Aller au contenu

Photo

Unusually long loading screens.


99 réponses à ce sujet

#26
dragoaskani

dragoaskani
  • Members
  • 184 messages

Allan Schumacher wrote...

Hey guys,

I am just curious for the people that are suffering from this problem, what operating system are you using, in addition to your processor.
I agree at first glance it seems like something like a memory leak could be the cause of this, or perhaps something to do with multicore processors. Regardless, the possibility of a technical issue with the game is apparent, so I will definitely be filing this one.
JironGhrad's post refers to a potential solution, but if I can get the team lists of hardware specs that have this issue, it will help out the programming team a lot.

Thanks!

Allan

It happens on both my machines, the primary one being a dinosaur singlecore. Intel Pentium D, 3.33 overclocked to 4.2, 2 gigs corsair 800, 8800 gtx ultra and Windows xp sp 3. I wonder if the problem would happen on my I7 machine...but its not done yet I still need the harddrive, some more cooling, a power supply and an OS for it before its done. Mind you I also play the game with very high detail, high textures, and no AA at 1280x1024 @75hrz (lcd's native setting) Yes I know its old...but ya know I couldnt spare the money to buy an I7 machine outright so I have been building my own over the last few months.

#27
Pyroclase

Pyroclase
  • Members
  • 14 messages
Athlon 64 X2 4600+ on an Asus A8N32SLi delux with 2 gig of RAM a HD4850 (1Gig) all chugging along to XP 32 bit SP3. I have just grabbed process monitor from sysinternals but i am not sure i really want to leave it running for the 3-4 hrs it takes for the real slow downs to occur when a simple resstart of DA:O does the trick without trawling through masses of info! But like i said up above the RAM use never gets above 60% and when things 'pause' while loading the 100% CPU use drops to 50-60%.

#28
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages

It happens on both my machines, the primary one being a dinosaur singlecore. Intel Pentium D

I believe the Pentium D is still a dual core processor. Although if threading is causing issues, it's possible that the Pentium 4's hyperthreading could still be a cause.  Or was your other machine not the Pentium D?

Thanks for your feedback guys!

Allan

Modifié par Allan Schumacher, 10 novembre 2009 - 10:36 .


#29
dragoaskani

dragoaskani
  • Members
  • 184 messages

Allan Schumacher wrote...

It happens on both my machines, the primary one being a dinosaur singlecore. Intel Pentium D

I believe the Pentium D is still a dual core processor. Although if threading is causing issues, it's possible that the Pentium 4's hyperthreading could still be a cause.  Or was your other machine not the Pentium D?

Thanks for your feedback guys!

Allan

Ack I typed wrong thing, the primary machine has a Intel Celeron D 3.33 OC to 4.2.
The other machine is indeed a pentium D, but the mobo can't overclock so I always saw faster results with the Single.

#30
RealPoseidon

RealPoseidon
  • Members
  • 42 messages
Hyper-Threading was my first though as well but then...

How can Hyper-Threading be an issue when many AMD processors have the issue as well. Of course they have SMT (Simultaneous Multithreading), but that differs from the Intel one afaik. And if it is so then it is general Multithreading that is the problem :D

#31
JironGhrad

JironGhrad
  • Members
  • 1 657 messages
Hyperthreading works fine on mine... I've got a P4 3.2Ghz Hyperthreaded (OC'd to 4.9Ghz) and while I've been working to resolve all these issues I've not had even a single problem getting it to play (Aside from the oddities with the codes on day 1 that were caused by server lag)

#32
mcgintis1979

mcgintis1979
  • Members
  • 6 messages
Long load times on my game after an hour or so.


CPU: AMD Athlon 64 x2 4000+ @ 2.11 Ghz
Video Card: NVIDIA GeForce 8800 GTS
RAM: 3 GB RAM
OS: Windows XP Pro SP2

And I have no idea how to do the core affinity thingy (nor should I).

Modifié par mcgintis1979, 11 novembre 2009 - 01:16 .


#33
theteamfantastic

theteamfantastic
  • Members
  • 66 messages
Would area loading times increase as your save file gets bigger (further in the game) ?



