like a bug so much as slowness. how's your video card? or are you on console?juliett_lima wrote...
hits sometimes fail to register for a significant amount of time.
whacking a peasant with the vaguard for 5 seconds solid, no damage registered. peasant runs off a few meters and suddenly all my hits register at once (the numbers above his head going off like a fireworks display) and he dies. . . happens with plenty of other enemies though this was the most notable. . .
sorry, should have pointed out in my first post - I'm on console.
EDIT: specifically, X360
Modifié par juliett_lima, 18 mai 2010 - 08:02 .
#16
Posté 18 mai 2010 - 08:04
yasuraka.hakkyou wrote...
juliett_lima: yeah, DA is like that for me and I'm quite sure its my laptop specs, not any bugs.
sorry for double post - not sure how to quote 2 peeps at once - I'm on my Xbox 360, not a custom rig :/
#17
Posté 18 mai 2010 - 08:07
yasuraka.hakkyou wrote...
I will politely refuse to believe that there aren't any, because then Bioware wouldn't be doing their bug-filled job.
Haha that made me seriously LOL
#18
Posté 18 mai 2010 - 08:12
It's not "slowness". The hits just don't register for ages, everything is going at normal speed except for registration of the hits. Quite irritating when you the guy the hits aren't registering on is rapidly killing one of your party members. Xbox 360 here.bzombo wrote...
doesn't sound like a bug so much as slowness. how's your video card? or are you on console?juliett_lima wrote...
hits sometimes fail to register for a significant amount of time.
whacking a peasant with the vaguard for 5 seconds solid, no damage registered. peasant runs off a few meters and suddenly all my hits register at once (the numbers above his head going off like a fireworks display) and he dies. . . happens with plenty of other enemies though this was the most notable. . .
#19
Posté 18 mai 2010 - 08:29
#20
Posté 18 mai 2010 - 08:37
At one point the recruit spell wasn't working and I had to fight alone when the others died (with blues around me). It worked again on the next area. It was a bit clunky with trying to get into fighting position with large numbers. When they rather dance around each other than stand still and hit each other. When you click move to an enemy and it doesn't seem to register as there is allot in the way.
Apart from that it was a mildly entertaining.
#21
Posté 18 mai 2010 - 09:00
yasuraka.hakkyou wrote...
also, what's the Blightblood model? The stats are easy enough to find.

P.S. - Aren't really many bugs to be found. Had one CTD. Other than that went very smoothly. Wasn't the amazing story driven game like Origins/Awakenings, but was a very fun DLC. I was very suprised by the quality.
Modifié par Stippling, 18 mai 2010 - 09:01 .
#22
Posté 18 mai 2010 - 09:01
#23
Posté 18 mai 2010 - 09:06
Stippling wrote...
Bryzon wrote...
In the alienage, I cannot target the oil barrels to burn down the gate. Stuck and not sure what to do.
You don't target them. You either use the Emmisary to burn them with Fireball or use the Fire Bombs you find at the beginning.
Oh, didn't realize that. Thanks for the tip.
#24
Posté 18 mai 2010 - 09:07
Genlock approves +5
#25
Posté 18 mai 2010 - 09:09
Bryzon wrote...
Stippling wrote...
Bryzon wrote...
In the alienage, I cannot target the oil barrels to burn down the gate. Stuck and not sure what to do.
You don't target them. You either use the Emmisary to burn them with Fireball or use the Fire Bombs you find at the beginning.
Oh, didn't realize that. Thanks for the tip.
No worries. Happy slaughtering!





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