My specs: Intel quad Q6600

4 Gigs RAM

nvidia 9800 GT



Vista SP1

#34
JironGhrad

JironGhrad
  • Members
  • 1 657 messages
area load times should only matter if loading a saved game... try setting core affinity to the 2nd core only and let us know how that works

#35
RealPoseidon

RealPoseidon
  • Members
  • 42 messages
Setting core affinity fixes the Hyper Speed of the game and the cinematics.

It doesn't fix area loading times for me...

And because i suffer from both the progressively big loading times and the Hyper Speed, i have to use only one of my cores.

Which makes me think: In my case is it possible that setting affinity may cause the loading times...

#36
Diviancea

Diviancea
  • Members
  • 37 messages
core I7 @3.2Ghz 6GB of RAM @ 1.3ghz 4870HD in X-fire problem also persists when I disable x-fire.



After about an hour of playing the loading screens start taking ages. Regardless of alt tabbing. I got the steam version if that has anything to do with the problem. I also get the occasional CTD after 90 min/2 hrs.

#37
Pathalone

Pathalone
  • Members
  • 80 messages

Allan Schumacher wrote...

Hey guys,

I am just curious for the people that are suffering from this problem, what operating system are you using, in addition to your processor.
I agree at first glance it seems like something like a memory leak could be the cause of this, or perhaps something to do with multicore processors. Regardless, the possibility of a technical issue with the game is apparent, so I will definitely be filing this one.
JironGhrad's post refers to a potential solution, but if I can get the team lists of hardware specs that have this issue, it will help out the programming team a lot.

Thanks!

Allan


I have a AMD Phenom Quad core 9500 (2.2 ghz) and NOT overclocked.
I have 3 gb of RAM (unknown speed/type)
I have a Nvidia 8800 GT w/512 mb RAM with driver 8.16
OS is MS Vista w/ svc pak 2
500 gb HDD with ~ 200 bg free (system check says it is a SCSI?)

PC is a Gateway GT 5674.

Getting slow down after ~ 1 hr play continuous play.

Modifié par Pathalone, 11 novembre 2009 - 12:11 .


#38
Bankmannen_89_S

Bankmannen_89_S
  • Members
  • 5 messages
I get slowdowns in the load screens after about an hour of play.



Intel® Core™ i5 CPU 750 @ 2.67GHz

ATI Radeon HD 5800 Series

4 gb of RAM

XP SP 3




#39
Narelda

Narelda
  • Members
  • 104 messages
A64 X2 5000+@3GHz, WinXPsp3, 4GB Ram. Load times seem to increase after few hours of playing. Not to the extent of what some people claim though. At first load time might me around 10 seconds, but eventually it gets to maybe 30-60 seconds.

Modifié par Narelda, 11 novembre 2009 - 12:30 .


#40
Fobok

Fobok
  • Members
  • 13 messages
It starts getting a little longer after about an hour, and unbearably long after about 3.



Athlon 64 5200+ Dual Core Processor, Windows 7 Home, 2 GB RAM, and a GeForce 8600 GT.

#41
JironGhrad

JironGhrad
  • Members
  • 1 657 messages
have the people who posted recently tried the core affinity test to see if it resolves their problems?

@ RealPosiedon is the 512mb of RAM your GPU RAM (I hope so) or the system RAM?

Modifié par JironGhrad, 11 novembre 2009 - 12:40 .


#42
andysdead

andysdead
  • Members
  • 459 messages

Somar Fej wrote...

It's a widely reported issue, it seems to be coming from users with AMD CPUs (usually dual or quad core), coming from users with vastly superior video cards and system builds in general. Adjusting the core affinity and priority for the process does no good - nor does the usual round of troubleshooting (updating drivers and firmware, chkdsk and defrag, etc). There's nothing in the event logs, and personally I'm not coming close to saturating my disk, memory, CPU, etc (I.E. no bottlenecks).

I ran some perf counters (as hinted above) and while the client does appear to be consuming a lot of commited bytes (memory it claims that no other process, application, or service can use) it doesn't really escalate all that quickly, and even appears to level out while the long load times kick in - so it may not be as simple as a memory leak. Besides, as I mentioned before, I still have plenty of memory available for the kernel or user processes. Hell, I can alt tab out while Dragon Age is performing poorly and literally fire up other applications and they perform fine.

Restarting the client resolves it. Which kind of sucks.

I hope Bioware finds the problem soon. Loving the game, but restarting it every twenty-to-thirty minutes is getting tiring.


this. about sums it up, right there.

#43
Orihuela

Orihuela
  • Members
  • 12 messages

Allan Schumacher wrote...

Hey guys,

I am just curious for the people that are suffering from this problem, what operating system are you using, in addition to your processor.
I agree at first glance it seems like something like a memory leak could be the cause of this, or perhaps something to do with multicore processors. Regardless, the possibility of a technical issue with the game is apparent, so I will definitely be filing this one.
JironGhrad's post refers to a potential solution, but if I can get the team lists of hardware specs that have this issue, it will help out the programming team a lot.

Thanks!

Allan

Thank you for hearing us, my problem is like other after hours playing the loading times increases.

Intel i7 920
6Gb DDR3
GF 8800GTS
Creative SB X Fi Extreme Gamer
Windows Vista Ultimate 64 SP2

PS.: My inventory load is 80/100

#44
RealPoseidon

RealPoseidon
  • Members
  • 42 messages

JironGhrad wrote...

have the people who posted recently tried the core affinity test to see if it resolves their problems?

@ RealPosiedon is the 512mb of RAM your GPU RAM (I hope so) or the system RAM?


Read closer 5120MB - 5120 MB - 5 GB ;)

#45
motherT

motherT
  • Members
  • 2 messages
I have the same issue after playing for about an hour. I keep getting reallty long loading times. Sometimes even for about 1-2 min.



Specs are:



Windows 7 Home Premium 64 bit

ASRock A780GMH/128M AM2+/AM3 AMD 780G HDMI Micro ATX AMD Motherboard

AMD Phenom II X4 920 2.8GHz Socket AM2+ 125W Quad-Core Processor

Kingston HyperX 6GB(3 sticks of 2GB each) 240-Pin DDR2 SDRAM DDR2 1066 Desktop Memory

SAPPHIRE 100270SR Radeon HD 4850 X2 2GB 512-bit (256-bit x 2) GDDR3 PCI Express 2.0 x16

#46
Hagii

Hagii
  • Members
  • 1 messages
Same thing is happening to me, My game (windowed or full screen) goes unresponsive after about the second load screen, upping the time to somewhere in the 5 minute mark per load.



AMD Phenom 9500 (Quad @ 2.2ghz)

8 GB Ram

Geforce 9500 GT



Vista

#47
JironGhrad

JironGhrad
  • Members
  • 1 657 messages

RealPoseidon wrote...

JironGhrad wrote...

have the people who posted recently tried the core affinity test to see if it resolves their problems?

@ RealPosiedon is the 512mb of RAM your GPU RAM (I hope so) or the system RAM?


Read closer 5120MB - 5120 MB - 5 GB ;)


heh, I've been at this for almost 9 hours now... things start to run together a little bit... *looks for a coke*

#48
Joel171

Joel171
  • Members
  • 144 messages
I have the same problem.



Processor: AMD Athlon 64 X2 Dual Core 6000+

OS: Windows Vista Home Premium 32 Bit

Video Card: ATI HD 4850

RAM: 4 Gigs




#49
ultimaholyx

ultimaholyx
  • Members
  • 5 messages
Same problem hope this info helps specs are as follows:



OS: Windows 7 Ultimate

Ram: 6GB

CPU: Phenom 9550 2.20 GHZ Quad

GPU: XFX Radeon 4890




#50
flungmuk

flungmuk
  • Members
  • 35 messages

Allan Schumacher wrote...

Hey guys,

I am just curious for the people that are suffering from this problem, what operating system are you using, in addition to your processor.
I agree at first glance it seems like something like a memory leak could be the cause of this, or perhaps something to do with multicore processors. Regardless, the possibility of a technical issue with the game is apparent, so I will definitely be filing this one.
JironGhrad's post refers to a potential solution, but if I can get the team lists of hardware specs that have this issue, it will help out the programming team a lot.

Thanks!

Allan


AMD 9600 2.3ghz quad
4GB Ram ddr2
1TB HD with 900gb free
ATI 4850 with latest drivers.
Win7 Home Premium 64bit.
Using onboard sound and network.

Get about an hour of game play before it starts to lag. After 90 min FPS drop to single digits.
Restarting DAO fixes it...for at the most 90 min.